canvas = new VWindowCanvas(mwindow, this);
canvas->create_objects(mwindow->edl);
- canvas->use_vwindow();
char vsplash_path[BCTEXTLEN];
int vsplash_len = sizeof(vsplash_path)-1;
snprintf(vsplash_path, vsplash_len, "%s/vsplash.png", File::get_cindat_path());
this->gui = gui;
}
+void VWindowCanvas::create_objects(EDL *edl)
+{
+ Canvas::create_objects(edl);
+ canvas_menu->add_item(new CanvasPopupRemoveSource(this));
+}
+
void VWindowCanvas::zoom_resize_window(float percentage)
{
EDL *edl = gui->vwindow->get_edl();