Merge CV, ver=5.1; ops/methods from HV, and interface from CV where possible
[goodguy/history.git] / cinelerra-5.1 / cinelerra / playbackengine.C
diff --git a/cinelerra-5.1/cinelerra/playbackengine.C b/cinelerra-5.1/cinelerra/playbackengine.C
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+
+/*
+ * CINELERRA
+ * Copyright (C) 2008 Adam Williams <broadcast at earthling dot net>
+ * 
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ * 
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ * 
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+ * 
+ */
+
+#include "bchash.h"
+#include "bcsignals.h"
+#include "cache.h"
+#include "condition.h"
+#include "edl.h"
+#include "edlsession.h"
+#include "localsession.h"
+#include "mbuttons.h"
+#include "mutex.h"
+#include "mwindow.h"
+#include "mwindowgui.h"
+#include "patchbay.h"
+#include "tracking.h"
+#include "playbackengine.h"
+#include "playtransport.h"
+#include "preferences.h"
+#include "renderengine.h"
+#include "mainsession.h"
+#include "trackcanvas.h"
+#include "transportque.h"
+#include "vrender.h"
+
+
+PlaybackEngine::PlaybackEngine(MWindow *mwindow, Canvas *output)
+ : Thread(1, 0, 0)
+{
+       this->mwindow = mwindow;
+       this->output = output;
+       is_playing_back = 0;
+       tracking_position = 0;
+       tracking_active = 0;
+       audio_cache = 0;
+       video_cache = 0;
+       last_command = STOP;
+       tracking_lock = new Mutex("PlaybackEngine::tracking_lock");
+       renderengine_lock = new Mutex("PlaybackEngine::renderengine_lock");
+       tracking_done = new Condition(1, "PlaybackEngine::tracking_done");
+       pause_lock = new Condition(0, "PlaybackEngine::pause_lock");
+       start_lock = new Condition(0, "PlaybackEngine::start_lock");
+       render_engine = 0;
+       debug = 0;
+}
+
+PlaybackEngine::~PlaybackEngine()
+{
+       done = 1;
+       que->send_command(STOP,
+               CHANGE_NONE, 
+               0,
+               0);
+       interrupt_playback();
+
+       Thread::join();
+       delete preferences;
+       delete command;
+       delete que;
+       delete_render_engine();
+       delete audio_cache;
+       delete video_cache;
+       delete tracking_lock;
+       delete tracking_done;
+       delete pause_lock;
+       delete start_lock;
+       delete renderengine_lock;
+}
+
+void PlaybackEngine::create_objects()
+{
+       preferences = new Preferences;
+       command = new TransportCommand;
+       que = new TransportQue;
+// Set the first change to maximum
+       que->command.change_type = CHANGE_ALL;
+
+       preferences->copy_from(mwindow->preferences);
+
+       done = 0;
+       Thread::start();
+       start_lock->lock("PlaybackEngine::create_objects");
+}
+
+ChannelDB* PlaybackEngine::get_channeldb()
+{
+       PlaybackConfig *config = command->get_edl()->session->playback_config;
+       switch(config->vconfig->driver)
+       {
+               case VIDEO4LINUX2JPEG:
+                       return mwindow->channeldb_v4l2jpeg;
+               case PLAYBACK_BUZ:
+                       return mwindow->channeldb_buz;
+       }
+       return 0;
+}
+
+int PlaybackEngine::create_render_engine()
+{
+// Fix playback configurations
+       delete_render_engine();
+
+
+       render_engine = new RenderEngine(this,
+               preferences, 
+               output,
+               get_channeldb(),
+               0);
+//printf("PlaybackEngine::create_render_engine %d\n", __LINE__);
+       return 0;
+}
+
+void PlaybackEngine::delete_render_engine()
+{
+       renderengine_lock->lock("PlaybackEngine::delete_render_engine");
+       delete render_engine;
+       render_engine = 0;
+       renderengine_lock->unlock();
+}
+
+void PlaybackEngine::arm_render_engine()
+{
+       if(render_engine)
+               render_engine->arm_command(command);
+}
+
+void PlaybackEngine::start_render_engine()
+{
+       if(render_engine) render_engine->start_command();
+}
+
+void PlaybackEngine::wait_render_engine()
+{
+       if(command->realtime && render_engine)
+       {
+               render_engine->join();
+       }
+}
+
+void PlaybackEngine::create_cache()
+{
+       if(audio_cache) { delete audio_cache;  audio_cache = 0; }
+       if(video_cache) { delete video_cache;  video_cache = 0; }
+       if(!audio_cache) audio_cache = new CICache(preferences);
+       if(!video_cache) video_cache = new CICache(preferences);
+}
+
+
+void PlaybackEngine::perform_change()
+{
+       switch(command->change_type)
+       {
+               case CHANGE_ALL:
+                       create_cache();
+               case CHANGE_EDL:
+                       create_render_engine();
+               case CHANGE_PARAMS:
+                       if(command->change_type != CHANGE_EDL &&
+                               (uint32_t)command->change_type != CHANGE_ALL)
+                               render_engine->get_edl()->synchronize_params(command->get_edl());
+               case CHANGE_NONE:
+                       break;
+       }
+}
+
+void PlaybackEngine::sync_parameters(EDL *edl)
+{
+// TODO: lock out render engine from keyframe deletions
+       command->get_edl()->synchronize_params(edl);
+       if(render_engine) render_engine->get_edl()->synchronize_params(edl);
+}
+
+
+void PlaybackEngine::interrupt_playback(int wait_tracking)
+{
+       renderengine_lock->lock("PlaybackEngine::interrupt_playback");
+       if(render_engine)
+               render_engine->interrupt_playback();
+       renderengine_lock->unlock();
+
+// Stop pausing
+       pause_lock->unlock();
+
+// Wait for tracking to finish if it is running
+       if(wait_tracking)
+       {
+               tracking_done->lock("PlaybackEngine::interrupt_playback");
+               tracking_done->unlock();
+       }
+}
+
+
+// Return 1 if levels exist
+int PlaybackEngine::get_output_levels(double *levels, long position)
+{
+       int result = 0;
+       if(render_engine && render_engine->do_audio)
+       {
+               result = 1;
+               render_engine->get_output_levels(levels, position);
+       }
+       return result;
+}
+
+
+int PlaybackEngine::get_module_levels(ArrayList<double> *module_levels, long position)
+{
+       int result = 0;
+       if(render_engine && render_engine->do_audio)
+       {
+               result = 1;
+               render_engine->get_module_levels(module_levels, position);
+       }
+       return result;
+}
+
+int PlaybackEngine::brender_available(long position)
+{
+       return 0;
+}
+
+void PlaybackEngine::init_cursor(int active)
+{
+}
+
+void PlaybackEngine::init_meters()
+{
+}
+
+void PlaybackEngine::stop_cursor()
+{
+}
+
+
+void PlaybackEngine::init_tracking()
+{
+       tracking_active = !command->single_frame() ? 1 : 0; 
+       tracking_position = command->playbackstart;
+       tracking_done->lock("PlaybackEngine::init_tracking");
+       init_cursor(tracking_active);
+       init_meters();
+}
+
+void PlaybackEngine::stop_tracking()
+{
+       tracking_active = 0;
+       stop_cursor();
+       tracking_done->unlock();
+}
+
+void PlaybackEngine::update_tracking(double position)
+{
+       tracking_lock->lock("PlaybackEngine::update_tracking");
+       tracking_position = position;
+// Signal that the timer is accurate.
+       if(tracking_active) tracking_active = 2;
+       tracking_timer.update();
+       tracking_lock->unlock();
+}
+
+double PlaybackEngine::get_tracking_position()
+{
+       double result = 0;
+
+       tracking_lock->lock("PlaybackEngine::get_tracking_position");
+
+
+// Adjust for elapsed time since last update_tracking.
+// But tracking timer isn't accurate until the first update_tracking
+// so wait.
+       if(tracking_active == 2)
+       {
+//printf("PlaybackEngine::get_tracking_position %d %d %d\n", command->get_direction(), tracking_position, tracking_timer.get_scaled_difference(command->get_edl()->session->sample_rate));
+
+
+// Don't interpolate when every frame is played.
+               if(command->get_edl()->session->video_every_frame &&
+                       render_engine &&
+                       render_engine->do_video)
+               {
+                       result = tracking_position;
+               }
+               else
+// Interpolate
+               {
+                       double loop_start = command->get_edl()->local_session->loop_start;
+                       double loop_end = command->get_edl()->local_session->loop_end;
+                       double loop_size = loop_end - loop_start;
+
+                       if(command->get_direction() == PLAY_FORWARD)
+                       {
+// Interpolate
+                               result = tracking_position + 
+                                       command->get_speed() * 
+                                       tracking_timer.get_difference() /
+                                       1000.0;
+
+// Compensate for loop
+//printf("PlaybackEngine::get_tracking_position 1 %d\n", command->get_edl()->local_session->loop_playback);
+                               if(command->get_edl()->local_session->loop_playback)
+                               {
+                                       while(result > loop_end) result -= loop_size;
+                               }
+                       }
+                       else
+                       {
+// Interpolate
+                               result = tracking_position - 
+                                       command->get_speed() * 
+                                       tracking_timer.get_difference() /
+                                       1000.0;
+
+// Compensate for loop
+                               if(command->get_edl()->local_session->loop_playback)
+                               {
+                                       while(result < loop_start) result += loop_size;
+                               }
+                       }
+
+               }
+       }
+       else
+               result = tracking_position;
+
+       tracking_lock->unlock();
+//printf("PlaybackEngine::get_tracking_position %f %f %d\n", result, tracking_position, tracking_active);
+
+// Adjust for loop
+
+       return result;
+}
+
+void PlaybackEngine::update_transport(int command, int paused)
+{
+//     mwindow->gui->lock_window();
+//     mwindow->gui->mbuttons->transport->update_gui_state(command, paused);
+//     mwindow->gui->unlock_window();
+}
+
+void PlaybackEngine::run()
+{
+       start_lock->unlock();
+
+       do
+       {
+// Wait for current command to finish
+               que->output_lock->lock("PlaybackEngine::run");
+
+               wait_render_engine();
+
+
+// Read the new command
+               que->input_lock->lock("PlaybackEngine::run");
+               if(done) return;
+
+               command->copy_from(&que->command);
+               que->command.reset();
+               que->input_lock->unlock();
+
+//printf("PlaybackEngine::run 1 %d\n", command->command);
+
+
+               switch(command->command)
+               {
+// Parameter change only
+                       case COMMAND_NONE:
+//                             command->command = last_command;
+                               perform_change();
+                               break;
+
+                       case PAUSE:
+                               init_cursor(0);
+                               pause_lock->lock("PlaybackEngine::run");
+                               stop_cursor();
+                               break;
+
+                       case STOP:
+// No changing
+                               break;
+
+                       case CURRENT_FRAME:
+                               last_command = command->command;
+                               perform_change();
+                               arm_render_engine();
+// Dispatch the command
+                               start_render_engine();
+                               break;
+
+                       default:
+                               last_command = command->command;
+                               is_playing_back = 1;
+                               if(command->command == SINGLE_FRAME_FWD ||
+                                       command->command == SINGLE_FRAME_REWIND)
+                               {
+                                       command->playbackstart = get_tracking_position();
+                               }
+
+                               perform_change();
+                               arm_render_engine();
+
+// Start tracking after arming so the tracking position doesn't change.
+// The tracking for a single frame command occurs during PAUSE
+                               init_tracking();
+
+// Dispatch the command
+                               start_render_engine();
+                               break;
+               }
+
+
+//printf("PlaybackEngine::run 100\n");
+       }while(!done);
+}
+
+
+