--- /dev/null
+
+/*
+ * CINELERRA
+ * Copyright (C) 2008 Adam Williams <broadcast at earthling dot net>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ */
+
+#ifndef RENDERFARMCLIENT_H
+#define RENDERFARMCLIENT_H
+
+#include "arraylist.h"
+#include "asset.inc"
+#include "bchash.inc"
+#include "edl.inc"
+#include "mutex.inc"
+#include "packagerenderer.h"
+#include "pluginserver.inc"
+#include "preferences.inc"
+#include "renderfarm.inc"
+#include "renderfarmclient.inc"
+//#include "renderfarmfsclient.inc"
+#include "thread.h"
+
+class RenderFarmClient
+{
+public:
+ RenderFarmClient(int port,
+ char *deamon_path,
+ int nice_value,
+ char *config_path);
+ ~RenderFarmClient();
+
+ void main_loop();
+
+
+
+
+// After a socket times out, kill the render node.
+ void kill_client();
+
+// RenderFarmClientThread *thread;
+
+ int port;
+ char *deamon_path;
+// PID to be returned to background render object
+ int this_pid;
+// The plugin paths must be known before any threads are started
+ BC_Hash *boot_defaults;
+ Preferences *boot_preferences;
+ ArrayList<PluginServer*> *plugindb;
+};
+
+class RenderFarmClientThread : public Thread
+{
+public:
+ RenderFarmClientThread(RenderFarmClient *client);
+ ~RenderFarmClientThread();
+
+// Commands call this to send the request packet.
+// The ID of the request followed by the size of the data that follows is sent.
+ int send_request_header(int request,
+ int len);
+// These are local functions to handle errors the right way for a client.
+// They simply call the RenderFarmServerThread functions and abort if error.
+ int write_socket(char *data, int len);
+ int read_socket(char *data, int len);
+// Return 1 if error
+ int write_int64(int64_t number);
+ int64_t read_int64(int *error = 0);
+ void read_string(char* &string);
+ void abort();
+// Lock access to the socket during complete transactions
+ void lock(const char *location);
+ void unlock();
+
+
+
+ void do_tuner(int socket_fd);
+ void do_packages(int socket_fd);
+
+
+ void get_command(int socket_fd, int *command);
+ void read_preferences(int socket_fd,
+ Preferences *preferences);
+ void read_asset(int socket_fd, Asset *asset);
+ void read_edl(int socket_fd,
+ EDL *edl,
+ Preferences *preferences);
+ int read_package(int socket_fd, RenderPackage *package);
+ int send_completion(int socket_fd);
+ void ping_server();
+ void init_client_keepalive();
+
+ void main_loop(int socket_fd);
+ void run();
+
+// Everything must be contained in run()
+ int socket_fd;
+// Read only
+ RenderFarmClient *client;
+// RenderFarmFSClient *fs_client;
+ double frames_per_second;
+ Mutex *mutex_lock;
+ RenderFarmWatchdog *watchdog;
+ RenderFarmKeepalive *keep_alive;
+// pid of forked process
+ int pid;
+};
+
+
+
+
+
+
+
+class FarmPackageRenderer : public PackageRenderer
+{
+public:
+ FarmPackageRenderer(RenderFarmClientThread *thread,
+ int socket_fd);
+ ~FarmPackageRenderer();
+
+
+ int get_result();
+ void set_result(int value);
+ void set_progress(int64_t total_samples);
+ int set_video_map(int64_t position, int value);
+
+
+ int socket_fd;
+ RenderFarmClientThread *thread;
+};
+
+
+
+
+
+
+
+
+class RenderFarmKeepalive : public Thread
+{
+public:
+ RenderFarmKeepalive(RenderFarmClientThread *client_thread);
+ ~RenderFarmKeepalive();
+
+ void run();
+
+ RenderFarmClientThread *client_thread;
+ int done;
+};
+
+
+
+
+
+
+
+#endif