#define WIDTH 480
-#define HEIGHT 455
+#define HEIGHT 480
RenderWindow::RenderWindow(MWindow *mwindow,
if( is_image )
render->range_type = RANGE_1FRAME;
- int x1 = x + title->get_w() + 20, x2 = x1 + 140;
+ int x1 = x + title->get_w() + 20;
add_subwindow(rangeproject = new RenderRangeProject(this,
render->range_type == RANGE_PROJECT, x1, y));
- add_subwindow(range1frame = new RenderRange1Frame(this,
- render->range_type == RANGE_1FRAME, x2, y));
y += 20;
add_subwindow(rangeselection = new RenderRangeSelection(this,
render->range_type == RANGE_SELECTION, x1, y));
+ y += 20;
add_subwindow(rangeinout = new RenderRangeInOut(this,
- render->range_type == RANGE_INOUT, x2, y));
+ render->range_type == RANGE_INOUT, x1, y));
+ y += 20;
+ add_subwindow(range1frame = new RenderRange1Frame(this,
+ render->range_type == RANGE_1FRAME, x1, y));
y += 30;
if( is_image )