opengl edge glitch, opengl projector fix, zoom slider, label close fix
[goodguy/history.git] / cinelerra-5.1 / guicast / bctexture.C
index 59e21810d50ba64ffd07c23ebb4ca240592b4d11..7cebeefc2f3d9b2b3dadf5c1034c2320702e41ad 100644 (file)
@@ -216,8 +216,8 @@ void BC_Texture::bind(int texture_unit)
 
 // GL_REPEAT in this case causes the upper left corners of the masks
 // to blur.
-                       glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
-                       glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
+                       glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+                       glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
 
 // Get the texture to alpha blend
                        glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);