forward_render_displacement = 0;
dvd_yuv420p_interlace = 0;
highlight_inverse = 0xffffff;
+ yuv_color_space = 0; // bt601
+ yuv_color_range = 0; // jpeg
// Default brender asset
brender_asset = new Asset;
forward_render_displacement = that->forward_render_displacement;
dvd_yuv420p_interlace = that->dvd_yuv420p_interlace;
highlight_inverse = that->highlight_inverse;
+ yuv_color_space = that->yuv_color_space;
+ yuv_color_range = that->yuv_color_range;
renderfarm_nodes.remove_all_objects();
renderfarm_ports.remove_all();
renderfarm_enabled.remove_all();
forward_render_displacement = defaults->get("FORWARD_RENDER_DISPLACEMENT", forward_render_displacement);
dvd_yuv420p_interlace = defaults->get("DVD_YUV420P_INTERLACE", dvd_yuv420p_interlace);
highlight_inverse = defaults->get("HIGHLIGHT_INVERSE", highlight_inverse);
+ yuv_color_space = defaults->get("YUV_COLOR_SPACE", yuv_color_space);
+ yuv_color_range = defaults->get("YUV_COLOR_RANGE", yuv_color_range);
use_brender = defaults->get("USE_BRENDER", use_brender);
brender_fragment = defaults->get("BRENDER_FRAGMENT", brender_fragment);
cache_size = defaults->get("CACHE_SIZE", cache_size);
defaults->update("FORWARD_RENDER_DISPLACEMENT", forward_render_displacement);
defaults->update("DVD_YUV420P_INTERLACE", dvd_yuv420p_interlace);
defaults->update("HIGHLIGHT_INVERSE", highlight_inverse);
+ defaults->update("YUV_COLOR_SPACE", yuv_color_space);
+ defaults->update("YUV_COLOR_RANGE", yuv_color_range);
brender_asset->save_defaults(defaults, "BRENDER_", 1, 1, 1, 0, 0);
defaults->update("USE_BRENDER", use_brender);
defaults->update("BRENDER_FRAGMENT", brender_fragment);