--- /dev/null
+
+/*
+ * CINELERRA
+ * Copyright (C) 1997-2014 Adam Williams <broadcast at earthling dot net>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ */
+
+#include "bcbitmap.h"
+#include "bcpixmap.h"
+#include "bcpopup.h"
+#include "bcresources.h"
+#include "bcsignals.h"
+#include "bcsynchronous.h"
+#include "bctimer.h"
+#include "bcwindowbase.h"
+#include "clip.h"
+#include "colors.h"
+#include "cursors.h"
+#include "fonts.h"
+#include "vframe.h"
+#include <string.h>
+#include <wchar.h>
+#include <ft2build.h>
+
+void BC_WindowBase::copy_area(int x1, int y1, int x2, int y2, int w, int h, BC_Pixmap *pixmap)
+{
+ XCopyArea(top_level->display,
+ pixmap ? pixmap->opaque_pixmap : this->pixmap->opaque_pixmap,
+ pixmap ? pixmap->opaque_pixmap : this->pixmap->opaque_pixmap,
+ top_level->gc, x1, y1, w, h, x2, y2);
+}
+
+
+void BC_WindowBase::draw_box(int x, int y, int w, int h, BC_Pixmap *pixmap)
+{
+//if(x == 0) printf("BC_WindowBase::draw_box %d %d %d %d\n", x, y, w, h);
+ XFillRectangle(top_level->display,
+ pixmap ? pixmap->opaque_pixmap : this->pixmap->opaque_pixmap,
+ top_level->gc, x, y, w, h);
+}
+
+
+void BC_WindowBase::draw_circle(int x, int y, int w, int h, BC_Pixmap *pixmap)
+{
+ XDrawArc(top_level->display,
+ pixmap ? pixmap->opaque_pixmap : this->pixmap->opaque_pixmap,
+ top_level->gc, x, y, (w - 1), (h - 2), 0 * 64, 360 * 64);
+}
+
+void BC_WindowBase::draw_arc(int x, int y, int w, int h,
+ int start_angle, int angle_length, BC_Pixmap *pixmap)
+{
+ XDrawArc(top_level->display,
+ pixmap ? pixmap->opaque_pixmap : this->pixmap->opaque_pixmap,
+ top_level->gc, x, y, (w - 1), (h - 2), start_angle * 64,
+ angle_length * 64);
+}
+
+void BC_WindowBase::draw_disc(int x, int y, int w, int h, BC_Pixmap *pixmap)
+{
+ XFillArc(top_level->display,
+ pixmap ? pixmap->opaque_pixmap : this->pixmap->opaque_pixmap,
+ top_level->gc, x, y, (w - 1), (h - 2), 0 * 64, 360 * 64);
+}
+
+void BC_WindowBase::clear_box(int x, int y, int w, int h, BC_Pixmap *pixmap)
+{
+ set_color(bg_color);
+ Pixmap xpixmap = pixmap ? pixmap->opaque_pixmap : this->pixmap->opaque_pixmap;
+ XFillRectangle(top_level->display, xpixmap, top_level->gc, x, y, w, h);
+}
+
+void BC_WindowBase::draw_text_line(int x, int y, const char *text, int len,
+ BC_Pixmap *pixmap)
+{
+#ifdef HAVE_XFT
+ if( get_resources()->use_xft ) {
+ draw_xft_text(x, y, text, len, pixmap);
+ return;
+ }
+#endif
+ Pixmap xpixmap = pixmap ? pixmap->opaque_pixmap : this->pixmap->opaque_pixmap;
+ if( get_resources()->use_fontset ) {
+ XFontSet fontset = top_level->get_curr_fontset();
+ if( fontset ) {
+ XmbDrawString(top_level->display, xpixmap, fontset,
+ top_level->gc, x, y, text, len);
+ return;
+ }
+
+ }
+//printf("BC_WindowBase::draw_text 3\n");
+ XDrawString(top_level->display, xpixmap, top_level->gc, x, y, text, len);
+}
+
+void BC_WindowBase::draw_text(int x, int y, const char *text, int length,
+ BC_Pixmap *pixmap)
+{
+ if( length < 0 ) length = strlen(text);
+ //int boldface = top_level->current_font & BOLDFACE;
+ int font = top_level->current_font & 0xff;
+
+ switch(top_level->current_font) {
+ case MEDIUM_7SEGMENT:
+ for(int i = 0; i < length; i++) {
+ VFrame *image, **img7seg = get_resources()->medium_7segment;
+ int ch = text[i];
+ switch( ch ) {
+ case '0': case '1': case '2': case '3': case '4':
+ case '5': case '6': case '7': case '8': case '9':
+ image = img7seg[ch-'0']; break;
+ case ':': image = img7seg[10]; break;
+ case '.': image = img7seg[11]; break;
+ case 'a': case 'b': case 'c':
+ case 'd': case 'e': case 'f': ch -= 'a'-'A';
+ case 'A': case 'B': case 'C': /* fallthru */
+ case 'D': case 'E': case 'F':
+ image = img7seg[12+ch-'A']; break;
+ break;
+ case '-': image = img7seg[19]; break;
+ default:
+ case ' ': image = img7seg[18]; break;
+ }
+
+ draw_vframe(image, x, y - image->get_h());
+ x += image->get_w();
+ }
+ break;
+
+ default: {
+ if(top_level->get_xft_struct(top_level->current_font)) {
+ draw_xft_text(x, y, text, length, pixmap);
+ return;
+ }
+
+ for(int i = 0, j = 0; i <= length; i++) {
+ if(text[i] == '\n' || text[i] == 0) {
+ if(get_resources()->use_fontset && top_level->get_curr_fontset()) {
+ XmbDrawString(top_level->display,
+ pixmap ? pixmap->opaque_pixmap : this->pixmap->opaque_pixmap,
+ top_level->get_curr_fontset(),
+ top_level->gc, x, y, &text[j], i-j);
+ }
+ else {
+ XDrawString(top_level->display,
+ pixmap ? pixmap->opaque_pixmap : this->pixmap->opaque_pixmap,
+ top_level->gc, x, y, &text[j], i-j);
+ }
+ j = i + 1;
+ y += get_text_height(font);
+ }
+ }
+ break; }
+ }
+}
+
+void BC_WindowBase::draw_utf8_text(int x, int y,
+ const char *text, int length, BC_Pixmap *pixmap)
+{
+ if(length < 0) length = strlen(text);
+
+ if(top_level->get_xft_struct(top_level->current_font))
+ {
+ draw_xft_text(x,
+ y,
+ text,
+ length,
+ pixmap,
+ 1);
+ return;
+ }
+
+ for(int i = 0, j = 0; i <= length; i++)
+ {
+ if(text[i] == '\n' || text[i] == 0)
+ {
+ if(get_resources()->use_fontset && top_level->get_curr_fontset())
+ {
+ XmbDrawString(top_level->display,
+ pixmap ? pixmap->opaque_pixmap : this->pixmap->opaque_pixmap,
+ top_level->get_curr_fontset(),
+ top_level->gc,
+ x,
+ y,
+ &text[j],
+ i - j);
+ }
+ else
+ {
+ XDrawString(top_level->display,
+ pixmap ? pixmap->opaque_pixmap : this->pixmap->opaque_pixmap,
+ top_level->gc,
+ x,
+ y,
+ &text[j],
+ i - j);
+ }
+
+ j = i + 1;
+ y += get_text_height(MEDIUMFONT);
+ }
+ }
+}
+
+void BC_WindowBase::draw_xft_text(int x, int y,
+ const char *text, int length, BC_Pixmap *pixmap, int is_utf8)
+{
+ int l = length + 1;
+ wchar_t wide_text[l];
+ length = BC_Resources::encode(
+ is_utf8 ? "UTF8" : BC_Resources::encoding, BC_Resources::wide_encoding,
+ (char*)text, length, (char*)wide_text, l*sizeof(wchar_t)) / sizeof(wchar_t);
+ draw_xft_text(x, y, wide_text, length, pixmap);
+}
+
+void BC_WindowBase::draw_xft_text(int x, int y,
+ const wchar_t *text, int length, BC_Pixmap *pixmap)
+{
+ int dy = -1;
+ const wchar_t *wsp = text, *wep = wsp + length;
+ while( wsp < wep ) {
+ const wchar_t *wcp = wsp;
+ while( wcp < wep && *wcp != '\n' ) ++wcp;
+ int len = wcp - wsp;
+ if( len > 0 )
+ draw_wtext(x, y, wsp, len, pixmap);
+ if( wcp >= wep ) break;
+ if( dy < 0 )
+ dy = get_text_height(top_level->current_font);
+ y += dy;
+ wsp = wcp + 1;
+ }
+}
+
+int BC_WindowBase::wcharpos(const wchar_t *text, XftFont *font, int length,
+ int *charpos)
+{
+ XGlyphInfo extents;
+
+ if(charpos)
+ {
+ int bpos = charpos[-1];
+
+ for(int i = 0; i < length; i++)
+ {
+ XftTextExtents32(top_level->display,
+ font,
+ (const FcChar32*)text,
+ i + 1,
+ &extents);
+ charpos[i] = extents.xOff + bpos;
+ }
+ return charpos[length - 1] - bpos;
+ }
+ else
+ {
+ XftTextExtents32(top_level->display,
+ font,
+ (const FcChar32*)text,
+ length,
+ &extents);
+ return extents.xOff;
+ }
+}
+
+void BC_WindowBase::draw_wtext(int x, int y,
+ const wchar_t *text, int length, BC_Pixmap *pixmap, int *charpos)
+{
+ if( !get_resources()->use_xft ) {
+ if( !get_font_struct(current_font) ) return;
+ XChar2b xtext[length], *xp = xtext;
+ for( int i=0; i<length; ++i,++xp ) {
+ xp->byte1 = (unsigned char) (text[i] >> 8);
+ xp->byte2 = (unsigned char) (text[i] & 0xff);
+ }
+ XDrawString16(top_level->display,
+ pixmap ? pixmap->opaque_pixmap : this->pixmap->opaque_pixmap,
+ top_level->gc, x, y, xtext, length);
+ return;
+ }
+ XRenderColor color;
+ XftColor xft_color;
+ const wchar_t *up, *ubp;
+ int l, *cp;
+ FcPattern *newpat;
+ XftFont *curfont, *nextfont, *altfont, *basefont;
+
+ if(length < 0)
+ length = wcslen(text);
+
+ if(charpos)
+ charpos[0] = 0;
+ if(!length)
+ return;
+
+ color.red = (top_level->current_color & 0xff0000) >> 16;
+ color.red |= color.red << 8;
+ color.green = (top_level->current_color & 0xff00) >> 8;
+ color.green |= color.green << 8;
+ color.blue = (top_level->current_color & 0xff);
+ color.blue |= color.blue << 8;
+ color.alpha = 0xffff;
+
+ XftColorAllocValue(top_level->display,
+ top_level->vis,
+ top_level->cmap,
+ &color,
+ &xft_color);
+
+ basefont = top_level->get_xft_struct(top_level->current_font);
+
+ curfont = nextfont = basefont;
+ altfont = 0;
+ cp = 0;
+ ubp = text;
+
+ for(up = text; up < &text[length]; up++)
+ {
+ if(XftCharExists(top_level->display, basefont, *up))
+ nextfont = basefont;
+ else if(altfont && XftCharExists(top_level->display, altfont, *up))
+ nextfont = altfont;
+ else
+ {
+ if(altfont)
+ XftFontClose(top_level->display, altfont);
+
+ if( (newpat = BC_Resources::find_similar_font(*up, basefont->pattern)) != 0 ) {
+ double psize;
+
+ FcPatternGetDouble(basefont->pattern, FC_PIXEL_SIZE,
+ 0, &psize);
+ FcPatternAddDouble(newpat, FC_PIXEL_SIZE, psize);
+ FcPatternDel(newpat, FC_SCALABLE);
+ altfont = XftFontOpenPattern(top_level->display,
+ newpat);
+ if(altfont)
+ nextfont = altfont;
+ }
+ else
+ {
+ altfont = 0;
+ nextfont = basefont;
+ }
+ }
+ if(nextfont != curfont)
+ {
+ l = up - ubp;
+ XftDrawString32((XftDraw*)(pixmap ? pixmap->opaque_xft_draw : this->pixmap->opaque_xft_draw),
+ &xft_color,
+ curfont,
+ x,
+ y,
+ (const FcChar32*)ubp,
+ l);
+
+ if(charpos)
+ cp = &charpos[ubp - text + 1];
+
+ x += wcharpos(ubp, curfont, l, cp);
+ ubp = up;
+ curfont = nextfont;
+ }
+ }
+
+ if(up > ubp)
+ {
+ XftDrawString32((XftDraw*)(pixmap ? pixmap->opaque_xft_draw : this->pixmap->opaque_xft_draw),
+ &xft_color,
+ curfont,
+ x,
+ y,
+ (const FcChar32*)ubp,
+ up - ubp);
+ if(charpos)
+ wcharpos(ubp, curfont, up - ubp, &charpos[ubp - text + 1]);
+ }
+
+ if(altfont)
+ XftFontClose(top_level->display, altfont);
+
+ XftColorFree(top_level->display,
+ top_level->vis,
+ top_level->cmap,
+ &xft_color);
+}
+
+void BC_WindowBase::truncate_text(char *result, const char *text, int w)
+{
+ int new_w = get_text_width(current_font, text);
+
+ if(new_w > w)
+ {
+ const char* separator = "...";
+ int separator_w = get_text_width(current_font, separator);
+// can't fit
+ if(separator_w >= w)
+ {
+ strcpy(result, separator);
+ return;
+ }
+
+ int text_len = strlen(text);
+// widen middle gap until it fits
+ for(int i = text_len / 2; i > 0; i--)
+ {
+ strncpy(result, text, i);
+ result[i] = 0;
+ strcat(result, separator);
+ strncat(result, text + text_len - i, i);
+ result[i + strlen(separator) + i] = 0;
+ new_w = get_text_width(current_font, result);
+//printf("BC_WindowBase::truncate_text %d %d %d %s\n", __LINE__, new_w, w, result);
+ if(new_w < w) return;
+ }
+
+// Didn't fit
+ strcpy(result, separator);
+ return;
+ }
+ else
+ {
+ strcpy(result, text);
+ }
+}
+
+void BC_WindowBase::draw_center_text(int x, int y, const char *text, int length)
+{
+ if(length < 0) length = strlen(text);
+ int w = get_text_width(current_font, text, length);
+ x -= w / 2;
+ draw_text(x, y, text, length);
+}
+
+void BC_WindowBase::draw_line(int x1, int y1, int x2, int y2, BC_Pixmap *pixmap)
+{
+// Some X drivers can't draw 0 length lines
+ if(x1 == x2 && y1 == y2)
+ {
+ draw_pixel(x1, y1, pixmap);
+ }
+ else
+ {
+ XDrawLine(top_level->display,
+ pixmap ? pixmap->opaque_pixmap : this->pixmap->opaque_pixmap,
+ top_level->gc,
+ x1,
+ y1,
+ x2,
+ y2);
+ }
+}
+
+void BC_WindowBase::draw_polygon(ArrayList<int> *x, ArrayList<int> *y, BC_Pixmap *pixmap)
+{
+ int npoints = MIN(x->total, y->total);
+ XPoint *points = new XPoint[npoints];
+
+ for(int i = 0; i < npoints; i++)
+ {
+ points[i].x = x->values[i];
+ points[i].y = y->values[i];
+ }
+
+ XDrawLines(top_level->display,
+ pixmap ? pixmap->opaque_pixmap : this->pixmap->opaque_pixmap,
+ top_level->gc,
+ points,
+ npoints,
+ CoordModeOrigin);
+
+ delete [] points;
+}
+
+void BC_WindowBase::fill_polygon(ArrayList<int> *x, ArrayList<int> *y, BC_Pixmap *pixmap)
+{
+ int npoints = MIN(x->total, y->total);
+ XPoint *points = new XPoint[npoints];
+
+ for(int i = 0; i < npoints; i++)
+ {
+ points[i].x = x->values[i];
+ points[i].y = y->values[i];
+ }
+
+ XFillPolygon(top_level->display,
+ pixmap ? pixmap->opaque_pixmap : this->pixmap->opaque_pixmap,
+ top_level->gc,
+ points,
+ npoints,
+ Nonconvex,
+ CoordModeOrigin);
+
+ delete [] points;
+}
+
+
+void BC_WindowBase::draw_rectangle(int x, int y, int w, int h)
+{
+ XDrawRectangle(top_level->display,
+ pixmap->opaque_pixmap,
+ top_level->gc,
+ x,
+ y,
+ w - 1,
+ h - 1);
+}
+
+void BC_WindowBase::draw_3d_border(int x,
+ int y,
+ int w,
+ int h,
+ int is_down)
+{
+ draw_3d_border(x,
+ y,
+ w,
+ h,
+ top_level->get_resources()->border_shadow2,
+ top_level->get_resources()->border_shadow1,
+ top_level->get_resources()->border_light1,
+ top_level->get_resources()->border_light2);
+}
+
+
+void BC_WindowBase::draw_3d_border(int x,
+ int y,
+ int w,
+ int h,
+ int light1,
+ int light2,
+ int shadow1,
+ int shadow2)
+{
+ int lx, ly, ux, uy;
+
+ h--; w--;
+
+ lx = x+1; ly = y+1;
+ ux = x+w-1; uy = y+h-1;
+
+ set_color(light1);
+ draw_line(x, y, ux, y);
+ draw_line(x, y, x, uy);
+ set_color(light2);
+ draw_line(lx, ly, ux - 1, ly);
+ draw_line(lx, ly, lx, uy - 1);
+
+ set_color(shadow1);
+ draw_line(ux, ly, ux, uy);
+ draw_line(lx, uy, ux, uy);
+ set_color(shadow2);
+ draw_line(x + w, y, x + w, y + h);
+ draw_line(x, y + h, x + w, y + h);
+}
+
+void BC_WindowBase::draw_3d_box(int x,
+ int y,
+ int w,
+ int h,
+ int light1,
+ int light2,
+ int middle,
+ int shadow1,
+ int shadow2,
+ BC_Pixmap *pixmap)
+{
+ int lx, ly, ux, uy;
+
+ h--; w--;
+
+ lx = x+1; ly = y+1;
+ ux = x+w-1; uy = y+h-1;
+
+ set_color(middle);
+ draw_box(x, y, w, h, pixmap);
+
+ set_color(light1);
+ draw_line(x, y, ux, y, pixmap);
+ draw_line(x, y, x, uy, pixmap);
+ set_color(light2);
+ draw_line(lx, ly, ux - 1, ly, pixmap);
+ draw_line(lx, ly, lx, uy - 1, pixmap);
+
+ set_color(shadow1);
+ draw_line(ux, ly, ux, uy, pixmap);
+ draw_line(lx, uy, ux, uy, pixmap);
+ set_color(shadow2);
+ draw_line(x + w, y, x + w, y + h, pixmap);
+ draw_line(x, y + h, x + w, y + h, pixmap);
+}
+
+void BC_WindowBase::draw_colored_box(int x, int y, int w, int h, int down, int highlighted)
+{
+ if(!down)
+ {
+ if(highlighted)
+ draw_3d_box(x, y, w, h,
+ top_level->get_resources()->button_light,
+ top_level->get_resources()->button_highlighted,
+ top_level->get_resources()->button_highlighted,
+ top_level->get_resources()->button_shadow,
+ BLACK);
+ else
+ draw_3d_box(x, y, w, h,
+ top_level->get_resources()->button_light,
+ top_level->get_resources()->button_up,
+ top_level->get_resources()->button_up,
+ top_level->get_resources()->button_shadow,
+ BLACK);
+ }
+ else
+ {
+// need highlighting for toggles
+ if(highlighted)
+ draw_3d_box(x, y, w, h,
+ top_level->get_resources()->button_shadow,
+ BLACK,
+ top_level->get_resources()->button_up,
+ top_level->get_resources()->button_up,
+ top_level->get_resources()->button_light);
+ else
+ draw_3d_box(x, y, w, h,
+ top_level->get_resources()->button_shadow,
+ BLACK,
+ top_level->get_resources()->button_down,
+ top_level->get_resources()->button_down,
+ top_level->get_resources()->button_light);
+ }
+}
+
+
+void BC_WindowBase::draw_border(char *text, int x, int y, int w, int h)
+{
+ int left_indent = 20;
+ int lx, ly, ux, uy;
+
+ h--; w--;
+ lx = x + 1; ly = y + 1;
+ ux = x + w - 1; uy = y + h - 1;
+
+ set_opaque();
+ if(text && text[0] != 0)
+ {
+ set_color(BLACK);
+ set_font(MEDIUMFONT);
+ draw_text(x + left_indent, y + get_text_height(MEDIUMFONT) / 2, text);
+ }
+
+ set_color(top_level->get_resources()->button_shadow);
+ draw_line(x, y, x + left_indent - 5, y);
+ draw_line(x, y, x, uy);
+ draw_line(x + left_indent + 5 + get_text_width(MEDIUMFONT, text), y, ux, y);
+ draw_line(x, y, x, uy);
+ draw_line(ux, ly, ux, uy);
+ draw_line(lx, uy, ux, uy);
+ set_color(top_level->get_resources()->button_light);
+ draw_line(lx, ly, x + left_indent - 5 - 1, ly);
+ draw_line(lx, ly, lx, uy - 1);
+ draw_line(x + left_indent + 5 + get_text_width(MEDIUMFONT, text), ly, ux - 1, ly);
+ draw_line(lx, ly, lx, uy - 1);
+ draw_line(x + w, y, x + w, y + h);
+ draw_line(x, y + h, x + w, y + h);
+}
+
+void BC_WindowBase::draw_triangle_down_flat(int x, int y, int w, int h)
+{
+ int x1, y1, x2, y2, x3;
+ XPoint point[3];
+
+ x1 = x; x2 = x + w / 2; x3 = x + w - 1;
+ y1 = y; y2 = y + h - 1;
+
+ point[0].x = x2; point[0].y = y2; point[1].x = x3;
+ point[1].y = y1; point[2].x = x1; point[2].y = y1;
+
+ XFillPolygon(top_level->display,
+ pixmap->opaque_pixmap,
+ top_level->gc,
+ (XPoint *)point,
+ 3,
+ Nonconvex,
+ CoordModeOrigin);
+}
+
+void BC_WindowBase::draw_triangle_up(int x, int y, int w, int h,
+ int light1, int light2, int middle, int shadow1, int shadow2)
+{
+ int x1, y1, x2, y2, x3;
+ XPoint point[3];
+
+ x1 = x; y1 = y; x2 = x + w / 2;
+ y2 = y + h - 1; x3 = x + w - 1;
+
+// middle
+ point[0].x = x2; point[0].y = y1; point[1].x = x3;
+ point[1].y = y2; point[2].x = x1; point[2].y = y2;
+
+ set_color(middle);
+ XFillPolygon(top_level->display,
+ pixmap->opaque_pixmap,
+ top_level->gc,
+ (XPoint *)point,
+ 3,
+ Nonconvex,
+ CoordModeOrigin);
+
+// bottom and top right
+ set_color(shadow1);
+ draw_line(x3, y2-1, x1, y2-1);
+ draw_line(x2-1, y1, x3-1, y2);
+ set_color(shadow2);
+ draw_line(x3, y2, x1, y2);
+ draw_line(x2, y1, x3, y2);
+
+// top left
+ set_color(light2);
+ draw_line(x2+1, y1, x1+1, y2);
+ set_color(light1);
+ draw_line(x2, y1, x1, y2);
+}
+
+void BC_WindowBase::draw_triangle_down(int x, int y, int w, int h,
+ int light1, int light2, int middle, int shadow1, int shadow2)
+{
+ int x1, y1, x2, y2, x3;
+ XPoint point[3];
+
+ x1 = x; x2 = x + w / 2; x3 = x + w - 1;
+ y1 = y; y2 = y + h - 1;
+
+ point[0].x = x2; point[0].y = y2; point[1].x = x3;
+ point[1].y = y1; point[2].x = x1; point[2].y = y1;
+
+ set_color(middle);
+ XFillPolygon(top_level->display,
+ pixmap->opaque_pixmap,
+ top_level->gc,
+ (XPoint *)point,
+ 3,
+ Nonconvex,
+ CoordModeOrigin);
+
+// top and bottom left
+ set_color(light2);
+ draw_line(x3-1, y1+1, x1+1, y1+1);
+ draw_line(x1+1, y1, x2+1, y2);
+ set_color(light1);
+ draw_line(x3, y1, x1, y1);
+ draw_line(x1, y1, x2, y2);
+
+// bottom right
+ set_color(shadow1);
+ draw_line(x3-1, y1, x2-1, y2);
+ set_color(shadow2);
+ draw_line(x3, y1, x2, y2);
+}
+
+void BC_WindowBase::draw_triangle_left(int x, int y, int w, int h,
+ int light1, int light2, int middle, int shadow1, int shadow2)
+{
+ int x1, y1, x2, y2, y3;
+ XPoint point[3];
+
+ // draw back arrow
+ y1 = y; x1 = x; y2 = y + h / 2;
+ x2 = x + w - 1; y3 = y + h - 1;
+
+ point[0].x = x1; point[0].y = y2; point[1].x = x2;
+ point[1].y = y1; point[2].x = x2; point[2].y = y3;
+
+ set_color(middle);
+ XFillPolygon(top_level->display,
+ pixmap->opaque_pixmap,
+ top_level->gc,
+ (XPoint *)point,
+ 3,
+ Nonconvex,
+ CoordModeOrigin);
+
+// right and bottom right
+ set_color(shadow1);
+ draw_line(x2-1, y1, x2-1, y3-1);
+ draw_line(x2, y3-1, x1, y2-1);
+ set_color(shadow2);
+ draw_line(x2, y1, x2, y3);
+ draw_line(x2, y3, x1, y2);
+
+// top left
+ set_color(light1);
+ draw_line(x1, y2, x2, y1);
+ set_color(light2);
+ draw_line(x1, y2+1, x2, y1+1);
+}
+
+void BC_WindowBase::draw_triangle_right(int x, int y, int w, int h,
+ int light1, int light2, int middle, int shadow1, int shadow2)
+{
+ int x1, y1, x2, y2, y3;
+ XPoint point[3];
+
+ y1 = y; y2 = y + h / 2; y3 = y + h - 1;
+ x1 = x; x2 = x + w - 1;
+
+ point[0].x = x1; point[0].y = y1; point[1].x = x2;
+ point[1].y = y2; point[2].x = x1; point[2].y = y3;
+
+ set_color(middle);
+ XFillPolygon(top_level->display,
+ pixmap->opaque_pixmap,
+ top_level->gc,
+ (XPoint *)point,
+ 3,
+ Nonconvex,
+ CoordModeOrigin);
+
+// left and top right
+ set_color(light2);
+ draw_line(x1+1, y3, x1+1, y1);
+ draw_line(x1, y1+1, x2, y2+1);
+ set_color(light1);
+ draw_line(x1, y3, x1, y1);
+ draw_line(x1, y1, x2, y2);
+
+// bottom right
+ set_color(shadow1);
+ draw_line(x2, y2-1, x1, y3-1);
+ set_color(shadow2);
+ draw_line(x2, y2, x1, y3);
+}
+
+
+void BC_WindowBase::draw_check(int x, int y)
+{
+ const int w = 15, h = 15;
+ draw_line(x + 3, y + h / 2 + 0, x + 6, y + h / 2 + 2);
+ draw_line(x + 3, y + h / 2 + 1, x + 6, y + h / 2 + 3);
+ draw_line(x + 6, y + h / 2 + 2, x + w - 4, y + h / 2 - 3);
+ draw_line(x + 3, y + h / 2 + 2, x + 6, y + h / 2 + 4);
+ draw_line(x + 6, y + h / 2 + 2, x + w - 4, y + h / 2 - 3);
+ draw_line(x + 6, y + h / 2 + 3, x + w - 4, y + h / 2 - 2);
+ draw_line(x + 6, y + h / 2 + 4, x + w - 4, y + h / 2 - 1);
+}
+
+void BC_WindowBase::draw_tiles(BC_Pixmap *tile, int origin_x, int origin_y, int x, int y, int w, int h)
+{
+ if(!tile)
+ {
+ set_color(bg_color);
+ draw_box(x, y, w, h);
+ }
+ else
+ {
+ XSetFillStyle(top_level->display, top_level->gc, FillTiled);
+// Don't know how slow this is
+ XSetTile(top_level->display, top_level->gc, tile->get_pixmap());
+ XSetTSOrigin(top_level->display, top_level->gc, origin_x, origin_y);
+ draw_box(x, y, w, h);
+ XSetFillStyle(top_level->display, top_level->gc, FillSolid);
+ }
+}
+
+void BC_WindowBase::draw_top_tiles(BC_WindowBase *parent_window, int x, int y, int w, int h)
+{
+ Window tempwin;
+ int origin_x, origin_y;
+ XTranslateCoordinates(top_level->display,
+ parent_window->win,
+ win,
+ 0,
+ 0,
+ &origin_x,
+ &origin_y,
+ &tempwin);
+
+ draw_tiles(parent_window->bg_pixmap,
+ origin_x,
+ origin_y,
+ x,
+ y,
+ w,
+ h);
+}
+
+void BC_WindowBase::draw_top_background(BC_WindowBase *parent_window,
+ int x,
+ int y,
+ int w,
+ int h,
+ BC_Pixmap *pixmap)
+{
+ Window tempwin;
+ int top_x, top_y;
+ XLockDisplay(top_level->display);
+
+ XTranslateCoordinates(top_level->display,
+ win,
+ parent_window->win,
+ x,
+ y,
+ &top_x,
+ &top_y,
+ &tempwin);
+
+ XCopyArea(top_level->display,
+ parent_window->pixmap->opaque_pixmap,
+ pixmap ? pixmap->opaque_pixmap : this->pixmap->opaque_pixmap,
+ top_level->gc,
+ top_x,
+ top_y,
+ w,
+ h,
+ x,
+ y);
+
+ XUnlockDisplay(top_level->display);
+}
+
+void BC_WindowBase::draw_background(int x, int y, int w, int h)
+{
+ if(bg_pixmap)
+ {
+ draw_tiles(bg_pixmap, 0, 0, x, y, w, h);
+ }
+ else
+ {
+ clear_box(x, y, w, h);
+ }
+}
+
+void BC_WindowBase::draw_bitmap(BC_Bitmap *bitmap,
+ int dont_wait,
+ int dest_x,
+ int dest_y,
+ int dest_w,
+ int dest_h,
+ int src_x,
+ int src_y,
+ int src_w,
+ int src_h,
+ BC_Pixmap *pixmap)
+{
+
+// Hide cursor if video enabled
+ update_video_cursor();
+
+//printf("BC_WindowBase::draw_bitmap 1\n");
+ if(dest_w <= 0 || dest_h <= 0)
+ {
+// Use hardware scaling to canvas dimensions if proper color model.
+ if(bitmap->get_color_model() == BC_YUV420P)
+ {
+ dest_w = w;
+ dest_h = h;
+ }
+ else
+ {
+ dest_w = bitmap->get_w();
+ dest_h = bitmap->get_h();
+ }
+ }
+
+ if(src_w <= 0 || src_h <= 0)
+ {
+ src_w = bitmap->get_w();
+ src_h = bitmap->get_h();
+ }
+
+ if(video_on)
+ {
+ bitmap->write_drawable(win,
+ top_level->gc,
+ src_x,
+ src_y,
+ src_w,
+ src_h,
+ dest_x,
+ dest_y,
+ dest_w,
+ dest_h,
+ dont_wait);
+ top_level->flush();
+ }
+ else
+ {
+ bitmap->write_drawable(pixmap ? pixmap->opaque_pixmap : this->pixmap->opaque_pixmap,
+ top_level->gc,
+ dest_x,
+ dest_y,
+ src_x,
+ src_y,
+ dest_w,
+ dest_h,
+ dont_wait);
+ }
+//printf("BC_WindowBase::draw_bitmap 2\n");
+}
+
+
+void BC_WindowBase::draw_pixel(int x, int y, BC_Pixmap *pixmap)
+{
+ XDrawPoint(top_level->display,
+ pixmap ? pixmap->opaque_pixmap : this->pixmap->opaque_pixmap,
+ top_level->gc,
+ x,
+ y);
+}
+
+
+void BC_WindowBase::draw_pixmap(BC_Pixmap *pixmap,
+ int dest_x,
+ int dest_y,
+ int dest_w,
+ int dest_h,
+ int src_x,
+ int src_y,
+ BC_Pixmap *dst)
+{
+ pixmap->write_drawable(dst ? dst->opaque_pixmap : this->pixmap->opaque_pixmap,
+ dest_x,
+ dest_y,
+ dest_w,
+ dest_h,
+ src_x,
+ src_y);
+}
+
+void BC_WindowBase::draw_vframe(VFrame *frame,
+ int dest_x,
+ int dest_y,
+ int dest_w,
+ int dest_h,
+ int src_x,
+ int src_y,
+ int src_w,
+ int src_h,
+ BC_Pixmap *pixmap)
+{
+ if(dest_w <= 0) dest_w = frame->get_w() - src_x;
+ if(dest_h <= 0) dest_h = frame->get_h() - src_y;
+ if(src_w <= 0) src_w = frame->get_w() - src_x;
+ if(src_h <= 0) src_h = frame->get_h() - src_y;
+ CLAMP(src_x, 0, frame->get_w() - 1);
+ CLAMP(src_y, 0, frame->get_h() - 1);
+ if(src_x + src_w > frame->get_w()) src_w = frame->get_w() - src_x;
+ if(src_y + src_h > frame->get_h()) src_h = frame->get_h() - src_y;
+
+ if(!temp_bitmap) temp_bitmap = new BC_Bitmap(this,
+ dest_w,
+ dest_h,
+ get_color_model(),
+ 0);
+
+ temp_bitmap->match_params(dest_w,
+ dest_h,
+ get_color_model(),
+ 0);
+
+ temp_bitmap->read_frame(frame,
+ src_x,
+ src_y,
+ src_w,
+ src_h,
+ 0,
+ 0,
+ dest_w,
+ dest_h);
+
+ draw_bitmap(temp_bitmap,
+ 0,
+ dest_x,
+ dest_y,
+ dest_w,
+ dest_h,
+ 0,
+ 0,
+ -1,
+ -1,
+ pixmap);
+}
+
+void BC_WindowBase::draw_tooltip()
+{
+ if(tooltip_popup && tooltip_text)
+ {
+ int w = tooltip_popup->get_w(), h = tooltip_popup->get_h();
+ tooltip_popup->set_color(get_resources()->tooltip_bg_color);
+ tooltip_popup->draw_box(0, 0, w, h);
+ tooltip_popup->set_color(BLACK);
+ tooltip_popup->draw_rectangle(0, 0, w, h);
+ tooltip_popup->set_font(MEDIUMFONT);
+ tooltip_popup->draw_text(TOOLTIP_MARGIN,
+ get_text_ascent(MEDIUMFONT) + TOOLTIP_MARGIN,
+ tooltip_text);
+ }
+}
+
+void BC_WindowBase::slide_left(int distance)
+{
+ if(distance < w)
+ {
+ XCopyArea(top_level->display,
+ pixmap->opaque_pixmap,
+ pixmap->opaque_pixmap,
+ top_level->gc,
+ distance,
+ 0,
+ w - distance,
+ h,
+ 0,
+ 0);
+ }
+}
+
+void BC_WindowBase::slide_right(int distance)
+{
+ if(distance < w)
+ {
+ XCopyArea(top_level->display,
+ pixmap->opaque_pixmap,
+ pixmap->opaque_pixmap,
+ top_level->gc,
+ 0,
+ 0,
+ w - distance,
+ h,
+ distance,
+ 0);
+ }
+}
+
+void BC_WindowBase::slide_up(int distance)
+{
+ if(distance < h)
+ {
+ XCopyArea(top_level->display,
+ pixmap->opaque_pixmap,
+ pixmap->opaque_pixmap,
+ top_level->gc,
+ 0,
+ distance,
+ w,
+ h - distance,
+ 0,
+ 0);
+ set_color(bg_color);
+ XFillRectangle(top_level->display,
+ pixmap->opaque_pixmap,
+ top_level->gc,
+ 0,
+ h - distance,
+ w,
+ distance);
+ }
+}
+
+void BC_WindowBase::slide_down(int distance)
+{
+ if(distance < h)
+ {
+ XCopyArea(top_level->display,
+ pixmap->opaque_pixmap,
+ pixmap->opaque_pixmap,
+ top_level->gc,
+ 0,
+ 0,
+ w,
+ h - distance,
+ 0,
+ distance);
+ set_color(bg_color);
+ XFillRectangle(top_level->display,
+ pixmap->opaque_pixmap,
+ top_level->gc,
+ 0,
+ 0,
+ w,
+ distance);
+ }
+}
+
+// 3 segments in separate pixmaps. Obsolete.
+void BC_WindowBase::draw_3segment(int x,
+ int y,
+ int w,
+ int h,
+ BC_Pixmap *left_image,
+ BC_Pixmap *mid_image,
+ BC_Pixmap *right_image,
+ BC_Pixmap *pixmap)
+{
+ if(w <= 0 || h <= 0) return;
+ int left_boundary = left_image->get_w_fixed();
+ int right_boundary = w - right_image->get_w_fixed();
+ for(int i = 0; i < w; )
+ {
+ BC_Pixmap *image;
+
+ if(i < left_boundary)
+ image = left_image;
+ else
+ if(i < right_boundary)
+ image = mid_image;
+ else
+ image = right_image;
+
+ int output_w = image->get_w_fixed();
+
+ if(i < left_boundary)
+ {
+ if(i + output_w > left_boundary) output_w = left_boundary - i;
+ }
+ else
+ if(i < right_boundary)
+ {
+ if(i + output_w > right_boundary) output_w = right_boundary - i;
+ }
+ else
+ if(i + output_w > w) output_w = w - i;
+
+ image->write_drawable(pixmap ? pixmap->opaque_pixmap : this->pixmap->opaque_pixmap,
+ x + i,
+ y,
+ output_w,
+ h,
+ 0,
+ 0);
+
+ i += output_w;
+ }
+}
+// 3 segments in separate vframes. Obsolete.
+void BC_WindowBase::draw_3segment(int x,
+ int y,
+ int w,
+ int h,
+ VFrame *left_image,
+ VFrame *mid_image,
+ VFrame *right_image,
+ BC_Pixmap *pixmap)
+{
+ if(w <= 0 || h <= 0) return;
+ int left_boundary = left_image->get_w_fixed();
+ int right_boundary = w - right_image->get_w_fixed();
+
+
+ for(int i = 0; i < w; )
+ {
+ VFrame *image;
+
+ if(i < left_boundary)
+ image = left_image;
+ else
+ if(i < right_boundary)
+ image = mid_image;
+ else
+ image = right_image;
+
+ int output_w = image->get_w_fixed();
+
+ if(i < left_boundary)
+ {
+ if(i + output_w > left_boundary) output_w = left_boundary - i;
+ }
+ else
+ if(i < right_boundary)
+ {
+ if(i + output_w > right_boundary) output_w = right_boundary - i;
+ }
+ else
+ if(i + output_w > w) output_w = w - i;
+
+ if(image)
+ draw_vframe(image,
+ x + i,
+ y,
+ output_w,
+ h,
+ 0,
+ 0,
+ 0,
+ 0,
+ pixmap);
+
+ if(output_w == 0) break;
+ i += output_w;
+ }
+}
+
+// Draw all 3 segments in a single vframe for a changing level
+
+// total_x
+// <------>
+// total_w
+// <------------------------------------------------------------>
+// x
+// |
+// w
+// <-------------------------------------------------------------------->
+// output
+// |-------------------|----------------------|------------------|
+
+
+void BC_WindowBase::draw_3segmenth(int x,
+ int y,
+ int w,
+ VFrame *image,
+ BC_Pixmap *pixmap)
+{
+ draw_3segmenth(x,
+ y,
+ w,
+ x,
+ w,
+ image,
+ pixmap);
+}
+
+void BC_WindowBase::draw_3segmenth(int x,
+ int y,
+ int w,
+ int total_x,
+ int total_w,
+ VFrame *image,
+ BC_Pixmap *pixmap)
+{
+ if(total_w <= 0 || w <= 0 || h <= 0) return;
+ int third_image = image->get_w() / 3;
+ int half_image = image->get_w() / 2;
+ //int left_boundary = third_image;
+ //int right_boundary = total_w - third_image;
+ int left_in_x = 0;
+ int left_in_w = third_image;
+ int left_out_x = total_x;
+ int left_out_w = third_image;
+ int right_in_x = image->get_w() - third_image;
+ int right_in_w = third_image;
+ int right_out_x = total_x + total_w - third_image;
+ int right_out_w = third_image;
+ int center_out_x = total_x + third_image;
+ int center_out_w = total_w - third_image * 2;
+ //int image_x, image_w;
+
+//printf("BC_WindowBase::draw_3segment 1 left_out_x=%d left_out_w=%d center_out_x=%d center_out_w=%d right_out_x=%d right_out_w=%d\n",
+// left_out_x, left_out_w, center_out_x, center_out_w, right_out_x, right_out_w);
+
+ if(left_out_x < x)
+ {
+ left_in_w -= x - left_out_x;
+ left_out_w -= x - left_out_x;
+ left_in_x += x - left_out_x;
+ left_out_x += x - left_out_x;
+ }
+
+ if(left_out_x + left_out_w > x + w)
+ {
+ left_in_w -= (left_out_x + left_out_w) - (x + w);
+ left_out_w -= (left_out_x + left_out_w) - (x + w);
+ }
+
+ if(right_out_x < x)
+ {
+ right_in_w -= x - right_out_x;
+ right_out_w -= x - right_out_x;
+ right_in_x += x - right_out_x;
+ right_out_x += x - right_out_x;
+ }
+
+ if(right_out_x + right_out_w > x + w)
+ {
+ right_in_w -= (right_out_x + right_out_w) - (x + w);
+ right_out_w -= (right_out_x + right_out_w) - (x + w);
+ }
+
+ if(center_out_x < x)
+ {
+ center_out_w -= x - center_out_x;
+ center_out_x += x - center_out_x;
+ }
+
+ if(center_out_x + center_out_w > x + w)
+ {
+ center_out_w -= (center_out_x + center_out_w) - (x + w);
+ }
+
+ if(!temp_bitmap) temp_bitmap = new BC_Bitmap(top_level,
+ image->get_w(),
+ image->get_h(),
+ get_color_model(),
+ 0);
+ temp_bitmap->match_params(image->get_w(),
+ image->get_h(),
+ get_color_model(),
+ 0);
+ temp_bitmap->read_frame(image,
+ 0,
+ 0,
+ image->get_w(),
+ image->get_h());
+
+
+//printf("BC_WindowBase::draw_3segment 2 left_out_x=%d left_out_w=%d center_out_x=%d center_out_w=%d right_out_x=%d right_out_w=%d\n",
+// left_out_x, left_out_w, center_out_x, center_out_w, right_out_x, right_out_w);
+ if(left_out_w > 0)
+ {
+ draw_bitmap(temp_bitmap,
+ 0,
+ left_out_x,
+ y,
+ left_out_w,
+ image->get_h(),
+ left_in_x,
+ 0,
+ -1, // src width and height are meaningless in video_off mode
+ -1,
+ pixmap);
+ }
+
+ if(right_out_w > 0)
+ {
+ draw_bitmap(temp_bitmap,
+ 0,
+ right_out_x,
+ y,
+ right_out_w,
+ image->get_h(),
+ right_in_x,
+ 0,
+ -1, // src width and height are meaningless in video_off mode
+ -1,
+ pixmap);
+ }
+
+ for(int pixel = center_out_x;
+ pixel < center_out_x + center_out_w;
+ pixel += half_image)
+ {
+ int fragment_w = half_image;
+ if(fragment_w + pixel > center_out_x + center_out_w)
+ fragment_w = (center_out_x + center_out_w) - pixel;
+
+//printf("BC_WindowBase::draw_3segment 2 pixel=%d fragment_w=%d\n", pixel, fragment_w);
+ draw_bitmap(temp_bitmap,
+ 0,
+ pixel,
+ y,
+ fragment_w,
+ image->get_h(),
+ third_image,
+ 0,
+ -1, // src width and height are meaningless in video_off mode
+ -1,
+ pixmap);
+ }
+
+}
+
+
+
+
+
+
+
+void BC_WindowBase::draw_3segmenth(int x,
+ int y,
+ int w,
+ int total_x,
+ int total_w,
+ BC_Pixmap *src,
+ BC_Pixmap *dst)
+{
+ if(w <= 0 || total_w <= 0) return;
+ if(!src) printf("BC_WindowBase::draw_3segmenth src=0\n");
+ int quarter_src = src->get_w() / 4;
+ int half_src = src->get_w() / 2;
+ //int left_boundary = quarter_src;
+ //int right_boundary = total_w - quarter_src;
+ int left_in_x = 0;
+ int left_in_w = quarter_src;
+ int left_out_x = total_x;
+ int left_out_w = quarter_src;
+ int right_in_x = src->get_w() - quarter_src;
+ int right_in_w = quarter_src;
+ int right_out_x = total_x + total_w - quarter_src;
+ int right_out_w = quarter_src;
+ int center_out_x = total_x + quarter_src;
+ int center_out_w = total_w - quarter_src * 2;
+ //int src_x, src_w;
+
+//printf("BC_WindowBase::draw_3segment 1 left_out_x=%d left_out_w=%d center_out_x=%d center_out_w=%d right_out_x=%d right_out_w=%d\n",
+// left_out_x, left_out_w, center_out_x, center_out_w, right_out_x, right_out_w);
+
+ if(left_out_x < x)
+ {
+ left_in_w -= x - left_out_x;
+ left_out_w -= x - left_out_x;
+ left_in_x += x - left_out_x;
+ left_out_x += x - left_out_x;
+ }
+
+ if(left_out_x + left_out_w > x + w)
+ {
+ left_in_w -= (left_out_x + left_out_w) - (x + w);
+ left_out_w -= (left_out_x + left_out_w) - (x + w);
+ }
+
+ if(right_out_x < x)
+ {
+ right_in_w -= x - right_out_x;
+ right_out_w -= x - right_out_x;
+ right_in_x += x - right_out_x;
+ right_out_x += x - right_out_x;
+ }
+
+ if(right_out_x + right_out_w > x + w)
+ {
+ right_in_w -= (right_out_x + right_out_w) - (x + w);
+ right_out_w -= (right_out_x + right_out_w) - (x + w);
+ }
+
+ if(center_out_x < x)
+ {
+ center_out_w -= x - center_out_x;
+ center_out_x += x - center_out_x;
+ }
+
+ if(center_out_x + center_out_w > x + w)
+ {
+ center_out_w -= (center_out_x + center_out_w) - (x + w);
+ }
+
+
+//printf("BC_WindowBase::draw_3segment 2 left_out_x=%d left_out_w=%d center_out_x=%d center_out_w=%d right_out_x=%d right_out_w=%d\n",
+// left_out_x, left_out_w, center_out_x, center_out_w, right_out_x, right_out_w);
+ if(left_out_w > 0)
+ {
+ draw_pixmap(src,
+ left_out_x,
+ y,
+ left_out_w,
+ src->get_h(),
+ left_in_x,
+ 0,
+ dst);
+ }
+
+ if(right_out_w > 0)
+ {
+ draw_pixmap(src,
+ right_out_x,
+ y,
+ right_out_w,
+ src->get_h(),
+ right_in_x,
+ 0,
+ dst);
+ }
+
+ for(int pixel = center_out_x;
+ pixel < center_out_x + center_out_w;
+ pixel += half_src)
+ {
+ int fragment_w = half_src;
+ if(fragment_w + pixel > center_out_x + center_out_w)
+ fragment_w = (center_out_x + center_out_w) - pixel;
+
+//printf("BC_WindowBase::draw_3segment 2 pixel=%d fragment_w=%d\n", pixel, fragment_w);
+ draw_pixmap(src,
+ pixel,
+ y,
+ fragment_w,
+ src->get_h(),
+ quarter_src,
+ 0,
+ dst);
+ }
+
+}
+
+
+void BC_WindowBase::draw_3segmenth(int x,
+ int y,
+ int w,
+ BC_Pixmap *src,
+ BC_Pixmap *dst)
+{
+ if(w <= 0) return;
+ int third_image = src->get_w() / 3;
+ int half_output = w / 2;
+ //int left_boundary = third_image;
+ //int right_boundary = w - third_image;
+ int left_in_x = 0;
+ int left_in_w = third_image;
+ int left_out_x = x;
+ int left_out_w = third_image;
+ int right_in_x = src->get_w() - third_image;
+ int right_in_w = third_image;
+ int right_out_x = x + w - third_image;
+ int right_out_w = third_image;
+ //int image_x, image_w;
+
+//printf("BC_WindowBase::draw_3segment 1 left_out_x=%d left_out_w=%d center_out_x=%d center_out_w=%d right_out_x=%d right_out_w=%d\n",
+// left_out_x, left_out_w, center_out_x, center_out_w, right_out_x, right_out_w);
+
+ if(left_out_w > half_output)
+ {
+ left_in_w -= left_out_w - half_output;
+ left_out_w -= left_out_w - half_output;
+ }
+
+ if(right_out_x < x + half_output)
+ {
+ right_in_w -= x + half_output - right_out_x;
+ right_out_w -= x + half_output - right_out_x;
+ right_in_x += x + half_output - right_out_x;
+ right_out_x += x + half_output - right_out_x;
+ }
+
+//printf("BC_WindowBase::draw_3segment 2 left_out_x=%d left_out_w=%d center_out_x=%d center_out_w=%d right_out_x=%d right_out_w=%d\n",
+// left_out_x, left_out_w, center_out_x, center_out_w, right_out_x, right_out_w);
+ if(left_out_w > 0)
+ {
+ draw_pixmap(src,
+ left_out_x,
+ y,
+ left_out_w,
+ src->get_h(),
+ left_in_x,
+ 0,
+ dst);
+ }
+
+ if(right_out_w > 0)
+ {
+ draw_pixmap(src,
+ right_out_x,
+ y,
+ right_out_w,
+ src->get_h(),
+ right_in_x,
+ 0,
+ dst);
+ }
+
+ for(int pixel = left_out_x + left_out_w;
+ pixel < right_out_x;
+ pixel += third_image)
+ {
+ int fragment_w = third_image;
+ if(fragment_w + pixel > right_out_x)
+ fragment_w = right_out_x - pixel;
+
+//printf("BC_WindowBase::draw_3segment 2 pixel=%d fragment_w=%d\n", pixel, fragment_w);
+ draw_pixmap(src,
+ pixel,
+ y,
+ fragment_w,
+ src->get_h(),
+ third_image,
+ 0,
+ dst);
+ }
+
+}
+
+
+
+
+
+
+
+void BC_WindowBase::draw_3segmentv(int x,
+ int y,
+ int h,
+ VFrame *src,
+ BC_Pixmap *dst)
+{
+ if(h <= 0) return;
+ int third_image = src->get_h() / 3;
+ int half_output = h / 2;
+ //int left_boundary = third_image;
+ //int right_boundary = h - third_image;
+ int left_in_y = 0;
+ int left_in_h = third_image;
+ int left_out_y = y;
+ int left_out_h = third_image;
+ int right_in_y = src->get_h() - third_image;
+ int right_in_h = third_image;
+ int right_out_y = y + h - third_image;
+ int right_out_h = third_image;
+ //int image_y, image_h;
+
+
+ if(left_out_h > half_output)
+ {
+ left_in_h -= left_out_h - half_output;
+ left_out_h -= left_out_h - half_output;
+ }
+
+ if(right_out_y < y + half_output)
+ {
+ right_in_h -= y + half_output - right_out_y;
+ right_out_h -= y + half_output - right_out_y;
+ right_in_y += y + half_output - right_out_y;
+ right_out_y += y + half_output - right_out_y;
+ }
+
+
+ if(!temp_bitmap) temp_bitmap = new BC_Bitmap(top_level,
+ src->get_w(),
+ src->get_h(),
+ get_color_model(),
+ 0);
+ temp_bitmap->match_params(src->get_w(),
+ src->get_h(),
+ get_color_model(),
+ 0);
+ temp_bitmap->read_frame(src,
+ 0,
+ 0,
+ src->get_w(),
+ src->get_h());
+
+
+ if(left_out_h > 0)
+ {
+ draw_bitmap(temp_bitmap,
+ 0,
+ x,
+ left_out_y,
+ src->get_w(),
+ left_out_h,
+ 0,
+ left_in_y,
+ -1,
+ -1,
+ dst);
+ }
+
+ if(right_out_h > 0)
+ {
+ draw_bitmap(temp_bitmap,
+ 0,
+ x,
+ right_out_y,
+ src->get_w(),
+ right_out_h,
+ 0,
+ right_in_y,
+ -1,
+ -1,
+ dst);
+ }
+
+ for(int pixel = left_out_y + left_out_h;
+ pixel < right_out_y;
+ pixel += third_image)
+ {
+ int fragment_h = third_image;
+ if(fragment_h + pixel > right_out_y)
+ fragment_h = right_out_y - pixel;
+
+//printf("BC_WindowBase::draw_3segment 2 pixel=%d fragment_w=%d\n", pixel, fragment_w);
+ draw_bitmap(temp_bitmap,
+ 0,
+ x,
+ pixel,
+ src->get_w(),
+ fragment_h,
+ 0,
+ third_image,
+ -1,
+ -1,
+ dst);
+ }
+}
+
+void BC_WindowBase::draw_3segmentv(int x,
+ int y,
+ int h,
+ BC_Pixmap *src,
+ BC_Pixmap *dst)
+{
+ if(h <= 0) return;
+ int third_image = src->get_h() / 3;
+ int half_output = h / 2;
+ //int left_boundary = third_image;
+ //int right_boundary = h - third_image;
+ int left_in_y = 0;
+ int left_in_h = third_image;
+ int left_out_y = y;
+ int left_out_h = third_image;
+ int right_in_y = src->get_h() - third_image;
+ int right_in_h = third_image;
+ int right_out_y = y + h - third_image;
+ int right_out_h = third_image;
+ //int image_y, image_h;
+
+
+ if(left_out_h > half_output)
+ {
+ left_in_h -= left_out_h - half_output;
+ left_out_h -= left_out_h - half_output;
+ }
+
+ if(right_out_y < y + half_output)
+ {
+ right_in_h -= y + half_output - right_out_y;
+ right_out_h -= y + half_output - right_out_y;
+ right_in_y += y + half_output - right_out_y;
+ right_out_y += y + half_output - right_out_y;
+ }
+
+ if(left_out_h > 0)
+ {
+ draw_pixmap(src,
+ x,
+ left_out_y,
+ src->get_w(),
+ left_out_h,
+ 0,
+ left_in_y,
+ dst);
+ }
+
+ if(right_out_h > 0)
+ {
+ draw_pixmap(src,
+ x,
+ right_out_y,
+ src->get_w(),
+ right_out_h,
+ 0,
+ right_in_y,
+ dst);
+ }
+
+ for(int pixel = left_out_y + left_out_h;
+ pixel < right_out_y;
+ pixel += third_image)
+ {
+ int fragment_h = third_image;
+ if(fragment_h + pixel > right_out_y)
+ fragment_h = right_out_y - pixel;
+
+//printf("BC_WindowBase::draw_3segment 2 pixel=%d fragment_w=%d\n", pixel, fragment_w);
+ draw_pixmap(src,
+ x,
+ pixel,
+ src->get_w(),
+ fragment_h,
+ 0,
+ third_image,
+ dst);
+ }
+}
+
+
+void BC_WindowBase::draw_9segment(int x,
+ int y,
+ int w,
+ int h,
+ BC_Pixmap *src,
+ BC_Pixmap *dst)
+{
+ if(w <= 0 || h <= 0) return;
+
+ int in_x_third = src->get_w() / 3;
+ int in_y_third = src->get_h() / 3;
+ int out_x_half = w / 2;
+ int out_y_half = h / 2;
+
+ int in_x1 = 0;
+ int in_y1 = 0;
+ int out_x1 = 0;
+ int out_y1 = 0;
+ int in_x2 = MIN(in_x_third, out_x_half);
+ int in_y2 = MIN(in_y_third, out_y_half);
+ int out_x2 = in_x2;
+ int out_y2 = in_y2;
+
+ int out_x3 = MAX(w - out_x_half, w - in_x_third);
+ int out_x4 = w;
+ int in_x3 = src->get_w() - (out_x4 - out_x3);
+ //int in_x4 = src->get_w();
+
+ int out_y3 = MAX(h - out_y_half, h - in_y_third);
+ int out_y4 = h;
+ int in_y3 = src->get_h() - (out_y4 - out_y3);
+ //int in_y4 = src->get_h();
+
+// Segment 1
+ draw_pixmap(src,
+ x + out_x1,
+ y + out_y1,
+ out_x2 - out_x1,
+ out_y2 - out_y1,
+ in_x1,
+ in_y1,
+ dst);
+
+
+// Segment 2 * n
+ for(int i = out_x2; i < out_x3; i += in_x3 - in_x2)
+ {
+ if(out_x3 - i > 0)
+ {
+ int w = MIN(in_x3 - in_x2, out_x3 - i);
+ draw_pixmap(src,
+ x + i,
+ y + out_y1,
+ w,
+ out_y2 - out_y1,
+ in_x2,
+ in_y1,
+ dst);
+ }
+ }
+
+
+
+
+
+// Segment 3
+ draw_pixmap(src,
+ x + out_x3,
+ y + out_y1,
+ out_x4 - out_x3,
+ out_y2 - out_y1,
+ in_x3,
+ in_y1,
+ dst);
+
+
+
+// Segment 4 * n
+ for(int i = out_y2; i < out_y3; i += in_y3 - in_y2)
+ {
+ if(out_y3 - i > 0)
+ {
+ int h = MIN(in_y3 - in_y2, out_y3 - i);
+ draw_pixmap(src,
+ x + out_x1,
+ y + i,
+ out_x2 - out_x1,
+ h,
+ in_x1,
+ in_y2,
+ dst);
+ }
+ }
+
+
+// Segment 5 * n * n
+ for(int i = out_y2; i < out_y3; i += in_y3 - in_y2 /* in_y_third */)
+ {
+ if(out_y3 - i > 0)
+ {
+ int h = MIN(in_y3 - in_y2 /* in_y_third */, out_y3 - i);
+
+
+ for(int j = out_x2; j < out_x3; j += in_x3 - in_x2 /* in_x_third */)
+ {
+ int w = MIN(in_x3 - in_x2 /* in_x_third */, out_x3 - j);
+ if(out_x3 - j > 0)
+ draw_pixmap(src,
+ x + j,
+ y + i,
+ w,
+ h,
+ in_x2,
+ in_y2,
+ dst);
+ }
+ }
+ }
+
+// Segment 6 * n
+ for(int i = out_y2; i < out_y3; i += in_y3 - in_y2)
+ {
+ if(out_y3 - i > 0)
+ {
+ int h = MIN(in_y3 - in_y2, out_y3 - i);
+ draw_pixmap(src,
+ x + out_x3,
+ y + i,
+ out_x4 - out_x3,
+ h,
+ in_x3,
+ in_y2,
+ dst);
+ }
+ }
+
+
+
+
+// Segment 7
+ draw_pixmap(src,
+ x + out_x1,
+ y + out_y3,
+ out_x2 - out_x1,
+ out_y4 - out_y3,
+ in_x1,
+ in_y3,
+ dst);
+
+
+// Segment 8 * n
+ for(int i = out_x2; i < out_x3; i += in_x3 - in_x2)
+ {
+ if(out_x3 - i > 0)
+ {
+ int w = MIN(in_x3 - in_y2, out_x3 - i);
+ draw_pixmap(src,
+ x + i,
+ y + out_y3,
+ w,
+ out_y4 - out_y3,
+ in_x2,
+ in_y3,
+ dst);
+ }
+ }
+
+
+
+// Segment 9
+ draw_pixmap(src,
+ x + out_x3,
+ y + out_y3,
+ out_x4 - out_x3,
+ out_y4 - out_y3,
+ in_x3,
+ in_y3,
+ dst);
+}
+
+
+void BC_WindowBase::draw_9segment(int x,
+ int y,
+ int w,
+ int h,
+ VFrame *src,
+ BC_Pixmap *dst)
+{
+ if(w <= 0 || h <= 0) return;
+
+ int in_x_third = src->get_w() / 3;
+ int in_y_third = src->get_h() / 3;
+ int out_x_half = w / 2;
+ int out_y_half = h / 2;
+
+ int in_x1 = 0;
+ int in_y1 = 0;
+ int out_x1 = 0;
+ int out_y1 = 0;
+ int in_x2 = MIN(in_x_third, out_x_half);
+ int in_y2 = MIN(in_y_third, out_y_half);
+ int out_x2 = in_x2;
+ int out_y2 = in_y2;
+
+ int out_x3 = MAX(w - out_x_half, w - in_x_third);
+ int out_x4 = w;
+ int in_x3 = src->get_w() - (out_x4 - out_x3);
+ int in_x4 = src->get_w();
+
+ int out_y3 = MAX(h - out_y_half, h - in_y_third);
+ int out_y4 = h;
+ int in_y3 = src->get_h() - (out_y4 - out_y3);
+ int in_y4 = src->get_h();
+
+//printf("PFCFrame::draw_9segment 1 %d %d %d %d\n", out_x1, out_x2, out_x3, out_x4);
+//printf("PFCFrame::draw_9segment 2 %d %d %d %d\n", in_x1, in_x2, in_x3, in_x4);
+//printf("PFCFrame::draw_9segment 2 %d %d %d %d\n", in_y1, in_y2, in_y3, in_y4);
+
+ if(!temp_bitmap) temp_bitmap = new BC_Bitmap(top_level,
+ src->get_w(),
+ src->get_h(),
+ get_color_model(),
+ 0);
+ temp_bitmap->match_params(src->get_w(),
+ src->get_h(),
+ get_color_model(),
+ 0);
+ temp_bitmap->read_frame(src,
+ 0,
+ 0,
+ src->get_w(),
+ src->get_h());
+
+// Segment 1
+ draw_bitmap(temp_bitmap,
+ 0,
+ x + out_x1,
+ y + out_y1,
+ out_x2 - out_x1,
+ out_y2 - out_y1,
+ in_x1,
+ in_y1,
+ in_x2 - in_x1,
+ in_y2 - in_y1,
+ dst);
+
+
+// Segment 2 * n
+ for(int i = out_x2; i < out_x3; i += in_x3 - in_x2)
+ {
+ if(out_x3 - i > 0)
+ {
+ int w = MIN(in_x3 - in_x2, out_x3 - i);
+ draw_bitmap(temp_bitmap,
+ 0,
+ x + i,
+ y + out_y1,
+ w,
+ out_y2 - out_y1,
+ in_x2,
+ in_y1,
+ w,
+ in_y2 - in_y1,
+ dst);
+ }
+ }
+
+
+
+
+
+// Segment 3
+ draw_bitmap(temp_bitmap,
+ 0,
+ x + out_x3,
+ y + out_y1,
+ out_x4 - out_x3,
+ out_y2 - out_y1,
+ in_x3,
+ in_y1,
+ in_x4 - in_x3,
+ in_y2 - in_y1,
+ dst);
+
+
+
+// Segment 4 * n
+ for(int i = out_y2; i < out_y3; i += in_y3 - in_y2)
+ {
+ if(out_y3 - i > 0)
+ {
+ int h = MIN(in_y3 - in_y2, out_y3 - i);
+ draw_bitmap(temp_bitmap,
+ 0,
+ x + out_x1,
+ y + i,
+ out_x2 - out_x1,
+ h,
+ in_x1,
+ in_y2,
+ in_x2 - in_x1,
+ h,
+ dst);
+ }
+ }
+
+
+// Segment 5 * n * n
+ for(int i = out_y2; i < out_y3; i += in_y3 - in_y2)
+ {
+ if(out_y3 - i > 0)
+ {
+ int h = MIN(in_y3 - in_y2, out_y3 - i);
+
+
+ for(int j = out_x2; j < out_x3; j += in_x3 - in_x2)
+ {
+ int w = MIN(in_x3 - in_x2, out_x3 - j);
+ if(out_x3 - j > 0)
+ draw_bitmap(temp_bitmap,
+ 0,
+ x + j,
+ y + i,
+ w,
+ h,
+ in_x2,
+ in_y2,
+ w,
+ h,
+ dst);
+ }
+ }
+ }
+
+// Segment 6 * n
+ for(int i = out_y2; i < out_y3; i += in_y_third)
+ {
+ if(out_y3 - i > 0)
+ {
+ int h = MIN(in_y_third, out_y3 - i);
+ draw_bitmap(temp_bitmap,
+ 0,
+ x + out_x3,
+ y + i,
+ out_x4 - out_x3,
+ h,
+ in_x3,
+ in_y2,
+ in_x4 - in_x3,
+ h,
+ dst);
+ }
+ }
+
+
+
+
+// Segment 7
+ draw_bitmap(temp_bitmap,
+ 0,
+ x + out_x1,
+ y + out_y3,
+ out_x2 - out_x1,
+ out_y4 - out_y3,
+ in_x1,
+ in_y3,
+ in_x2 - in_x1,
+ in_y4 - in_y3,
+ dst);
+
+
+// Segment 8 * n
+ for(int i = out_x2; i < out_x3; i += in_x_third)
+ {
+ if(out_x3 - i > 0)
+ {
+ int w = MIN(in_x_third, out_x3 - i);
+ draw_bitmap(temp_bitmap,
+ 0,
+ x + i,
+ y + out_y3,
+ w,
+ out_y4 - out_y3,
+ in_x2,
+ in_y3,
+ w,
+ in_y4 - in_y3,
+ dst);
+ }
+ }
+
+
+
+// Segment 9
+ draw_bitmap(temp_bitmap,
+ 0,
+ x + out_x3,
+ y + out_y3,
+ out_x4 - out_x3,
+ out_y4 - out_y3,
+ in_x3,
+ in_y3,
+ in_x4 - in_x3,
+ in_y4 - in_y3,
+ dst);
+}
+
+
+
+
+
+
+
+
+