{
#ifdef HAVE_GL
int ww = (w + 3) & ~3, hh = (h + 3) & ~3;
+ BC_WindowBase *current_window = BC_WindowBase::get_synchronous()->current_window;
+ window_id = current_window->get_id();
+
+ pbuffer = BC_WindowBase::get_synchronous()->get_pbuffer(ww, hh, &glx_context);
+ if( pbuffer ) return;
+
int pb_attrs[] = {
GLX_PBUFFER_WIDTH, ww,
GLX_PBUFFER_HEIGHT, hh,
None
};
- BC_WindowBase *current_window = BC_WindowBase::get_synchronous()->current_window;
Display *dpy = current_window->get_display();
GLXFBConfig *fb_cfgs = current_window->glx_pbuffer_fb_configs();
int nfb_cfgs = current_window->n_fbcfgs_pbuffer;
// __LINE__, current_config, visinfo, BC_Resources::error, pbuffer);
if( pbuffer ) {
- window_id = current_window->get_id();
glx_context = glXCreateContext(dpy, visinfo, current_window->glx_win_context, 1);
- BC_WindowBase::get_synchronous()->put_pbuffer(w, h, pbuffer, glx_context);
+ BC_WindowBase::get_synchronous()->put_pbuffer(ww, hh, pbuffer, glx_context);
}
else
printf("BC_PBuffer::create_pbuffer: failed\n");