void draw_overlays();
void update_handles();
// Convert edit coords to transition coords
- void get_transition_coords(int64_t &x, int64_t &y, int64_t &w, int64_t &h);
+ void get_transition_coords(Edit *edit,
+ int64_t &x, int64_t &y, int64_t &w, int64_t &h);
void get_handle_coords(Edit *edit,
int64_t &x,
int64_t &y,
double time_visible();
void update_drag_handle();
int update_drag_edit();
+ int render_handle_frame(EDL *edl, int64_t pos, int mode);
int update_drag_floatauto(int cursor_x, int cursor_y);
int update_drag_toggleauto(int cursor_x, int cursor_y);
int update_drag_auto(int cursor_x, int cursor_y);