# Do not render audio as it will fail with current opts
profile=3
quant_mat=auto
+# Option to make players believe that
+# the original Apple engine was used
+vendor=apl0
# cin_pix_fmt=yuv422p10le; yuva444p10le; gbrp10le
# The possible video profile values for the ProRes codec are:
# 5 = 4444xq