#include "vedit.h"
#include "vframe.h"
#include "videodevice.h"
+#include "virtualvconsole.h"
#include "vmodule.h"
#include "vrender.h"
#include "vplugin.h"
use_opengl);
}
- int64_t mask_position = !renderengine ? start_position :
- renderengine->vrender->current_position;
Auto *current = 0;
MaskAutos *keyframe_set =
(MaskAutos*)track->automation->autos[AUTOMATION_MASK];
- MaskAuto *keyframe =
+ int64_t mask_position = !renderengine ? start_position :
+ renderengine->vrender->current_position;
+ MaskAuto *keyframe =
(MaskAuto*)keyframe_set->get_prev_auto(mask_position, direction, current);
+
if( keyframe->apply_before_plugins ) {
- if( !masker ) {
- int cpus = renderengine ?
- renderengine->preferences->processors :
- plugin_array->mwindow->preferences->processors;
- masker = new MaskEngine(cpus);
+ VDeviceX11 *x11_device = 0;
+ if(use_opengl && renderengine && renderengine->video) {
+ x11_device = (VDeviceX11*)renderengine->video->get_output_base();
+ if( !x11_device->can_mask(mask_position, keyframe_set) )
+ use_opengl = 0;
+ }
+ if( use_opengl && x11_device ) {
+ x11_device->do_mask(output, mask_position, keyframe_set,
+ keyframe, keyframe);
+ }
+ else {
+ if( !masker ) {
+ int cpus = renderengine ?
+ renderengine->preferences->processors :
+ plugin_array->mwindow->preferences->processors;
+ masker = new MaskEngine(cpus);
+ }
+ masker->do_mask(output, mask_position, keyframe_set, keyframe, keyframe);
}
- masker->do_mask(output, mask_position, keyframe_set, keyframe, keyframe);
}
return result;