#include "edlsession.h"
#include "floatauto.h"
#include "floatautos.h"
+#include "gwindowgui.h"
#include "intauto.h"
#include "intautos.h"
#include "language.h"
}
else
{
- FloatAuto *previous = 0, *next = 0;
- double unit_position = mwindow->edl->local_session->get_selectionstart(1);
- unit_position = mwindow->edl->align_to_frame(unit_position, 0);
- unit_position = vtrack->to_units(unit_position, 0);
- int value = (int)((FloatAutos*)vtrack->automation->autos[AUTOMATION_FADE])->get_value(
- (int64_t)unit_position, PLAY_FORWARD, previous, next);
- fade->update(fade->get_w(), value,
+ fade->update(fade->get_w(), mwindow->get_float_auto(this, AUTOMATION_FADE)->get_value(),
mwindow->edl->local_session->automation_mins[AUTOGROUPTYPE_VIDEO_FADE],
mwindow->edl->local_session->automation_maxs[AUTOGROUPTYPE_VIDEO_FADE]);
-// fade->update((int)fade->get_keyframe(mwindow, this)->value);
}
}
else
}
else
{
- mode->update(mode->get_keyframe(mwindow, this)->value);
+ mode->update(mwindow->get_int_auto(this, AUTOMATION_MODE)->value);
nudge->update();
}
}
VFadePatch::VFadePatch(MWindow *mwindow, VPatchGUI *patch, int x, int y, int w)
- : BC_ISlider(x,
- y,
- 0,
- w,
- w,
- mwindow->edl->local_session->automation_mins[AUTOGROUPTYPE_VIDEO_FADE],
- mwindow->edl->local_session->automation_maxs[AUTOGROUPTYPE_VIDEO_FADE],
- (int64_t)get_keyframe(mwindow, patch)->get_value())
+ : BC_ISlider(x, y, 0, w, w,
+ mwindow->edl->local_session->automation_mins[AUTOGROUPTYPE_VIDEO_FADE],
+ mwindow->edl->local_session->automation_maxs[AUTOGROUPTYPE_VIDEO_FADE],
+ (int64_t)mwindow->get_float_auto(patch,AUTOMATION_FADE)->get_value())
{
this->mwindow = mwindow;
this->patch = patch;
return 1;
}
-FloatAuto* VFadePatch::get_keyframe(MWindow *mwindow, VPatchGUI *patch)
+
+VKeyFadePatch::VKeyFadePatch(MWindow *mwindow, VPatchGUI *patch, int x, int y)
+ : BC_SubWindow(x,y, patch->patchbay->get_w(),20,
+ GWindowGUI::auto_colors[AUTOMATION_FADE])
+{
+ this->mwindow = mwindow;
+ this->patch = patch;
+}
+
+void VKeyFadePatch::create_objects()
+{
+ vkey_fade_value = new VKeyFadeValue(this);
+ add_subwindow(vkey_fade_value);
+ vkey_fade_value->activate();
+ show_window();
+}
+
+VKeyFadeValue::VKeyFadeValue(VKeyFadePatch *vkey_fade_patch)
+ : VFadePatch(vkey_fade_patch->mwindow, vkey_fade_patch->patch,
+ 0,0, vkey_fade_patch->get_w())
+{
+ this->vkey_fade_patch = vkey_fade_patch;
+}
+
+int VKeyFadeValue::button_release_event()
+{
+ VFadePatch::button_release_event();
+ return 0;
+}
+
+int VKeyFadeValue::handle_event()
{
- double unit_position = mwindow->edl->local_session->get_selectionstart(1);
- unit_position = mwindow->edl->align_to_frame(unit_position, 0);
- unit_position = patch->vtrack->to_units(unit_position, 0);
- Auto *current = 0;
-
- return (FloatAuto*)patch->vtrack->automation->autos[AUTOMATION_FADE]->get_prev_auto(
- (int64_t)unit_position,
- PLAY_FORWARD,
- current);
+ VPatchGUI *patch = vkey_fade_patch->patch;
+ int ret = VFadePatch::handle_event();
+ VFadePatch *fade = patch->fade;
+ if( fade )
+ fade->update(get_value());
+ return ret;
}
+
VModePatch::VModePatch(MWindow *mwindow, VPatchGUI *patch, int x, int y)
- : BC_PopupMenu(x,
- y,
- patch->patchbay->mode_icons[0]->get_w() + 20,
- "",
- 1,
- mwindow->theme->get_image_set("mode_popup", 0),
- 10)
+ : BC_PopupMenu(x, y, patch->patchbay->mode_icons[0]->get_w() + 20,
+ "", 1, mwindow->theme->get_image_set("mode_popup", 0), 10)
{
this->mwindow = mwindow;
this->patch = patch;
- this->mode = get_keyframe(mwindow, patch)->value;
+ this->mode = mwindow->get_int_auto(patch, AUTOMATION_MODE)->value;
set_icon(patch->patchbay->mode_to_icon(this->mode));
set_tooltip(_("Overlay mode"));
}
+VModePatch::VModePatch(MWindow *mwindow, VPatchGUI *patch)
+ : BC_PopupMenu(0, 0, 0, "", 0)
+{
+ this->mwindow = mwindow;
+ this->patch = patch;
+ this->mode = mwindow->get_int_auto(patch, AUTOMATION_MODE)->value;
+}
+
+
int VModePatch::handle_event()
{
// Set menu items
return 1;
}
-IntAuto* VModePatch::get_keyframe(MWindow *mwindow, VPatchGUI *patch)
-{
- Auto *current = 0;
- double unit_position = mwindow->edl->local_session->get_selectionstart(1);
- unit_position = mwindow->edl->align_to_frame(unit_position, 0);
- unit_position = patch->vtrack->to_units(unit_position, 0);
-
- return (IntAuto*)patch->vtrack->automation->autos[AUTOMATION_MODE]->get_prev_auto(
- (int64_t)unit_position,
- PLAY_FORWARD,
- current);
-}
-
-
void VModePatch::create_objects()
{
- for( int mode=0; mode<TRANSFER_TYPES; ++mode )
- add_item(new VModePatchItem(this, mode_to_text(mode), mode));
+ VModePatchItem *mode_item;
+ VModePatchSubMenu *submenu;
+ add_item(mode_item = new VModePatchItem(this, mode_to_text(TRANSFER_NORMAL), TRANSFER_NORMAL));
+ add_item(mode_item = new VModePatchItem(this, _("Arithmetic..."), -1));
+ mode_item->add_submenu(submenu = new VModePatchSubMenu(mode_item));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_ADDITION), TRANSFER_ADDITION));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_SUBTRACT), TRANSFER_SUBTRACT));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_DIVIDE), TRANSFER_DIVIDE));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_MULTIPLY), TRANSFER_MULTIPLY));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_REPLACE), TRANSFER_REPLACE));
+ add_item(mode_item = new VModePatchItem(this, _("PorterDuff..."), -1));
+ mode_item->add_submenu(submenu = new VModePatchSubMenu(mode_item));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_DST), TRANSFER_DST));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_DST_ATOP), TRANSFER_DST_ATOP));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_DST_IN), TRANSFER_DST_IN));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_DST_OUT), TRANSFER_DST_OUT));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_DST_OVER), TRANSFER_DST_OVER));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_SRC), TRANSFER_SRC));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_SRC_ATOP), TRANSFER_SRC_ATOP));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_SRC_IN), TRANSFER_SRC_IN));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_SRC_OUT), TRANSFER_SRC_OUT));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_SRC_OVER), TRANSFER_SRC_OVER));
+ add_item(mode_item = new VModePatchItem(this, _("Logical..."), -1));
+ mode_item->add_submenu(submenu = new VModePatchSubMenu(mode_item));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_MIN), TRANSFER_MIN));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_MAX), TRANSFER_MAX));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_DARKEN), TRANSFER_DARKEN));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_LIGHTEN), TRANSFER_LIGHTEN));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_AND), TRANSFER_AND));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_OR), TRANSFER_OR));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_XOR), TRANSFER_XOR));
+ add_item(mode_item = new VModePatchItem(this, _("Graphic Art..."), -1));
+ mode_item->add_submenu(submenu = new VModePatchSubMenu(mode_item));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_OVERLAY), TRANSFER_OVERLAY));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_SCREEN), TRANSFER_SCREEN));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_BURN), TRANSFER_BURN));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_DODGE), TRANSFER_DODGE));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_DIFFERENCE),TRANSFER_DIFFERENCE));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_HARDLIGHT),TRANSFER_HARDLIGHT));
+ submenu->add_submenuitem(new VModeSubMenuItem(submenu, mode_to_text(TRANSFER_SOFTLIGHT),TRANSFER_SOFTLIGHT));
}
void VModePatch::update(int mode)
{
VModePatchItem *item = (VModePatchItem*)get_item(i);
item->set_checked(item->mode == mode);
+ VModePatchSubMenu *submenu = (VModePatchSubMenu *)item->get_submenu();
+ if( !submenu ) continue;
+ int n = submenu->total_items();
+ for( int j=0; j<n; ++j ) {
+ VModePatchItem *subitem = (VModePatchItem*)submenu->get_item(j);
+ subitem->set_checked(subitem->mode == mode);
+ }
}
}
const char* VModePatch::mode_to_text(int mode)
{
switch(mode) {
- case TRANSFER_NORMAL: return _("Normal");
- case TRANSFER_ADDITION: return _("Addition");
- case TRANSFER_SUBTRACT: return _("Subtract");
- case TRANSFER_MULTIPLY: return _("Multiply");
- case TRANSFER_DIVIDE: return _("Divide");
- case TRANSFER_REPLACE: return _("Replace");
- case TRANSFER_MAX: return _("Max");
- case TRANSFER_MIN: return _("Min");
- case TRANSFER_AVERAGE: return _("Average");
- case TRANSFER_DARKEN: return _("Darken");
- case TRANSFER_LIGHTEN: return _("Lighten");
- case TRANSFER_DST: return _("Dst");
- case TRANSFER_DST_ATOP: return _("DstAtop");
- case TRANSFER_DST_IN: return _("DstIn");
- case TRANSFER_DST_OUT: return _("DstOut");
- case TRANSFER_DST_OVER: return _("DstOver");
- case TRANSFER_SRC: return _("Src");
- case TRANSFER_SRC_ATOP: return _("SrcAtop");
- case TRANSFER_SRC_IN: return _("SrcIn");
- case TRANSFER_SRC_OUT: return _("SrcOut");
- case TRANSFER_SRC_OVER: return _("SrcOver");
- case TRANSFER_OR: return _("Or");
- case TRANSFER_XOR: return _("Xor");
+ case TRANSFER_NORMAL: return _("Normal");
+ case TRANSFER_ADDITION: return _("Addition");
+ case TRANSFER_SUBTRACT: return _("Subtract");
+ case TRANSFER_MULTIPLY: return _("Multiply");
+ case TRANSFER_DIVIDE: return _("Divide");
+ case TRANSFER_REPLACE: return _("Replace");
+ case TRANSFER_MAX: return _("Max");
+ case TRANSFER_MIN: return _("Min");
+ case TRANSFER_DARKEN: return _("Darken");
+ case TRANSFER_LIGHTEN: return _("Lighten");
+ case TRANSFER_DST: return _("Dst");
+ case TRANSFER_DST_ATOP: return _("DstAtop");
+ case TRANSFER_DST_IN: return _("DstIn");
+ case TRANSFER_DST_OUT: return _("DstOut");
+ case TRANSFER_DST_OVER: return _("DstOver");
+ case TRANSFER_SRC: return _("Src");
+ case TRANSFER_SRC_ATOP: return _("SrcAtop");
+ case TRANSFER_SRC_IN: return _("SrcIn");
+ case TRANSFER_SRC_OUT: return _("SrcOut");
+ case TRANSFER_SRC_OVER: return _("SrcOver");
+ case TRANSFER_AND: return _("AND");
+ case TRANSFER_OR: return _("OR");
+ case TRANSFER_XOR: return _("XOR");
+ case TRANSFER_OVERLAY: return _("Overlay");
+ case TRANSFER_SCREEN: return _("Screen");
+ case TRANSFER_BURN: return _("Burn");
+ case TRANSFER_DODGE: return _("Dodge");
+ case TRANSFER_HARDLIGHT: return _("Hardlight");
+ case TRANSFER_SOFTLIGHT: return _("Softlight");
+ case TRANSFER_DIFFERENCE: return _("Difference");
}
return _("Normal");
}
int VModePatchItem::handle_event()
{
+ if( mode >= 0 ) {
+ popup->mode = mode;
+// popup->set_icon(popup->patch->patchbay->mode_to_icon(mode));
+ popup->handle_event();
+ }
+ return 1;
+}
+
+VModePatchSubMenu::VModePatchSubMenu(VModePatchItem *mode_item)
+{
+ this->mode_item = mode_item;
+}
+VModePatchSubMenu::~VModePatchSubMenu()
+{
+}
+
+VModeSubMenuItem::VModeSubMenuItem(VModePatchSubMenu *submenu, const char *text, int mode)
+ : BC_MenuItem(text)
+{
+ this->submenu = submenu;
+ this->mode = mode;
+ VModePatch *popup = submenu->mode_item->popup;
+ if(this->mode == popup->mode) set_checked(1);
+}
+VModeSubMenuItem::~VModeSubMenuItem()
+{
+}
+
+int VModeSubMenuItem::handle_event()
+{
+ VModePatch *popup = submenu->mode_item->popup;
popup->mode = mode;
// popup->set_icon(popup->patch->patchbay->mode_to_icon(mode));
popup->handle_event();
return 1;
}
+
+
+VKeyModePatch::VKeyModePatch(MWindow *mwindow, VPatchGUI *patch)
+ : VModePatch(mwindow, patch)
+{
+}
+
+int VKeyModePatch::button_release_event()
+{
+ VModePatch::button_release_event();
+ return 0;
+}
+
+int VKeyModePatch::handle_event()
+{
+ int ret = VModePatch::handle_event();
+ VModePatch *mode = patch->mode;
+ if( mode )
+ mode->update(this->mode);
+ return ret;
+}
+
+
+