--- /dev/null
+
+/*
+ * CINELERRA
+ * Copyright (C) 2008 Adam Williams <broadcast at earthling dot net>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ */
+
+#ifndef ARENDERTHREAD_H
+#define ARENDERTHREAD_H
+
+
+#include "arender.inc"
+#include "filethread.inc" // RING_BUFFERS
+#include "samples.inc"
+#include "virtualconsole.h"
+
+class VirtualAConsole : public VirtualConsole
+{
+public:
+ VirtualAConsole(RenderEngine *renderengine, ARender *arender);
+ virtual ~VirtualAConsole();
+
+ int set_transport(int reverse, float speed);
+ void get_playable_tracks();
+
+// process a buffer
+ int process_buffer(int64_t input_len,
+ int64_t input_position);
+
+ void process_asynchronous();
+
+// set up virtual console and buffers
+ int init_rendering(int duplicate);
+// int build_virtual_console(int duplicate, int64_t current_position);
+ VirtualNode* new_entry_node(Track *track,
+ Module *module,
+ int track_number);
+
+// cause audio device to quit
+ int send_last_output_buffer();
+
+// Temporary for audio rendering. This stores each track's output before it is
+// mixed into the device buffer.
+ Samples *output_temp;
+ int output_allocation;
+
+ ARender *arender;
+};
+
+
+#endif