render_window = 0;
asset = 0;
result = 0;
+ beep = 0;
}
Render::~Render()
void Render::handle_done_event(int result)
{
if(!result) {
+ mwindow->edl->session->render_beep = beep;
// add to recentlist only on OK
render_window->render_format->path_recent->
add_item(File::formattostr(asset->format), asset->path);
}
}
render->completion->unlock();
+
+ if( render->mode == Render::INTERACTIVE && render->beep )
+ mwindow->beep(3000., 1.5, 0.5);
}
if( is_image )
render->range_type = RANGE_1FRAME;
- int x1 = x + title->get_w() + 20;
+ int x1 = x + title->get_w() + 20, y1 = y;
add_subwindow(rangeproject = new RenderRangeProject(this,
render->range_type == RANGE_PROJECT, x1, y));
+ int x2 = x1 + rangeproject->get_w();
y += 20;
add_subwindow(rangeselection = new RenderRangeSelection(this,
render->range_type == RANGE_SELECTION, x1, y));
+ int x3 = x1 + rangeselection->get_w();
+ if( x2 < x3 ) x2 = x3;
y += 20;
add_subwindow(rangeinout = new RenderRangeInOut(this,
render->range_type == RANGE_INOUT, x1, y));
+ x3 = x1 + rangeinout->get_w();
+ if( x2 < x3 ) x2 = x3;
y += 20;
add_subwindow(range1frame = new RenderRange1Frame(this,
render->range_type == RANGE_1FRAME, x1, y));
+ x3 = x1 + range1frame->get_w();
+ if( x2 < x3 ) x2 = x3;
y += 30;
-
if( is_image )
enable_render_range(0);
+ x1 = x2 + 20;
+ render->beep = mwindow->edl->session->render_beep;
+ add_subwindow(beep_on_done = new RenderBeepOnDone(this, x1, y1));
+
renderprofile = new RenderProfile(mwindow, this, x, y, 1);
renderprofile->create_objects();
y += 70;
render_window->enable_render_range(1);
}
+RenderBeepOnDone::RenderBeepOnDone(RenderWindow *rwindow, int x, int y)
+ : BC_CheckBox(x, y, rwindow->render->beep, _("Beep on done"))
+{
+ this->rwindow = rwindow;
+}
+
+int RenderBeepOnDone::handle_event()
+{
+ rwindow->render->beep = get_value();
+ return 1;
+}
+
+