#include <unistd.h>
-
+#ifndef AF_FILE
+#define AF_FILE AF_LOCAL
+#endif
// The render client waits for connections from the server.
// Then it starts a thread for each connection.
this_pid = getpid();
(void)nice(nice_value);
-
+ boot_defaults = 0;
MWindow::init_defaults(boot_defaults, config_path);
boot_preferences = new Preferences;
boot_preferences->load_defaults(boot_defaults);
// Signifies end of session.
if(!data)
{
-// printf(_("RenderFarmClientThread::read_package no output path recieved.\n"));
+// printf(_("RenderFarmClientThread::read_package no output path received.\n"));
unlock();
return 1;
}
void RenderFarmClientThread::do_tuner(int socket_fd)
{
// Currently only 1 tuner driver. Maybe more someday.
- DVBTune server(this);
- server.main_loop();
- ::close(socket_fd);
+// DVBTune server(this);
+// server.main_loop();
+// ::close(socket_fd);
}