void stop_playback(int wait);
void refresh_frame(int change_type, EDL *edl, int dir=1);
int get_direction();
+ void update_preferences(Preferences *prefs);
// Maintain caches through console changes
CICache *audio_cache, *video_cache;
Condition *pause_lock;
// Wait until thread has started
Condition *start_lock;
+// Reinit caches
+ Mutex *cache_lock;
MWindow *mwindow;
Canvas *output;