/*
* CINELERRA
* Copyright (C) 2008 Adam Williams <broadcast at earthling dot net>
- *
+ *
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
- *
+ *
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
- *
+ *
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- *
+ *
*/
#ifndef RENDERFARMFSCLIENT_H
// The client runs on the client.
// The traffic shares the same socket as the rest of the rendering traffic
-// so the server and client command loops have to give control to the
+// so the server and client command loops have to give control to the
// VFS objects when they get a VFS command.
-// Only one RenderFarmClient can exist per image because the stdio operations
+// Only one RenderFarmClient can exist per image because the stdio operations
// don't allow pointers to local storage. Fortunately only one
// RenderFarmClient exists per image by default. The RenderFarmClient just needs
// to wait until it's forked before creating RenderFarmFSClient.
-// The RenderFarmClient is a mutual
-// exclusion lock and table of file descriptors.
+// The RenderFarmClient is a mutual
+// exclusion lock and table of file descriptors.
// It searches through the table to see if the file descriptor is virtual.
-// Then it translates a single stdio call at a time to and from
+// Then it translates a single stdio call at a time to and from
// network commands, complete with the original parameters and return values.
-// The RenderFarmFSServer takes one command from the network at a time and passes
+// The RenderFarmFSServer takes one command from the network at a time and passes
// it directly to the stdio call. If call has a buffer, the buffer is
-// created by the RenderFarmFSServer and streamed over the network.
+// created by the RenderFarmFSServer and streamed over the network.
// The return values are passed untouched back through the network.
// FILE* and int on RenderFarmClient are meaningless.