#include "edlsession.h"
#include "floatauto.h"
#include "floatautos.h"
+#include "gwindowgui.h"
#include "intauto.h"
#include "intautos.h"
#include "language.h"
#include "trackcanvas.h"
#include "vpatchgui.h"
#include "vtrack.h"
+#include "vwindow.h"
#include <string.h>
-
-
-
VPatchGUI::VPatchGUI(MWindow *mwindow, PatchBay *patchbay, VTrack *track, int x, int y)
: PatchGUI(mwindow, patchbay, track, x, y)
{
VPatchGUI::~VPatchGUI()
{
- if(fade) delete fade;
- if(mode) delete mode;
+ if( fade ) delete fade;
+ if( mode ) delete mode;
}
void VPatchGUI::create_objects()
//int x1 = 0;
int y1 = PatchGUI::reposition(x, y);
- if(fade) fade->reposition_window(fade->get_x(),
- y1 + y);
-
+ if( fade )
+ fade->reposition_window(fade->get_x(), y1+y);
y1 += mwindow->theme->fade_h;
-
- if(mode) mode->reposition_window(mode->get_x(),
- y1 + y);
-
- if(nudge) nudge->reposition_window(nudge->get_x(),
- y1 + y);
-
-
+ if( mix )
+ mix->reposition_window(mix->get_x(), y1+y);
+ if( mode )
+ mode->reposition_window(mode->get_x(), y1+y);
+ if( nudge )
+ nudge->reposition_window(nudge->get_x(), y1+y);
y1 += mwindow->theme->mode_h;
-
return y1;
}
int x1 = 0;
int y1 = PatchGUI::update(x, y);
- if(fade)
- {
- if(h - y1 < mwindow->theme->fade_h)
- {
- delete fade;
- fade = 0;
+ int y2 = y1 + mwindow->theme->fade_h;
+ if( fade ) {
+ if( h < y2 ) {
+ delete fade; fade = 0;
}
- else
- {
- FloatAuto *previous = 0, *next = 0;
- double unit_position = mwindow->edl->local_session->get_selectionstart(1);
- unit_position = mwindow->edl->align_to_frame(unit_position, 0);
- unit_position = vtrack->to_units(unit_position, 0);
- int value = (int)((FloatAutos*)vtrack->automation->autos[AUTOMATION_FADE])->get_value(
- (int64_t)unit_position, PLAY_FORWARD, previous, next);
- fade->update(fade->get_w(), value,
+ else {
+ fade->update(fade->get_w(), mwindow->get_float_auto(this, AUTOMATION_FADE)->get_value(),
mwindow->edl->local_session->automation_mins[AUTOGROUPTYPE_VIDEO_FADE],
mwindow->edl->local_session->automation_maxs[AUTOGROUPTYPE_VIDEO_FADE]);
-// fade->update((int)fade->get_keyframe(mwindow, this)->value);
}
}
- else
- if(h - y1 >= mwindow->theme->fade_h)
- {
- patchbay->add_subwindow(fade = new VFadePatch(mwindow,
- this,
- x1 + x,
- y1 + y,
+ else if( h >= y2 ) {
+ patchbay->add_subwindow(fade = new VFadePatch(mwindow, this, x1+x, y1+y,
patchbay->get_w() - 10));
}
- y1 += mwindow->theme->fade_h;
-
- if(mode)
- {
- if(h - y1 < mwindow->theme->mode_h)
- {
- delete mode;
- mode = 0;
- delete nudge;
- nudge = 0;
+ y1 = y2;
+
+ y2 = y1 + mwindow->theme->mode_h;
+ if( mode ) {
+ if( h < y2 ) {
+ delete mix; mix = 0;
+ delete mode; mode = 0;
+ delete nudge; nudge = 0;
}
- else
- {
- mode->update(mode->get_keyframe(mwindow, this)->value);
+ else {
+ if( mwindow->session->selected_zwindow >= 0 ) {
+ int v = mwindow->mixer_track_active(track);
+ mix->update(v);
+ }
+ mode->update(mwindow->get_int_auto(this, AUTOMATION_MODE)->value);
nudge->update();
}
}
- else
- if(h - y1 >= mwindow->theme->mode_h)
- {
- patchbay->add_subwindow(mode = new VModePatch(mwindow,
- this,
- x1 + x,
- y1 + y));
+ else if( h >= y2 ) {
+ patchbay->add_subwindow(mix = new VMixPatch(mwindow, this, x1+x, y1+y+5));
+ x1 += mix->get_w();
+ patchbay->add_subwindow(mode = new VModePatch(mwindow, this, x1+x, y1+y));
mode->create_objects();
- x1 += mode->get_w() + 10;
- patchbay->add_subwindow(nudge = new NudgePatch(mwindow,
- this,
- x1 + x,
- y1 + y,
- patchbay->get_w() - x1 - 10));
+ x1 += mode->get_w();
+ patchbay->add_subwindow(nudge = new NudgePatch(mwindow, this, x1+x, y1+y,
+ patchbay->get_w() - x1-x - 10));
}
-
-
-
-
-
- y1 += mwindow->theme->mode_h;
+ y1 = y2;
return y1;
}
-
void VPatchGUI::synchronize_fade(float value_change)
{
- if(fade && !change_source)
- {
+ if( fade && !change_source ) {
fade->update(Units::to_int64(fade->get_value() + value_change));
fade->update_edl();
}
VFadePatch::VFadePatch(MWindow *mwindow, VPatchGUI *patch, int x, int y, int w)
- : BC_ISlider(x,
- y,
- 0,
- w,
- w,
- mwindow->edl->local_session->automation_mins[AUTOGROUPTYPE_VIDEO_FADE],
- mwindow->edl->local_session->automation_maxs[AUTOGROUPTYPE_VIDEO_FADE],
- (int64_t)get_keyframe(mwindow, patch)->get_value())
+ : BC_ISlider(x, y, 0, w, w,
+ mwindow->edl->local_session->automation_mins[AUTOGROUPTYPE_VIDEO_FADE],
+ mwindow->edl->local_session->automation_maxs[AUTOGROUPTYPE_VIDEO_FADE],
+ (int64_t)mwindow->get_float_auto(patch,AUTOMATION_FADE)->get_value())
{
this->mwindow = mwindow;
this->patch = patch;
int VFadePatch::handle_event()
{
- if(shift_down())
- {
+ if( shift_down() ) {
update(100);
set_tooltip(get_caption());
}
float change = update_edl();
- if(patch->track->gang && patch->track->record)
+ if( patch->track->gang && patch->track->record )
patch->patchbay->synchronize_faders(change, TRACK_VIDEO, patch->track);
patch->change_source = 0;
mwindow->restart_brender();
mwindow->sync_parameters(CHANGE_PARAMS);
mwindow->gui->lock_window("VFadePatch::handle_event");
- if(mwindow->edl->session->auto_conf->autos[AUTOMATION_FADE])
- {
+ if( mwindow->edl->session->auto_conf->autos[AUTOMATION_FADE] ) {
mwindow->gui->draw_overlays(1);
}
return 1;
}
-FloatAuto* VFadePatch::get_keyframe(MWindow *mwindow, VPatchGUI *patch)
+
+VKeyFadePatch::VKeyFadePatch(MWindow *mwindow, VPatchGUI *patch, int x, int y)
+ : BC_SubWindow(x,y, patch->patchbay->get_w(),20,
+ GWindowGUI::auto_colors[AUTOMATION_FADE])
{
- double unit_position = mwindow->edl->local_session->get_selectionstart(1);
- unit_position = mwindow->edl->align_to_frame(unit_position, 0);
- unit_position = patch->vtrack->to_units(unit_position, 0);
- Auto *current = 0;
+ this->mwindow = mwindow;
+ this->patch = patch;
+}
+
+void VKeyFadePatch::create_objects()
+{
+ vkey_fade_value = new VKeyFadeValue(this);
+ add_subwindow(vkey_fade_value);
+ vkey_fade_value->activate();
+ show_window();
+}
- return (FloatAuto*)patch->vtrack->automation->autos[AUTOMATION_FADE]->get_prev_auto(
- (int64_t)unit_position,
- PLAY_FORWARD,
- current);
+VKeyFadeValue::VKeyFadeValue(VKeyFadePatch *vkey_fade_patch)
+ : VFadePatch(vkey_fade_patch->mwindow, vkey_fade_patch->patch,
+ 0,0, vkey_fade_patch->get_w())
+{
+ this->vkey_fade_patch = vkey_fade_patch;
}
+int VKeyFadeValue::button_release_event()
+{
+ VFadePatch::button_release_event();
+ return 0;
+}
+int VKeyFadeValue::handle_event()
+{
+ VPatchGUI *patch = vkey_fade_patch->patch;
+ int ret = VFadePatch::handle_event();
+ VFadePatch *fade = patch->fade;
+ if( fade )
+ fade->update(get_value());
+ return ret;
+}
VModePatch::VModePatch(MWindow *mwindow, VPatchGUI *patch, int x, int y)
- : BC_PopupMenu(x,
- y,
- patch->patchbay->mode_icons[0]->get_w() + 20,
- "",
- 1,
- mwindow->theme->get_image_set("mode_popup", 0),
- 10)
+ : BC_PopupMenu(x, y, patch->patchbay->mode_icons[0]->get_w() + 20,
+ "", 1, mwindow->theme->get_image_set("mode_popup", 0), 10)
{
this->mwindow = mwindow;
this->patch = patch;
- this->mode = get_keyframe(mwindow, patch)->value;
+ this->mode = mwindow->get_int_auto(patch, AUTOMATION_MODE)->value;
set_icon(patch->patchbay->mode_to_icon(this->mode));
set_tooltip(_("Overlay mode"));
}
+VModePatch::VModePatch(MWindow *mwindow, VPatchGUI *patch)
+ : BC_PopupMenu(0, 0, 0, "", 0)
+{
+ this->mwindow = mwindow;
+ this->patch = patch;
+ this->mode = mwindow->get_int_auto(patch, AUTOMATION_MODE)->value;
+}
+
+
int VModePatch::handle_event()
{
// Set menu items
-// for(int i = 0; i < total_items(); i++)
+// for( int i = 0; i < total_items(); i++ )
// {
// VModePatchItem *item = (VModePatchItem*)get_item(i);
-// if(item->mode == mode)
+// if( item->mode == mode )
// item->set_checked(1);
// else
// item->set_checked(0);
mwindow->sync_parameters(CHANGE_PARAMS);
- if(mwindow->edl->session->auto_conf->autos[AUTOMATION_MODE])
- {
+ if( mwindow->edl->session->auto_conf->autos[AUTOMATION_MODE] ) {
mwindow->gui->draw_overlays(1);
}
mwindow->session->changes_made = 1;
return 1;
}
-IntAuto* VModePatch::get_keyframe(MWindow *mwindow, VPatchGUI *patch)
-{
- Auto *current = 0;
- double unit_position = mwindow->edl->local_session->get_selectionstart(1);
- unit_position = mwindow->edl->align_to_frame(unit_position, 0);
- unit_position = patch->vtrack->to_units(unit_position, 0);
-
- return (IntAuto*)patch->vtrack->automation->autos[AUTOMATION_MODE]->get_prev_auto(
- (int64_t)unit_position,
- PLAY_FORWARD,
- current);
-}
-
-
void VModePatch::create_objects()
{
- for( int mode=0; mode<TRANSFER_TYPES; ++mode )
- add_item(new VModePatchItem(this, mode_to_text(mode), mode));
+ VModePatchItem *mode_item;
+ VModePatchSubMenu *submenu;
+ add_item(mode_item = new VModePatchItem(this, mode_to_text(TRANSFER_NORMAL), TRANSFER_NORMAL));
+ add_item(mode_item = new VModePatchItem(this, _("Arithmetic..."), -1));
+ mode_item->add_submenu(submenu = new VModePatchSubMenu(mode_item));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_ADDITION), TRANSFER_ADDITION));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_SUBTRACT), TRANSFER_SUBTRACT));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_DIVIDE), TRANSFER_DIVIDE));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_MULTIPLY), TRANSFER_MULTIPLY));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_REPLACE), TRANSFER_REPLACE));
+ add_item(mode_item = new VModePatchItem(this, _("PorterDuff..."), -1));
+ mode_item->add_submenu(submenu = new VModePatchSubMenu(mode_item));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_DST), TRANSFER_DST));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_DST_ATOP), TRANSFER_DST_ATOP));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_DST_IN), TRANSFER_DST_IN));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_DST_OUT), TRANSFER_DST_OUT));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_DST_OVER), TRANSFER_DST_OVER));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_SRC), TRANSFER_SRC));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_SRC_ATOP), TRANSFER_SRC_ATOP));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_SRC_IN), TRANSFER_SRC_IN));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_SRC_OUT), TRANSFER_SRC_OUT));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_SRC_OVER), TRANSFER_SRC_OVER));
+ add_item(mode_item = new VModePatchItem(this, _("Logical..."), -1));
+ mode_item->add_submenu(submenu = new VModePatchSubMenu(mode_item));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_MIN), TRANSFER_MIN));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_MAX), TRANSFER_MAX));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_DARKEN), TRANSFER_DARKEN));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_LIGHTEN), TRANSFER_LIGHTEN));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_AND), TRANSFER_AND));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_OR), TRANSFER_OR));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_XOR), TRANSFER_XOR));
+ add_item(mode_item = new VModePatchItem(this, _("Graphic Art..."), -1));
+ mode_item->add_submenu(submenu = new VModePatchSubMenu(mode_item));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_OVERLAY), TRANSFER_OVERLAY));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_SCREEN), TRANSFER_SCREEN));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_BURN), TRANSFER_BURN));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_DODGE), TRANSFER_DODGE));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_DIFFERENCE),TRANSFER_DIFFERENCE));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_HARDLIGHT),TRANSFER_HARDLIGHT));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_SOFTLIGHT),TRANSFER_SOFTLIGHT));
}
void VModePatch::update(int mode)
{
set_icon(patch->patchbay->mode_to_icon(mode));
- for(int i = 0; i < total_items(); i++)
- {
+ for( int i = 0; i < total_items(); i++ ) {
VModePatchItem *item = (VModePatchItem*)get_item(i);
item->set_checked(item->mode == mode);
+ VModePatchSubMenu *submenu = (VModePatchSubMenu *)item->get_submenu();
+ if( !submenu ) continue;
+ int n = submenu->total_items();
+ for( int j=0; j<n; ++j ) {
+ VModePatchItem *subitem = (VModePatchItem*)submenu->get_item(j);
+ subitem->set_checked(subitem->mode == mode);
+ }
}
}
const char* VModePatch::mode_to_text(int mode)
{
- switch(mode) {
- case TRANSFER_NORMAL: return _("Normal");
- case TRANSFER_ADDITION: return _("Addition");
- case TRANSFER_SUBTRACT: return _("Subtract");
- case TRANSFER_MULTIPLY: return _("Multiply");
- case TRANSFER_DIVIDE: return _("Divide");
- case TRANSFER_REPLACE: return _("Replace");
- case TRANSFER_MAX: return _("Max");
- case TRANSFER_MIN: return _("Min");
- case TRANSFER_AVERAGE: return _("Average");
- case TRANSFER_DARKEN: return _("Darken");
- case TRANSFER_LIGHTEN: return _("Lighten");
- case TRANSFER_DST: return _("Dst");
- case TRANSFER_DST_ATOP: return _("DstAtop");
- case TRANSFER_DST_IN: return _("DstIn");
- case TRANSFER_DST_OUT: return _("DstOut");
- case TRANSFER_DST_OVER: return _("DstOver");
- case TRANSFER_SRC: return _("Src");
- case TRANSFER_SRC_ATOP: return _("SrcAtop");
- case TRANSFER_SRC_IN: return _("SrcIn");
- case TRANSFER_SRC_OUT: return _("SrcOut");
- case TRANSFER_SRC_OVER: return _("SrcOver");
- case TRANSFER_OR: return _("Or");
- case TRANSFER_XOR: return _("Xor");
+ switch( mode ) {
+ case TRANSFER_NORMAL: return _("Normal");
+ case TRANSFER_ADDITION: return _("Addition");
+ case TRANSFER_SUBTRACT: return _("Subtract");
+ case TRANSFER_MULTIPLY: return _("Multiply");
+ case TRANSFER_DIVIDE: return _("Divide");
+ case TRANSFER_REPLACE: return _("Replace");
+ case TRANSFER_MAX: return _("Max");
+ case TRANSFER_MIN: return _("Min");
+ case TRANSFER_DARKEN: return _("Darken");
+ case TRANSFER_LIGHTEN: return _("Lighten");
+ case TRANSFER_DST: return _("Dst");
+ case TRANSFER_DST_ATOP: return _("DstAtop");
+ case TRANSFER_DST_IN: return _("DstIn");
+ case TRANSFER_DST_OUT: return _("DstOut");
+ case TRANSFER_DST_OVER: return _("DstOver");
+ case TRANSFER_SRC: return _("Src");
+ case TRANSFER_SRC_ATOP: return _("SrcAtop");
+ case TRANSFER_SRC_IN: return _("SrcIn");
+ case TRANSFER_SRC_OUT: return _("SrcOut");
+ case TRANSFER_SRC_OVER: return _("SrcOver");
+ case TRANSFER_AND: return _("AND");
+ case TRANSFER_OR: return _("OR");
+ case TRANSFER_XOR: return _("XOR");
+ case TRANSFER_OVERLAY: return _("Overlay");
+ case TRANSFER_SCREEN: return _("Screen");
+ case TRANSFER_BURN: return _("Burn");
+ case TRANSFER_DODGE: return _("Dodge");
+ case TRANSFER_HARDLIGHT: return _("Hardlight");
+ case TRANSFER_SOFTLIGHT: return _("Softlight");
+ case TRANSFER_DIFFERENCE: return _("Difference");
}
return _("Normal");
}
{
this->popup = popup;
this->mode = mode;
- if(this->mode == popup->mode) set_checked(1);
+ if( this->mode == popup->mode ) set_checked(1);
}
int VModePatchItem::handle_event()
{
+ if( mode >= 0 ) {
+ popup->mode = mode;
+// popup->set_icon(popup->patch->patchbay->mode_to_icon(mode));
+ popup->handle_event();
+ }
+ return 1;
+}
+
+VModePatchSubMenu::VModePatchSubMenu(VModePatchItem *mode_item)
+{
+ this->mode_item = mode_item;
+}
+VModePatchSubMenu::~VModePatchSubMenu()
+{
+}
+
+VModeSubMenuItem::VModeSubMenuItem(VModePatchSubMenu *submenu, const char *text, int mode)
+ : BC_MenuItem(text)
+{
+ this->submenu = submenu;
+ this->mode = mode;
+ VModePatch *popup = submenu->mode_item->popup;
+ if( this->mode == popup->mode ) set_checked(1);
+}
+VModeSubMenuItem::~VModeSubMenuItem()
+{
+}
+
+int VModeSubMenuItem::handle_event()
+{
+ VModePatch *popup = submenu->mode_item->popup;
popup->mode = mode;
// popup->set_icon(popup->patch->patchbay->mode_to_icon(mode));
popup->handle_event();
return 1;
}
+
+
+VKeyModePatch::VKeyModePatch(MWindow *mwindow, VPatchGUI *patch)
+ : VModePatch(mwindow, patch)
+{
+}
+
+int VKeyModePatch::button_release_event()
+{
+ VModePatch::button_release_event();
+ return 0;
+}
+
+int VKeyModePatch::handle_event()
+{
+ int ret = VModePatch::handle_event();
+ VModePatch *mode = patch->mode;
+ if( mode )
+ mode->update(this->mode);
+ return ret;
+}
+
+
+VMixPatch::VMixPatch(MWindow *mwindow, VPatchGUI *patch, int x, int y)
+ : MixPatch(mwindow, patch, x, y)
+{
+ set_tooltip(_("Mixer"));
+}
+
+VMixPatch::~VMixPatch()
+{
+}
+