case SLOW_FWD:
case CURRENT_FRAME:
return PLAY_FORWARD;
- break;
case SINGLE_FRAME_REWIND:
case NORMAL_REWIND:
case FAST_REWIND:
case SLOW_REWIND:
return PLAY_REVERSE;
- break;
default:
- return PLAY_FORWARD;
break;
}
+ return PLAY_FORWARD;
}
float TransportCommand::get_speed()