u_in, \
v_in) \
{ \
- yuv.yuv_to_rgb_f(r, g, b, (float)y_in / 255, (float)(u_in - 0x80) / 255, (float)(v_in - 0x80) / 255); \
+ YUV::yuv.yuv_to_rgb_f(r, g, b, (float)y_in / 255, (float)(u_in - 0x80) / 255, (float)(v_in - 0x80) / 255); \
HSV::rgb_to_hsv(r, \
g, \
b, \
{
ScopePackage *pkg = (ScopePackage*)package;
-
- YUV yuv;
float r, g, b;
float h, s, v;
int x, y;