File *ResourceThread::get_audio_source(Asset *asset)
{
+ if( interrupted ) asset = 0;
+
if( audio_asset && audio_asset != asset && (!asset ||
strcmp(audio_asset->path, asset->path)) )
{
File *ResourceThread::get_video_source(Asset *asset)
{
+ if( interrupted ) asset = 0;
+
if( video_asset && video_asset != asset && (!asset ||
strcmp(video_asset->path, asset->path)) )
{