add threads param to ffmpeg plugins, spec fix, added m2t ext
[goodguy/history.git] / cinelerra-5.1 / cinelerra / playbackengine.C
index 802b7b610c24e04ed931085319a6310d3d0fa4f4..7dcea2df1f6203d348dbb5ad096e0f427c535699 100644 (file)
@@ -351,11 +351,9 @@ void PlaybackEngine::run()
 {
        start_lock->unlock();
 
-       do
-       {
+       while( !done ) {
 // Wait for current command to finish
                que->output_lock->lock("PlaybackEngine::run");
-
                wait_render_engine();
 
 // Read the new command
@@ -365,59 +363,55 @@ void PlaybackEngine::run()
                command->copy_from(&que->command);
                que->command.reset();
                que->input_lock->unlock();
-
 //printf("PlaybackEngine::run 1 %d\n", command->command);
 
-               switch(command->command)
-               {
+               switch( command->command ) {
 // Parameter change only
-                       case COMMAND_NONE:
-//                             command->command = last_command;
-                               perform_change();
-                               break;
-
-                       case PAUSE:
-                               init_cursor(0);
-                               pause_lock->lock("PlaybackEngine::run");
-                               stop_cursor();
-                               break;
-
-                       case STOP:
+               case COMMAND_NONE:
+//                     command->command = last_command;
+                       perform_change();
+                       break;
+
+               case PAUSE:
+                       init_cursor(0);
+                       pause_lock->lock("PlaybackEngine::run");
+                       stop_cursor();
+                       break;
+
+               case STOP:
 // No changing
-                               break;
+                       break;
 
-                       case CURRENT_FRAME:
-                               last_command = command->command;
-                               perform_change();
-                               arm_render_engine();
+               case CURRENT_FRAME:
+                       last_command = command->command;
+                       perform_change();
+                       arm_render_engine();
 // Dispatch the command
-                               start_render_engine();
-                               break;
-
-                       default:
-                               last_command = command->command;
-                               is_playing_back = 1;
-                               if(command->command == SINGLE_FRAME_FWD ||
-                                       command->command == SINGLE_FRAME_REWIND)
-                               {
-                                       command->playbackstart = get_tracking_position();
-                               }
+                       start_render_engine();
+                       break;
 
-                               perform_change();
-                               arm_render_engine();
+               case SINGLE_FRAME_FWD:
+               case SINGLE_FRAME_REWIND:
+// fall through
+               default:
+                       last_command = command->command;
+                       is_playing_back = 1;
+
+                       perform_change();
+                       arm_render_engine();
 
 // Start tracking after arming so the tracking position doesn't change.
 // The tracking for a single frame command occurs during PAUSE
-                               init_tracking();
+                       init_tracking();
 
 // Dispatch the command
-                               start_render_engine();
-                               break;
+                       start_render_engine();
+                       break;
                }
 
 
 //printf("PlaybackEngine::run 100\n");
-       }while(!done);
+       }
 }