FloatAutos *speed_autos = (FloatAutos*)track->automation->autos[AUTOMATION_SPEED];
speed_position += speed_autos->automation_integral(edit_startproject,
direction_position-edit_startproject, PLAY_FORWARD);
-//printf("VModule::import_frame %d %lld %lld\n", __LINE__, position, (int64_t)speed_position);
+//printf("VModule::import_frame %d %jd %jd\n", __LINE__, position, (int64_t)speed_position);
position = (int64_t)speed_position;
}