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rework svg plugin, fast flash flush, init resize pixmaps, test edl version
[goodguy/history.git]
/
cinelerra-5.1
/
cinelerra
/
playback3d.C
diff --git
a/cinelerra-5.1/cinelerra/playback3d.C
b/cinelerra-5.1/cinelerra/playback3d.C
index 35f4fd0ee1a6bfe269590aee30ad9660f8ae746c..3b9cd6901edb6cf3461a808713693c2a95c66faf 100644
(file)
--- a/
cinelerra-5.1/cinelerra/playback3d.C
+++ b/
cinelerra-5.1/cinelerra/playback3d.C
@@
-53,6
+53,7
@@
// Can't hard code sampler2D
+#ifdef HAVE_GL
static const char *yuv_to_rgb_frag =
"uniform sampler2D tex;\n"
"void main()\n"
@@
-477,11
+478,7
@@
static const char *fade_yuv_frag =
" gl_FragColor.gb += vec2(0.5, 0.5);\n"
"}\n";
-
-
-
-
-
+#endif
Playback3DCommand::Playback3DCommand()