// Called by rendering client to cause the GUI to display something with the data.
void send_render_gui(void *data);
void send_render_gui(void *data, int size);
+
// Called by MWindow to cause GUI to display
void render_gui(void *data);
void render_gui(void *data, int size);
+// PluginClientFrames queuing to gui client_frames
+ void send_reset_gui_frames();
+ void reset_gui_frames();
+ void render_gui_frames(PluginClientFrames *frames);
+ void reset_plugin_gui_frames();
+ void render_plugin_gui_frames(PluginClientFrames *frames);
// Send the boundary autos of the next fragment
int set_automation(FloatAutos *autos, FloatAuto **start_auto, FloatAuto **end_auto, int reverse);