Merge CV, ver=5.1; ops/methods from HV, and interface from CV where possible
[goodguy/history.git] / cinelerra-5.1 / guicast / bcwindowdraw.C
diff --git a/cinelerra-5.1/guicast/bcwindowdraw.C b/cinelerra-5.1/guicast/bcwindowdraw.C
new file mode 100644 (file)
index 0000000..635679e
--- /dev/null
@@ -0,0 +1,2287 @@
+
+/*
+ * CINELERRA
+ * Copyright (C) 1997-2014 Adam Williams <broadcast at earthling dot net>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+ *
+ */
+
+#include "bcbitmap.h"
+#include "bcpixmap.h"
+#include "bcpopup.h"
+#include "bcresources.h"
+#include "bcsignals.h"
+#include "bcsynchronous.h"
+#include "bctimer.h"
+#include "bcwindowbase.h"
+#include "clip.h"
+#include "colors.h"
+#include "cursors.h"
+#include "fonts.h"
+#include "vframe.h"
+#include <string.h>
+#include <wchar.h>
+#include <ft2build.h>
+
+void BC_WindowBase::copy_area(int x1, int y1, int x2, int y2, int w, int h, BC_Pixmap *pixmap)
+{
+       XCopyArea(top_level->display,
+               pixmap ? pixmap->opaque_pixmap : this->pixmap->opaque_pixmap,
+               pixmap ? pixmap->opaque_pixmap : this->pixmap->opaque_pixmap,
+               top_level->gc, x1, y1, w, h, x2, y2);
+}
+
+
+void BC_WindowBase::draw_box(int x, int y, int w, int h, BC_Pixmap *pixmap)
+{
+//if(x == 0) printf("BC_WindowBase::draw_box %d %d %d %d\n", x, y, w, h);
+       XFillRectangle(top_level->display,
+               pixmap ? pixmap->opaque_pixmap : this->pixmap->opaque_pixmap,
+               top_level->gc, x, y, w, h);
+}
+
+
+void BC_WindowBase::draw_circle(int x, int y, int w, int h, BC_Pixmap *pixmap)
+{
+       XDrawArc(top_level->display,
+               pixmap ? pixmap->opaque_pixmap : this->pixmap->opaque_pixmap,
+               top_level->gc, x, y, (w - 1), (h - 2), 0 * 64, 360 * 64);
+}
+
+void BC_WindowBase::draw_arc(int x, int y, int w, int h,
+       int start_angle, int angle_length, BC_Pixmap *pixmap)
+{
+       XDrawArc(top_level->display,
+               pixmap ? pixmap->opaque_pixmap : this->pixmap->opaque_pixmap,
+               top_level->gc, x, y, (w - 1), (h - 2), start_angle * 64,
+               angle_length * 64);
+}
+
+void BC_WindowBase::draw_disc(int x, int y, int w, int h, BC_Pixmap *pixmap)
+{
+       XFillArc(top_level->display,
+               pixmap ? pixmap->opaque_pixmap : this->pixmap->opaque_pixmap,
+               top_level->gc, x, y, (w - 1), (h - 2), 0 * 64, 360 * 64);
+}
+
+void BC_WindowBase::clear_box(int x, int y, int w, int h, BC_Pixmap *pixmap)
+{
+       set_color(bg_color);
+       Pixmap xpixmap = pixmap ? pixmap->opaque_pixmap : this->pixmap->opaque_pixmap;
+       XFillRectangle(top_level->display, xpixmap, top_level->gc, x, y, w, h);
+}
+
+void BC_WindowBase::draw_text_line(int x, int y, const char *text, int len,
+       BC_Pixmap *pixmap)
+{
+#ifdef HAVE_XFT
+       if( get_resources()->use_xft ) {
+               draw_xft_text(x, y, text, len, pixmap);
+               return;
+       }
+#endif
+       Pixmap xpixmap = pixmap ? pixmap->opaque_pixmap : this->pixmap->opaque_pixmap;
+       if( get_resources()->use_fontset ) {
+               XFontSet fontset = top_level->get_curr_fontset();
+               if( fontset ) {
+                       XmbDrawString(top_level->display, xpixmap, fontset,
+                               top_level->gc, x, y, text, len);
+                       return;
+               }
+
+       }
+//printf("BC_WindowBase::draw_text 3\n");
+       XDrawString(top_level->display, xpixmap, top_level->gc, x, y, text, len);
+}
+
+void BC_WindowBase::draw_text(int x, int y, const char *text, int length,
+       BC_Pixmap *pixmap)
+{
+       if( length < 0 ) length = strlen(text);
+       //int boldface = top_level->current_font & BOLDFACE;
+       int font = top_level->current_font & 0xff;
+
+       switch(top_level->current_font) {
+       case MEDIUM_7SEGMENT:
+               for(int i = 0; i < length; i++) {
+                       VFrame *image, **img7seg = get_resources()->medium_7segment;
+                       int ch = text[i];
+                       switch( ch ) {
+                       case '0': case '1': case '2': case '3': case '4':
+                       case '5': case '6': case '7': case '8': case '9':
+                                 image = img7seg[ch-'0'];  break;
+                       case ':': image = img7seg[10];      break;
+                       case '.': image = img7seg[11];      break;
+                       case 'a': case 'b': case 'c':
+                       case 'd': case 'e': case 'f':  ch -= 'a'-'A';
+                       case 'A': case 'B': case 'C':  /* fallthru */
+                       case 'D': case 'E': case 'F':
+                               image = img7seg[12+ch-'A']; break;
+                               break;
+                       case '-': image = img7seg[19];      break;
+                       default:
+                       case ' ': image = img7seg[18];      break;
+                       }
+
+                       draw_vframe(image, x, y - image->get_h());
+                       x += image->get_w();
+               }
+               break;
+
+       default: {
+               if(top_level->get_xft_struct(top_level->current_font)) {
+                       draw_xft_text(x, y, text, length, pixmap);
+                       return;
+               }
+
+               for(int i = 0, j = 0; i <= length; i++) {
+                       if(text[i] == '\n' || text[i] == 0) {
+                               if(get_resources()->use_fontset && top_level->get_curr_fontset()) {
+                                       XmbDrawString(top_level->display,
+                                               pixmap ? pixmap->opaque_pixmap : this->pixmap->opaque_pixmap,
+                                               top_level->get_curr_fontset(),
+                                               top_level->gc, x, y, &text[j], i-j);
+                               }
+                               else {
+                                       XDrawString(top_level->display,
+                                               pixmap ? pixmap->opaque_pixmap : this->pixmap->opaque_pixmap,
+                                               top_level->gc, x, y, &text[j], i-j);
+                               }
+                               j = i + 1;
+                               y += get_text_height(font);
+                       }
+               }
+               break; }
+       }
+}
+
+void BC_WindowBase::draw_utf8_text(int x, int y,
+       const char *text, int length, BC_Pixmap *pixmap)
+{
+       if(length < 0) length = strlen(text);
+
+       if(top_level->get_xft_struct(top_level->current_font))
+       {
+               draw_xft_text(x,
+                       y,
+                       text,
+                       length,
+                       pixmap,
+                       1);
+               return;
+       }
+
+       for(int i = 0, j = 0; i <= length; i++)
+       {
+               if(text[i] == '\n' || text[i] == 0)
+               {
+                       if(get_resources()->use_fontset && top_level->get_curr_fontset())
+                       {
+                               XmbDrawString(top_level->display,
+                                       pixmap ? pixmap->opaque_pixmap : this->pixmap->opaque_pixmap,
+                                       top_level->get_curr_fontset(),
+                                       top_level->gc,
+                                       x,
+                                       y,
+                                       &text[j],
+                                       i - j);
+                       }
+                       else
+                       {
+                               XDrawString(top_level->display,
+                                       pixmap ? pixmap->opaque_pixmap : this->pixmap->opaque_pixmap,
+                                       top_level->gc,
+                                       x,
+                                       y,
+                                       &text[j],
+                                       i - j);
+                       }
+
+                       j = i + 1;
+                       y += get_text_height(MEDIUMFONT);
+               }
+       }
+}
+
+void BC_WindowBase::draw_xft_text(int x, int y, 
+       const char *text, int length, BC_Pixmap *pixmap, int is_utf8)
+{
+       int l = length + 1;
+       wchar_t wide_text[l];
+       length = BC_Resources::encode(
+               is_utf8 ? "UTF8" : BC_Resources::encoding, BC_Resources::wide_encoding,
+               (char*)text, length, (char*)wide_text, l*sizeof(wchar_t)) / sizeof(wchar_t);
+       draw_xft_text(x, y, wide_text, length, pixmap);
+}
+
+void BC_WindowBase::draw_xft_text(int x, int y,
+       const wchar_t *text, int length, BC_Pixmap *pixmap)
+{
+       int dy = -1;
+       const wchar_t *wsp = text, *wep = wsp + length;
+       while( wsp < wep ) {
+               const wchar_t *wcp = wsp;
+               while( wcp < wep && *wcp != '\n' ) ++wcp;
+               int len = wcp - wsp;
+               if( len > 0 )
+                       draw_wtext(x, y, wsp, len, pixmap);
+               if( wcp >= wep ) break;
+               if( dy < 0 )
+                       dy = get_text_height(top_level->current_font);
+               y += dy;
+               wsp = wcp + 1;
+       }
+}
+
+int BC_WindowBase::wcharpos(const wchar_t *text, XftFont *font, int length,
+               int *charpos)
+{
+       XGlyphInfo extents;
+
+       if(charpos)
+       {
+               int bpos = charpos[-1];
+
+               for(int i = 0; i < length; i++)
+               {
+                       XftTextExtents32(top_level->display,
+                               font,
+                               (const FcChar32*)text,
+                               i + 1,
+                               &extents);
+                       charpos[i] = extents.xOff + bpos;
+               }
+               return charpos[length - 1] - bpos;
+       }
+       else
+       {
+               XftTextExtents32(top_level->display,
+                       font,
+                       (const FcChar32*)text,
+                       length,
+                       &extents);
+               return extents.xOff;
+       }
+}
+
+void BC_WindowBase::draw_wtext(int x, int y,
+       const wchar_t *text, int length, BC_Pixmap *pixmap, int *charpos)
+{
+       if( !get_resources()->use_xft ) {
+               if( !get_font_struct(current_font) ) return;
+               XChar2b xtext[length], *xp = xtext;
+               for( int i=0; i<length; ++i,++xp ) {
+                       xp->byte1 = (unsigned char) (text[i] >> 8);
+                       xp->byte2 = (unsigned char) (text[i] & 0xff);
+               }
+               XDrawString16(top_level->display,
+                       pixmap ? pixmap->opaque_pixmap : this->pixmap->opaque_pixmap,
+                       top_level->gc, x, y, xtext, length);
+               return;
+       }
+       XRenderColor color;
+       XftColor xft_color;
+       const wchar_t *up, *ubp;
+       int l, *cp;
+       FcPattern *newpat;
+       XftFont *curfont, *nextfont, *altfont, *basefont;
+
+       if(length < 0)
+               length = wcslen(text);
+
+       if(charpos)
+               charpos[0] = 0;
+       if(!length)
+               return;
+
+       color.red = (top_level->current_color & 0xff0000) >> 16;
+       color.red |= color.red << 8;
+       color.green = (top_level->current_color & 0xff00) >> 8;
+       color.green |= color.green << 8;
+       color.blue = (top_level->current_color & 0xff);
+       color.blue |= color.blue << 8;
+       color.alpha = 0xffff;
+
+       XftColorAllocValue(top_level->display,
+               top_level->vis,
+               top_level->cmap,
+               &color,
+               &xft_color);
+
+       basefont = top_level->get_xft_struct(top_level->current_font);
+
+       curfont = nextfont = basefont;
+       altfont = 0;
+       cp = 0;
+       ubp = text;
+
+       for(up = text; up < &text[length]; up++)
+       {
+               if(XftCharExists(top_level->display, basefont, *up))
+                       nextfont = basefont;
+               else if(altfont && XftCharExists(top_level->display, altfont, *up))
+                       nextfont = altfont;
+               else
+               {
+                       if(altfont)
+                               XftFontClose(top_level->display, altfont);
+
+                       if( (newpat = BC_Resources::find_similar_font(*up, basefont->pattern)) != 0 ) {
+                               double psize;
+
+                               FcPatternGetDouble(basefont->pattern, FC_PIXEL_SIZE,
+                                       0, &psize);
+                               FcPatternAddDouble(newpat, FC_PIXEL_SIZE, psize);
+                               FcPatternDel(newpat, FC_SCALABLE);
+                               altfont = XftFontOpenPattern(top_level->display,
+                                       newpat);
+                               if(altfont)
+                               nextfont = altfont;
+                       }
+                       else
+                       {
+                               altfont = 0;
+                               nextfont = basefont;
+                       }
+               }
+               if(nextfont != curfont)
+               {
+                       l = up - ubp;
+                       XftDrawString32((XftDraw*)(pixmap ? pixmap->opaque_xft_draw : this->pixmap->opaque_xft_draw),
+                               &xft_color,
+                               curfont,
+                               x,
+                               y,
+                               (const FcChar32*)ubp,
+                               l);
+
+                       if(charpos)
+                               cp = &charpos[ubp - text + 1];
+
+                       x += wcharpos(ubp, curfont, l, cp);
+                       ubp = up;
+                       curfont = nextfont;
+               }
+       }
+
+       if(up > ubp)
+       {
+               XftDrawString32((XftDraw*)(pixmap ? pixmap->opaque_xft_draw : this->pixmap->opaque_xft_draw),
+                       &xft_color,
+                       curfont,
+                       x,
+                       y,
+                       (const FcChar32*)ubp,
+                       up - ubp);
+               if(charpos)
+                       wcharpos(ubp, curfont, up - ubp, &charpos[ubp - text + 1]);
+       }
+
+       if(altfont)
+               XftFontClose(top_level->display, altfont);
+
+       XftColorFree(top_level->display,
+               top_level->vis,
+               top_level->cmap,
+               &xft_color);
+}
+
+void BC_WindowBase::truncate_text(char *result, const char *text, int w)
+{
+       int new_w = get_text_width(current_font, text);
+
+       if(new_w > w)
+       {
+               const char* separator = "...";
+               int separator_w = get_text_width(current_font, separator);
+// can't fit
+               if(separator_w >= w)
+               {
+                       strcpy(result, separator);
+                       return;
+               }
+
+               int text_len = strlen(text);
+// widen middle gap until it fits
+               for(int i = text_len / 2; i > 0; i--)
+               {
+                       strncpy(result, text, i);
+                       result[i] = 0;
+                       strcat(result, separator);
+                       strncat(result, text + text_len - i, i);
+                       result[i + strlen(separator) + i] = 0;
+                       new_w = get_text_width(current_font, result);
+//printf("BC_WindowBase::truncate_text %d %d %d %s\n", __LINE__, new_w, w, result);
+                       if(new_w < w) return;
+               }
+
+// Didn't fit
+               strcpy(result, separator);
+               return;
+       }
+       else
+       {
+               strcpy(result, text);
+       }
+}
+
+void BC_WindowBase::draw_center_text(int x, int y, const char *text, int length)
+{
+       if(length < 0) length = strlen(text);
+       int w = get_text_width(current_font, text, length);
+       x -= w / 2;
+       draw_text(x, y, text, length);
+}
+
+void BC_WindowBase::draw_line(int x1, int y1, int x2, int y2, BC_Pixmap *pixmap)
+{
+// Some X drivers can't draw 0 length lines
+       if(x1 == x2 && y1 == y2)
+       {
+               draw_pixel(x1, y1, pixmap);
+       }
+       else
+       {
+               XDrawLine(top_level->display,
+                       pixmap ? pixmap->opaque_pixmap : this->pixmap->opaque_pixmap,
+                       top_level->gc,
+                       x1,
+                       y1,
+                       x2,
+                       y2);
+       }
+}
+
+void BC_WindowBase::draw_polygon(ArrayList<int> *x, ArrayList<int> *y, BC_Pixmap *pixmap)
+{
+       int npoints = MIN(x->total, y->total);
+       XPoint *points = new XPoint[npoints];
+
+       for(int i = 0; i < npoints; i++)
+       {
+               points[i].x = x->values[i];
+               points[i].y = y->values[i];
+       }
+
+       XDrawLines(top_level->display,
+       pixmap ? pixmap->opaque_pixmap : this->pixmap->opaque_pixmap,
+       top_level->gc,
+       points,
+       npoints,
+       CoordModeOrigin);
+
+       delete [] points;
+}
+
+void BC_WindowBase::fill_polygon(ArrayList<int> *x, ArrayList<int> *y, BC_Pixmap *pixmap)
+{
+       int npoints = MIN(x->total, y->total);
+       XPoint *points = new XPoint[npoints];
+
+       for(int i = 0; i < npoints; i++)
+       {
+               points[i].x = x->values[i];
+               points[i].y = y->values[i];
+       }
+
+       XFillPolygon(top_level->display,
+       pixmap ? pixmap->opaque_pixmap : this->pixmap->opaque_pixmap,
+       top_level->gc,
+       points,
+       npoints,
+               Nonconvex,
+       CoordModeOrigin);
+
+       delete [] points;
+}
+
+
+void BC_WindowBase::draw_rectangle(int x, int y, int w, int h)
+{
+       XDrawRectangle(top_level->display,
+               pixmap->opaque_pixmap,
+               top_level->gc,
+               x,
+               y,
+               w - 1,
+               h - 1);
+}
+
+void BC_WindowBase::draw_3d_border(int x,
+       int y,
+       int w,
+       int h,
+       int is_down)
+{
+       draw_3d_border(x,
+               y,
+               w,
+               h,
+               top_level->get_resources()->border_shadow2,
+               top_level->get_resources()->border_shadow1,
+               top_level->get_resources()->border_light1,
+               top_level->get_resources()->border_light2);
+}
+
+
+void BC_WindowBase::draw_3d_border(int x,
+       int y,
+       int w,
+       int h,
+       int light1,
+       int light2,
+       int shadow1,
+       int shadow2)
+{
+       int lx, ly, ux, uy;
+
+       h--; w--;
+
+       lx = x+1;  ly = y+1;
+       ux = x+w-1;  uy = y+h-1;
+
+       set_color(light1);
+       draw_line(x, y, ux, y);
+       draw_line(x, y, x, uy);
+       set_color(light2);
+       draw_line(lx, ly, ux - 1, ly);
+       draw_line(lx, ly, lx, uy - 1);
+
+       set_color(shadow1);
+       draw_line(ux, ly, ux, uy);
+       draw_line(lx, uy, ux, uy);
+       set_color(shadow2);
+       draw_line(x + w, y, x + w, y + h);
+       draw_line(x, y + h, x + w, y + h);
+}
+
+void BC_WindowBase::draw_3d_box(int x,
+       int y,
+       int w,
+       int h,
+       int light1,
+       int light2,
+       int middle,
+       int shadow1,
+       int shadow2,
+       BC_Pixmap *pixmap)
+{
+       int lx, ly, ux, uy;
+
+       h--; w--;
+
+       lx = x+1;  ly = y+1;
+       ux = x+w-1;  uy = y+h-1;
+
+       set_color(middle);
+       draw_box(x, y, w, h, pixmap);
+
+       set_color(light1);
+       draw_line(x, y, ux, y, pixmap);
+       draw_line(x, y, x, uy, pixmap);
+       set_color(light2);
+       draw_line(lx, ly, ux - 1, ly, pixmap);
+       draw_line(lx, ly, lx, uy - 1, pixmap);
+
+       set_color(shadow1);
+       draw_line(ux, ly, ux, uy, pixmap);
+       draw_line(lx, uy, ux, uy, pixmap);
+       set_color(shadow2);
+       draw_line(x + w, y, x + w, y + h, pixmap);
+       draw_line(x, y + h, x + w, y + h, pixmap);
+}
+
+void BC_WindowBase::draw_colored_box(int x, int y, int w, int h, int down, int highlighted)
+{
+       if(!down)
+       {
+               if(highlighted)
+                       draw_3d_box(x, y, w, h,
+                               top_level->get_resources()->button_light,
+                               top_level->get_resources()->button_highlighted,
+                               top_level->get_resources()->button_highlighted,
+                               top_level->get_resources()->button_shadow,
+                               BLACK);
+               else
+                       draw_3d_box(x, y, w, h,
+                               top_level->get_resources()->button_light,
+                               top_level->get_resources()->button_up,
+                               top_level->get_resources()->button_up,
+                               top_level->get_resources()->button_shadow,
+                               BLACK);
+       }
+       else
+       {
+// need highlighting for toggles
+               if(highlighted)
+                       draw_3d_box(x, y, w, h,
+                               top_level->get_resources()->button_shadow,
+                               BLACK,
+                               top_level->get_resources()->button_up,
+                               top_level->get_resources()->button_up,
+                               top_level->get_resources()->button_light);
+               else
+                       draw_3d_box(x, y, w, h,
+                               top_level->get_resources()->button_shadow,
+                               BLACK,
+                               top_level->get_resources()->button_down,
+                               top_level->get_resources()->button_down,
+                               top_level->get_resources()->button_light);
+       }
+}
+
+
+void BC_WindowBase::draw_border(char *text, int x, int y, int w, int h)
+{
+       int left_indent = 20;
+       int lx, ly, ux, uy;
+
+       h--; w--;
+       lx = x + 1;  ly = y + 1;
+       ux = x + w - 1;  uy = y + h - 1;
+
+       set_opaque();
+       if(text && text[0] != 0)
+       {
+               set_color(BLACK);
+               set_font(MEDIUMFONT);
+               draw_text(x + left_indent, y + get_text_height(MEDIUMFONT) / 2, text);
+       }
+
+       set_color(top_level->get_resources()->button_shadow);
+       draw_line(x, y, x + left_indent - 5, y);
+       draw_line(x, y, x, uy);
+       draw_line(x + left_indent + 5 + get_text_width(MEDIUMFONT, text), y, ux, y);
+       draw_line(x, y, x, uy);
+       draw_line(ux, ly, ux, uy);
+       draw_line(lx, uy, ux, uy);
+       set_color(top_level->get_resources()->button_light);
+       draw_line(lx, ly, x + left_indent - 5 - 1, ly);
+       draw_line(lx, ly, lx, uy - 1);
+       draw_line(x + left_indent + 5 + get_text_width(MEDIUMFONT, text), ly, ux - 1, ly);
+       draw_line(lx, ly, lx, uy - 1);
+       draw_line(x + w, y, x + w, y + h);
+       draw_line(x, y + h, x + w, y + h);
+}
+
+void BC_WindowBase::draw_triangle_down_flat(int x, int y, int w, int h)
+{
+       int x1, y1, x2, y2, x3;
+       XPoint point[3];
+
+       x1 = x; x2 = x + w / 2; x3 = x + w - 1;
+       y1 = y; y2 = y + h - 1;
+
+       point[0].x = x2; point[0].y = y2; point[1].x = x3;
+       point[1].y = y1; point[2].x = x1; point[2].y = y1;
+
+       XFillPolygon(top_level->display,
+               pixmap->opaque_pixmap,
+               top_level->gc,
+               (XPoint *)point,
+               3,
+               Nonconvex,
+               CoordModeOrigin);
+}
+
+void BC_WindowBase::draw_triangle_up(int x, int y, int w, int h,
+       int light1, int light2, int middle, int shadow1, int shadow2)
+{
+       int x1, y1, x2, y2, x3;
+       XPoint point[3];
+
+       x1 = x; y1 = y; x2 = x + w / 2;
+       y2 = y + h - 1; x3 = x + w - 1;
+
+// middle
+       point[0].x = x2; point[0].y = y1; point[1].x = x3;
+       point[1].y = y2; point[2].x = x1; point[2].y = y2;
+
+       set_color(middle);
+       XFillPolygon(top_level->display,
+               pixmap->opaque_pixmap,
+               top_level->gc,
+               (XPoint *)point,
+               3,
+               Nonconvex,
+               CoordModeOrigin);
+
+// bottom and top right
+       set_color(shadow1);
+       draw_line(x3, y2-1, x1, y2-1);
+       draw_line(x2-1, y1, x3-1, y2);
+       set_color(shadow2);
+       draw_line(x3, y2, x1, y2);
+       draw_line(x2, y1, x3, y2);
+
+// top left
+       set_color(light2);
+       draw_line(x2+1, y1, x1+1, y2);
+       set_color(light1);
+       draw_line(x2, y1, x1, y2);
+}
+
+void BC_WindowBase::draw_triangle_down(int x, int y, int w, int h,
+       int light1, int light2, int middle, int shadow1, int shadow2)
+{
+       int x1, y1, x2, y2, x3;
+       XPoint point[3];
+
+       x1 = x; x2 = x + w / 2; x3 = x + w - 1;
+       y1 = y; y2 = y + h - 1;
+
+       point[0].x = x2; point[0].y = y2; point[1].x = x3;
+       point[1].y = y1; point[2].x = x1; point[2].y = y1;
+
+       set_color(middle);
+       XFillPolygon(top_level->display,
+               pixmap->opaque_pixmap,
+               top_level->gc,
+               (XPoint *)point,
+               3,
+               Nonconvex,
+               CoordModeOrigin);
+
+// top and bottom left
+       set_color(light2);
+       draw_line(x3-1, y1+1, x1+1, y1+1);
+       draw_line(x1+1, y1, x2+1, y2);
+       set_color(light1);
+       draw_line(x3, y1, x1, y1);
+       draw_line(x1, y1, x2, y2);
+
+// bottom right
+       set_color(shadow1);
+       draw_line(x3-1, y1, x2-1, y2);
+       set_color(shadow2);
+       draw_line(x3, y1, x2, y2);
+}
+
+void BC_WindowBase::draw_triangle_left(int x, int y, int w, int h,
+       int light1, int light2, int middle, int shadow1, int shadow2)
+{
+       int x1, y1, x2, y2, y3;
+       XPoint point[3];
+
+       // draw back arrow
+       y1 = y; x1 = x; y2 = y + h / 2;
+       x2 = x + w - 1; y3 = y + h - 1;
+
+       point[0].x = x1; point[0].y = y2; point[1].x = x2;
+       point[1].y = y1; point[2].x = x2; point[2].y = y3;
+
+       set_color(middle);
+       XFillPolygon(top_level->display,
+               pixmap->opaque_pixmap,
+               top_level->gc,
+               (XPoint *)point,
+               3,
+               Nonconvex,
+               CoordModeOrigin);
+
+// right and bottom right
+       set_color(shadow1);
+       draw_line(x2-1, y1, x2-1, y3-1);
+       draw_line(x2, y3-1, x1, y2-1);
+       set_color(shadow2);
+       draw_line(x2, y1, x2, y3);
+       draw_line(x2, y3, x1, y2);
+
+// top left
+       set_color(light1);
+       draw_line(x1, y2, x2, y1);
+       set_color(light2);
+       draw_line(x1, y2+1, x2, y1+1);
+}
+
+void BC_WindowBase::draw_triangle_right(int x, int y, int w, int h,
+       int light1, int light2, int middle, int shadow1, int shadow2)
+{
+       int x1, y1, x2, y2, y3;
+       XPoint point[3];
+
+       y1 = y; y2 = y + h / 2; y3 = y + h - 1;
+       x1 = x; x2 = x + w - 1;
+
+       point[0].x = x1; point[0].y = y1; point[1].x = x2;
+       point[1].y = y2; point[2].x = x1; point[2].y = y3;
+
+       set_color(middle);
+       XFillPolygon(top_level->display,
+               pixmap->opaque_pixmap,
+               top_level->gc,
+               (XPoint *)point,
+               3,
+               Nonconvex,
+               CoordModeOrigin);
+
+// left and top right
+       set_color(light2);
+       draw_line(x1+1, y3, x1+1, y1);
+       draw_line(x1, y1+1, x2, y2+1);
+       set_color(light1);
+       draw_line(x1, y3, x1, y1);
+       draw_line(x1, y1, x2, y2);
+
+// bottom right
+       set_color(shadow1);
+       draw_line(x2, y2-1, x1, y3-1);
+       set_color(shadow2);
+       draw_line(x2, y2, x1, y3);
+}
+
+
+void BC_WindowBase::draw_check(int x, int y)
+{
+       const int w = 15, h = 15;
+       draw_line(x + 3, y + h / 2 + 0, x + 6, y + h / 2 + 2);
+       draw_line(x + 3, y + h / 2 + 1, x + 6, y + h / 2 + 3);
+       draw_line(x + 6, y + h / 2 + 2, x + w - 4, y + h / 2 - 3);
+       draw_line(x + 3, y + h / 2 + 2, x + 6, y + h / 2 + 4);
+       draw_line(x + 6, y + h / 2 + 2, x + w - 4, y + h / 2 - 3);
+       draw_line(x + 6, y + h / 2 + 3, x + w - 4, y + h / 2 - 2);
+       draw_line(x + 6, y + h / 2 + 4, x + w - 4, y + h / 2 - 1);
+}
+
+void BC_WindowBase::draw_tiles(BC_Pixmap *tile, int origin_x, int origin_y, int x, int y, int w, int h)
+{
+       if(!tile)
+       {
+               set_color(bg_color);
+               draw_box(x, y, w, h);
+       }
+       else
+       {
+               XSetFillStyle(top_level->display, top_level->gc, FillTiled);
+// Don't know how slow this is
+               XSetTile(top_level->display, top_level->gc, tile->get_pixmap());
+               XSetTSOrigin(top_level->display, top_level->gc, origin_x, origin_y);
+               draw_box(x, y, w, h);
+               XSetFillStyle(top_level->display, top_level->gc, FillSolid);
+       }
+}
+
+void BC_WindowBase::draw_top_tiles(BC_WindowBase *parent_window, int x, int y, int w, int h)
+{
+       Window tempwin;
+       int origin_x, origin_y;
+       XTranslateCoordinates(top_level->display,
+                       parent_window->win,
+                       win,
+                       0,
+                       0,
+                       &origin_x,
+                       &origin_y,
+                       &tempwin);
+
+       draw_tiles(parent_window->bg_pixmap,
+               origin_x,
+               origin_y,
+               x,
+               y,
+               w,
+               h);
+}
+
+void BC_WindowBase::draw_top_background(BC_WindowBase *parent_window,
+       int x,
+       int y,
+       int w,
+       int h,
+       BC_Pixmap *pixmap)
+{
+       Window tempwin;
+       int top_x, top_y;
+       XLockDisplay(top_level->display);
+
+       XTranslateCoordinates(top_level->display,
+                       win,
+                       parent_window->win,
+                       x,
+                       y,
+                       &top_x,
+                       &top_y,
+                       &tempwin);
+
+       XCopyArea(top_level->display,
+               parent_window->pixmap->opaque_pixmap,
+               pixmap ? pixmap->opaque_pixmap : this->pixmap->opaque_pixmap,
+               top_level->gc,
+               top_x,
+               top_y,
+               w,
+               h,
+               x,
+               y);
+
+       XUnlockDisplay(top_level->display);
+}
+
+void BC_WindowBase::draw_background(int x, int y, int w, int h)
+{
+       if(bg_pixmap)
+       {
+               draw_tiles(bg_pixmap, 0, 0, x, y, w, h);
+       }
+       else
+       {
+               clear_box(x, y, w, h);
+       }
+}
+
+void BC_WindowBase::draw_bitmap(BC_Bitmap *bitmap,
+       int dont_wait,
+       int dest_x,
+       int dest_y,
+       int dest_w,
+       int dest_h,
+       int src_x,
+       int src_y,
+       int src_w,
+       int src_h,
+       BC_Pixmap *pixmap)
+{
+
+// Hide cursor if video enabled
+       update_video_cursor();
+
+//printf("BC_WindowBase::draw_bitmap 1\n");
+       if(dest_w <= 0 || dest_h <= 0)
+       {
+// Use hardware scaling to canvas dimensions if proper color model.
+               if(bitmap->get_color_model() == BC_YUV420P)
+               {
+                       dest_w = w;
+                       dest_h = h;
+               }
+               else
+               {
+                       dest_w = bitmap->get_w();
+                       dest_h = bitmap->get_h();
+               }
+       }
+
+       if(src_w <= 0 || src_h <= 0)
+       {
+               src_w = bitmap->get_w();
+               src_h = bitmap->get_h();
+       }
+
+       if(video_on)
+       {
+               bitmap->write_drawable(win,
+                       top_level->gc,
+                       src_x,
+                       src_y,
+                       src_w,
+                       src_h,
+                       dest_x,
+                       dest_y,
+                       dest_w,
+                       dest_h,
+                       dont_wait);
+               top_level->flush();
+       }
+       else
+       {
+               bitmap->write_drawable(pixmap ? pixmap->opaque_pixmap : this->pixmap->opaque_pixmap,
+                       top_level->gc,
+                       dest_x,
+                       dest_y,
+                       src_x,
+                       src_y,
+                       dest_w,
+                       dest_h,
+                       dont_wait);
+       }
+//printf("BC_WindowBase::draw_bitmap 2\n");
+}
+
+
+void BC_WindowBase::draw_pixel(int x, int y, BC_Pixmap *pixmap)
+{
+       XDrawPoint(top_level->display,
+               pixmap ? pixmap->opaque_pixmap : this->pixmap->opaque_pixmap,
+               top_level->gc,
+               x,
+               y);
+}
+
+
+void BC_WindowBase::draw_pixmap(BC_Pixmap *pixmap,
+       int dest_x,
+       int dest_y,
+       int dest_w,
+       int dest_h,
+       int src_x,
+       int src_y,
+       BC_Pixmap *dst)
+{
+       pixmap->write_drawable(dst ? dst->opaque_pixmap : this->pixmap->opaque_pixmap,
+                       dest_x,
+                       dest_y,
+                       dest_w,
+                       dest_h,
+                       src_x,
+                       src_y);
+}
+
+void BC_WindowBase::draw_vframe(VFrame *frame,
+               int dest_x,
+               int dest_y,
+               int dest_w,
+               int dest_h,
+               int src_x,
+               int src_y,
+               int src_w,
+               int src_h,
+               BC_Pixmap *pixmap)
+{
+       if(dest_w <= 0) dest_w = frame->get_w() - src_x;
+       if(dest_h <= 0) dest_h = frame->get_h() - src_y;
+       if(src_w <= 0) src_w = frame->get_w() - src_x;
+       if(src_h <= 0) src_h = frame->get_h() - src_y;
+       CLAMP(src_x, 0, frame->get_w() - 1);
+       CLAMP(src_y, 0, frame->get_h() - 1);
+       if(src_x + src_w > frame->get_w()) src_w = frame->get_w() - src_x;
+       if(src_y + src_h > frame->get_h()) src_h = frame->get_h() - src_y;
+
+       if(!temp_bitmap) temp_bitmap = new BC_Bitmap(this,
+               dest_w,
+               dest_h,
+               get_color_model(),
+               0);
+
+       temp_bitmap->match_params(dest_w,
+               dest_h,
+               get_color_model(),
+               0);
+
+       temp_bitmap->read_frame(frame,
+               src_x,
+               src_y,
+               src_w,
+               src_h,
+               0,
+               0,
+               dest_w,
+               dest_h);
+
+       draw_bitmap(temp_bitmap,
+               0,
+               dest_x,
+               dest_y,
+               dest_w,
+               dest_h,
+               0,
+               0,
+               -1,
+               -1,
+               pixmap);
+}
+
+void BC_WindowBase::draw_tooltip()
+{
+       if(tooltip_popup && tooltip_text)
+       {
+               int w = tooltip_popup->get_w(), h = tooltip_popup->get_h();
+               tooltip_popup->set_color(get_resources()->tooltip_bg_color);
+               tooltip_popup->draw_box(0, 0, w, h);
+               tooltip_popup->set_color(BLACK);
+               tooltip_popup->draw_rectangle(0, 0, w, h);
+               tooltip_popup->set_font(MEDIUMFONT);
+               tooltip_popup->draw_text(TOOLTIP_MARGIN,
+                       get_text_ascent(MEDIUMFONT) + TOOLTIP_MARGIN,
+                       tooltip_text);
+       }
+}
+
+void BC_WindowBase::slide_left(int distance)
+{
+       if(distance < w)
+       {
+               XCopyArea(top_level->display,
+                       pixmap->opaque_pixmap,
+                       pixmap->opaque_pixmap,
+                       top_level->gc,
+                       distance,
+                       0,
+                       w - distance,
+                       h,
+                       0,
+                       0);
+       }
+}
+
+void BC_WindowBase::slide_right(int distance)
+{
+       if(distance < w)
+       {
+               XCopyArea(top_level->display,
+                       pixmap->opaque_pixmap,
+                       pixmap->opaque_pixmap,
+                       top_level->gc,
+                       0,
+                       0,
+                       w - distance,
+                       h,
+                       distance,
+                       0);
+       }
+}
+
+void BC_WindowBase::slide_up(int distance)
+{
+       if(distance < h)
+       {
+               XCopyArea(top_level->display,
+                       pixmap->opaque_pixmap,
+                       pixmap->opaque_pixmap,
+                       top_level->gc,
+                       0,
+                       distance,
+                       w,
+                       h - distance,
+                       0,
+                       0);
+               set_color(bg_color);
+               XFillRectangle(top_level->display,
+                       pixmap->opaque_pixmap,
+                       top_level->gc,
+                       0,
+                       h - distance,
+                       w,
+                       distance);
+       }
+}
+
+void BC_WindowBase::slide_down(int distance)
+{
+       if(distance < h)
+       {
+               XCopyArea(top_level->display,
+                       pixmap->opaque_pixmap,
+                       pixmap->opaque_pixmap,
+                       top_level->gc,
+                       0,
+                       0,
+                       w,
+                       h - distance,
+                       0,
+                       distance);
+               set_color(bg_color);
+               XFillRectangle(top_level->display,
+                       pixmap->opaque_pixmap,
+                       top_level->gc,
+                       0,
+                       0,
+                       w,
+                       distance);
+       }
+}
+
+// 3 segments in separate pixmaps.  Obsolete.
+void BC_WindowBase::draw_3segment(int x,
+       int y,
+       int w,
+       int h,
+       BC_Pixmap *left_image,
+       BC_Pixmap *mid_image,
+       BC_Pixmap *right_image,
+       BC_Pixmap *pixmap)
+{
+       if(w <= 0 || h <= 0) return;
+       int left_boundary = left_image->get_w_fixed();
+       int right_boundary = w - right_image->get_w_fixed();
+       for(int i = 0; i < w; )
+       {
+               BC_Pixmap *image;
+
+               if(i < left_boundary)
+                       image = left_image;
+               else
+               if(i < right_boundary)
+                       image = mid_image;
+               else
+                       image = right_image;
+
+               int output_w = image->get_w_fixed();
+
+               if(i < left_boundary)
+               {
+                       if(i + output_w > left_boundary) output_w = left_boundary - i;
+               }
+               else
+               if(i < right_boundary)
+               {
+                       if(i + output_w > right_boundary) output_w = right_boundary - i;
+               }
+               else
+                       if(i + output_w > w) output_w = w - i;
+
+               image->write_drawable(pixmap ? pixmap->opaque_pixmap : this->pixmap->opaque_pixmap,
+                               x + i,
+                               y,
+                               output_w,
+                               h,
+                               0,
+                               0);
+
+               i += output_w;
+       }
+}
+// 3 segments in separate vframes.  Obsolete.
+void BC_WindowBase::draw_3segment(int x,
+       int y,
+       int w,
+       int h,
+       VFrame *left_image,
+       VFrame *mid_image,
+       VFrame *right_image,
+       BC_Pixmap *pixmap)
+{
+       if(w <= 0 || h <= 0) return;
+       int left_boundary = left_image->get_w_fixed();
+       int right_boundary = w - right_image->get_w_fixed();
+
+
+       for(int i = 0; i < w; )
+       {
+               VFrame *image;
+
+               if(i < left_boundary)
+                       image = left_image;
+               else
+               if(i < right_boundary)
+                       image = mid_image;
+               else
+                       image = right_image;
+
+               int output_w = image->get_w_fixed();
+
+               if(i < left_boundary)
+               {
+                       if(i + output_w > left_boundary) output_w = left_boundary - i;
+               }
+               else
+               if(i < right_boundary)
+               {
+                       if(i + output_w > right_boundary) output_w = right_boundary - i;
+               }
+               else
+                       if(i + output_w > w) output_w = w - i;
+
+               if(image)
+                       draw_vframe(image,
+                                       x + i,
+                                       y,
+                                       output_w,
+                                       h,
+                                       0,
+                                       0,
+                                       0,
+                                       0,
+                                       pixmap);
+
+               if(output_w == 0) break;
+               i += output_w;
+       }
+}
+
+// Draw all 3 segments in a single vframe for a changing level
+
+// total_x
+// <------>
+// total_w
+//         <------------------------------------------------------------>
+// x
+// |
+// w
+// <-------------------------------------------------------------------->
+// output
+//         |-------------------|----------------------|------------------|
+
+
+void BC_WindowBase::draw_3segmenth(int x,
+               int y,
+               int w,
+               VFrame *image,
+               BC_Pixmap *pixmap)
+{
+       draw_3segmenth(x,
+               y,
+               w,
+               x,
+               w,
+               image,
+               pixmap);
+}
+
+void BC_WindowBase::draw_3segmenth(int x,
+               int y,
+               int w,
+               int total_x,
+               int total_w,
+               VFrame *image,
+               BC_Pixmap *pixmap)
+{
+       if(total_w <= 0 || w <= 0 || h <= 0) return;
+       int third_image = image->get_w() / 3;
+       int half_image = image->get_w() / 2;
+       //int left_boundary = third_image;
+       //int right_boundary = total_w - third_image;
+       int left_in_x = 0;
+       int left_in_w = third_image;
+       int left_out_x = total_x;
+       int left_out_w = third_image;
+       int right_in_x = image->get_w() - third_image;
+       int right_in_w = third_image;
+       int right_out_x = total_x + total_w - third_image;
+       int right_out_w = third_image;
+       int center_out_x = total_x + third_image;
+       int center_out_w = total_w - third_image * 2;
+       //int image_x, image_w;
+
+//printf("BC_WindowBase::draw_3segment 1 left_out_x=%d left_out_w=%d center_out_x=%d center_out_w=%d right_out_x=%d right_out_w=%d\n",
+//     left_out_x, left_out_w, center_out_x, center_out_w, right_out_x, right_out_w);
+
+       if(left_out_x < x)
+       {
+               left_in_w -= x - left_out_x;
+               left_out_w -= x - left_out_x;
+               left_in_x += x - left_out_x;
+               left_out_x += x - left_out_x;
+       }
+
+       if(left_out_x + left_out_w > x + w)
+       {
+               left_in_w -= (left_out_x + left_out_w) - (x + w);
+               left_out_w -= (left_out_x + left_out_w) - (x + w);
+       }
+
+       if(right_out_x < x)
+       {
+               right_in_w -= x - right_out_x;
+               right_out_w -= x - right_out_x;
+               right_in_x += x - right_out_x;
+               right_out_x += x - right_out_x;
+       }
+
+       if(right_out_x + right_out_w > x + w)
+       {
+               right_in_w -= (right_out_x + right_out_w) - (x + w);
+               right_out_w -= (right_out_x + right_out_w) - (x + w);
+       }
+
+       if(center_out_x < x)
+       {
+               center_out_w -= x - center_out_x;
+               center_out_x += x - center_out_x;
+       }
+
+       if(center_out_x + center_out_w > x + w)
+       {
+               center_out_w -= (center_out_x + center_out_w) - (x + w);
+       }
+
+       if(!temp_bitmap) temp_bitmap = new BC_Bitmap(top_level,
+               image->get_w(),
+               image->get_h(),
+               get_color_model(),
+               0);
+       temp_bitmap->match_params(image->get_w(),
+               image->get_h(),
+               get_color_model(),
+               0);
+       temp_bitmap->read_frame(image,
+               0,
+               0,
+               image->get_w(),
+               image->get_h());
+
+
+//printf("BC_WindowBase::draw_3segment 2 left_out_x=%d left_out_w=%d center_out_x=%d center_out_w=%d right_out_x=%d right_out_w=%d\n",
+//     left_out_x, left_out_w, center_out_x, center_out_w, right_out_x, right_out_w);
+       if(left_out_w > 0)
+       {
+               draw_bitmap(temp_bitmap,
+                       0,
+                       left_out_x,
+                       y,
+                       left_out_w,
+                       image->get_h(),
+                       left_in_x,
+                       0,
+                       -1,   // src width and height are meaningless in video_off mode
+                       -1,
+                       pixmap);
+       }
+
+       if(right_out_w > 0)
+       {
+               draw_bitmap(temp_bitmap,
+                       0,
+                       right_out_x,
+                       y,
+                       right_out_w,
+                       image->get_h(),
+                       right_in_x,
+                       0,
+                       -1,   // src width and height are meaningless in video_off mode
+                       -1,
+                       pixmap);
+       }
+
+       for(int pixel = center_out_x;
+               pixel < center_out_x + center_out_w;
+               pixel += half_image)
+       {
+               int fragment_w = half_image;
+               if(fragment_w + pixel > center_out_x + center_out_w)
+                       fragment_w = (center_out_x + center_out_w) - pixel;
+
+//printf("BC_WindowBase::draw_3segment 2 pixel=%d fragment_w=%d\n", pixel, fragment_w);
+               draw_bitmap(temp_bitmap,
+                       0,
+                       pixel,
+                       y,
+                       fragment_w,
+                       image->get_h(),
+                       third_image,
+                       0,
+                       -1,   // src width and height are meaningless in video_off mode
+                       -1,
+                       pixmap);
+       }
+
+}
+
+
+
+
+
+
+
+void BC_WindowBase::draw_3segmenth(int x,
+               int y,
+               int w,
+               int total_x,
+               int total_w,
+               BC_Pixmap *src,
+               BC_Pixmap *dst)
+{
+       if(w <= 0 || total_w <= 0) return;
+       if(!src) printf("BC_WindowBase::draw_3segmenth src=0\n");
+       int quarter_src = src->get_w() / 4;
+       int half_src = src->get_w() / 2;
+       //int left_boundary = quarter_src;
+       //int right_boundary = total_w - quarter_src;
+       int left_in_x = 0;
+       int left_in_w = quarter_src;
+       int left_out_x = total_x;
+       int left_out_w = quarter_src;
+       int right_in_x = src->get_w() - quarter_src;
+       int right_in_w = quarter_src;
+       int right_out_x = total_x + total_w - quarter_src;
+       int right_out_w = quarter_src;
+       int center_out_x = total_x + quarter_src;
+       int center_out_w = total_w - quarter_src * 2;
+       //int src_x, src_w;
+
+//printf("BC_WindowBase::draw_3segment 1 left_out_x=%d left_out_w=%d center_out_x=%d center_out_w=%d right_out_x=%d right_out_w=%d\n",
+//     left_out_x, left_out_w, center_out_x, center_out_w, right_out_x, right_out_w);
+
+       if(left_out_x < x)
+       {
+               left_in_w -= x - left_out_x;
+               left_out_w -= x - left_out_x;
+               left_in_x += x - left_out_x;
+               left_out_x += x - left_out_x;
+       }
+
+       if(left_out_x + left_out_w > x + w)
+       {
+               left_in_w -= (left_out_x + left_out_w) - (x + w);
+               left_out_w -= (left_out_x + left_out_w) - (x + w);
+       }
+
+       if(right_out_x < x)
+       {
+               right_in_w -= x - right_out_x;
+               right_out_w -= x - right_out_x;
+               right_in_x += x - right_out_x;
+               right_out_x += x - right_out_x;
+       }
+
+       if(right_out_x + right_out_w > x + w)
+       {
+               right_in_w -= (right_out_x + right_out_w) - (x + w);
+               right_out_w -= (right_out_x + right_out_w) - (x + w);
+       }
+
+       if(center_out_x < x)
+       {
+               center_out_w -= x - center_out_x;
+               center_out_x += x - center_out_x;
+       }
+
+       if(center_out_x + center_out_w > x + w)
+       {
+               center_out_w -= (center_out_x + center_out_w) - (x + w);
+       }
+
+
+//printf("BC_WindowBase::draw_3segment 2 left_out_x=%d left_out_w=%d center_out_x=%d center_out_w=%d right_out_x=%d right_out_w=%d\n",
+//     left_out_x, left_out_w, center_out_x, center_out_w, right_out_x, right_out_w);
+       if(left_out_w > 0)
+       {
+               draw_pixmap(src,
+                       left_out_x,
+                       y,
+                       left_out_w,
+                       src->get_h(),
+                       left_in_x,
+                       0,
+                       dst);
+       }
+
+       if(right_out_w > 0)
+       {
+               draw_pixmap(src,
+                       right_out_x,
+                       y,
+                       right_out_w,
+                       src->get_h(),
+                       right_in_x,
+                       0,
+                       dst);
+       }
+
+       for(int pixel = center_out_x;
+               pixel < center_out_x + center_out_w;
+               pixel += half_src)
+       {
+               int fragment_w = half_src;
+               if(fragment_w + pixel > center_out_x + center_out_w)
+                       fragment_w = (center_out_x + center_out_w) - pixel;
+
+//printf("BC_WindowBase::draw_3segment 2 pixel=%d fragment_w=%d\n", pixel, fragment_w);
+               draw_pixmap(src,
+                       pixel,
+                       y,
+                       fragment_w,
+                       src->get_h(),
+                       quarter_src,
+                       0,
+                       dst);
+       }
+
+}
+
+
+void BC_WindowBase::draw_3segmenth(int x,
+               int y,
+               int w,
+               BC_Pixmap *src,
+               BC_Pixmap *dst)
+{
+       if(w <= 0) return;
+       int third_image = src->get_w() / 3;
+       int half_output = w / 2;
+       //int left_boundary = third_image;
+       //int right_boundary = w - third_image;
+       int left_in_x = 0;
+       int left_in_w = third_image;
+       int left_out_x = x;
+       int left_out_w = third_image;
+       int right_in_x = src->get_w() - third_image;
+       int right_in_w = third_image;
+       int right_out_x = x + w - third_image;
+       int right_out_w = third_image;
+       //int image_x, image_w;
+
+//printf("BC_WindowBase::draw_3segment 1 left_out_x=%d left_out_w=%d center_out_x=%d center_out_w=%d right_out_x=%d right_out_w=%d\n",
+//     left_out_x, left_out_w, center_out_x, center_out_w, right_out_x, right_out_w);
+
+       if(left_out_w > half_output)
+       {
+               left_in_w -= left_out_w - half_output;
+               left_out_w -= left_out_w - half_output;
+       }
+
+       if(right_out_x < x + half_output)
+       {
+               right_in_w -= x + half_output - right_out_x;
+               right_out_w -= x + half_output - right_out_x;
+               right_in_x += x + half_output - right_out_x;
+               right_out_x += x + half_output - right_out_x;
+       }
+
+//printf("BC_WindowBase::draw_3segment 2 left_out_x=%d left_out_w=%d center_out_x=%d center_out_w=%d right_out_x=%d right_out_w=%d\n",
+//     left_out_x, left_out_w, center_out_x, center_out_w, right_out_x, right_out_w);
+       if(left_out_w > 0)
+       {
+               draw_pixmap(src,
+                       left_out_x,
+                       y,
+                       left_out_w,
+                       src->get_h(),
+                       left_in_x,
+                       0,
+                       dst);
+       }
+
+       if(right_out_w > 0)
+       {
+               draw_pixmap(src,
+                       right_out_x,
+                       y,
+                       right_out_w,
+                       src->get_h(),
+                       right_in_x,
+                       0,
+                       dst);
+       }
+
+       for(int pixel = left_out_x + left_out_w;
+               pixel < right_out_x;
+               pixel += third_image)
+       {
+               int fragment_w = third_image;
+               if(fragment_w + pixel > right_out_x)
+                       fragment_w = right_out_x - pixel;
+
+//printf("BC_WindowBase::draw_3segment 2 pixel=%d fragment_w=%d\n", pixel, fragment_w);
+               draw_pixmap(src,
+                       pixel,
+                       y,
+                       fragment_w,
+                       src->get_h(),
+                       third_image,
+                       0,
+                       dst);
+       }
+
+}
+
+
+
+
+
+
+
+void BC_WindowBase::draw_3segmentv(int x,
+               int y,
+               int h,
+               VFrame *src,
+               BC_Pixmap *dst)
+{
+       if(h <= 0) return;
+       int third_image = src->get_h() / 3;
+       int half_output = h / 2;
+       //int left_boundary = third_image;
+       //int right_boundary = h - third_image;
+       int left_in_y = 0;
+       int left_in_h = third_image;
+       int left_out_y = y;
+       int left_out_h = third_image;
+       int right_in_y = src->get_h() - third_image;
+       int right_in_h = third_image;
+       int right_out_y = y + h - third_image;
+       int right_out_h = third_image;
+       //int image_y, image_h;
+
+
+       if(left_out_h > half_output)
+       {
+               left_in_h -= left_out_h - half_output;
+               left_out_h -= left_out_h - half_output;
+       }
+
+       if(right_out_y < y + half_output)
+       {
+               right_in_h -= y + half_output - right_out_y;
+               right_out_h -= y + half_output - right_out_y;
+               right_in_y += y + half_output - right_out_y;
+               right_out_y += y + half_output - right_out_y;
+       }
+
+
+       if(!temp_bitmap) temp_bitmap = new BC_Bitmap(top_level,
+               src->get_w(),
+               src->get_h(),
+               get_color_model(),
+               0);
+       temp_bitmap->match_params(src->get_w(),
+               src->get_h(),
+               get_color_model(),
+               0);
+       temp_bitmap->read_frame(src,
+               0,
+               0,
+               src->get_w(),
+               src->get_h());
+
+
+       if(left_out_h > 0)
+       {
+               draw_bitmap(temp_bitmap,
+                       0,
+                       x,
+                       left_out_y,
+                       src->get_w(),
+                       left_out_h,
+                       0,
+                       left_in_y,
+                       -1,
+                       -1,
+                       dst);
+       }
+
+       if(right_out_h > 0)
+       {
+               draw_bitmap(temp_bitmap,
+                       0,
+                       x,
+                       right_out_y,
+                       src->get_w(),
+                       right_out_h,
+                       0,
+                       right_in_y,
+                       -1,
+                       -1,
+                       dst);
+       }
+
+       for(int pixel = left_out_y + left_out_h;
+               pixel < right_out_y;
+               pixel += third_image)
+       {
+               int fragment_h = third_image;
+               if(fragment_h + pixel > right_out_y)
+                       fragment_h = right_out_y - pixel;
+
+//printf("BC_WindowBase::draw_3segment 2 pixel=%d fragment_w=%d\n", pixel, fragment_w);
+               draw_bitmap(temp_bitmap,
+                       0,
+                       x,
+                       pixel,
+                       src->get_w(),
+                       fragment_h,
+                       0,
+                       third_image,
+                       -1,
+                       -1,
+                       dst);
+       }
+}
+
+void BC_WindowBase::draw_3segmentv(int x,
+               int y,
+               int h,
+               BC_Pixmap *src,
+               BC_Pixmap *dst)
+{
+       if(h <= 0) return;
+       int third_image = src->get_h() / 3;
+       int half_output = h / 2;
+       //int left_boundary = third_image;
+       //int right_boundary = h - third_image;
+       int left_in_y = 0;
+       int left_in_h = third_image;
+       int left_out_y = y;
+       int left_out_h = third_image;
+       int right_in_y = src->get_h() - third_image;
+       int right_in_h = third_image;
+       int right_out_y = y + h - third_image;
+       int right_out_h = third_image;
+       //int image_y, image_h;
+
+
+       if(left_out_h > half_output)
+       {
+               left_in_h -= left_out_h - half_output;
+               left_out_h -= left_out_h - half_output;
+       }
+
+       if(right_out_y < y + half_output)
+       {
+               right_in_h -= y + half_output - right_out_y;
+               right_out_h -= y + half_output - right_out_y;
+               right_in_y += y + half_output - right_out_y;
+               right_out_y += y + half_output - right_out_y;
+       }
+
+       if(left_out_h > 0)
+       {
+               draw_pixmap(src,
+                       x,
+                       left_out_y,
+                       src->get_w(),
+                       left_out_h,
+                       0,
+                       left_in_y,
+                       dst);
+       }
+
+       if(right_out_h > 0)
+       {
+               draw_pixmap(src,
+                       x,
+                       right_out_y,
+                       src->get_w(),
+                       right_out_h,
+                       0,
+                       right_in_y,
+                       dst);
+       }
+
+       for(int pixel = left_out_y + left_out_h;
+               pixel < right_out_y;
+               pixel += third_image)
+       {
+               int fragment_h = third_image;
+               if(fragment_h + pixel > right_out_y)
+                       fragment_h = right_out_y - pixel;
+
+//printf("BC_WindowBase::draw_3segment 2 pixel=%d fragment_w=%d\n", pixel, fragment_w);
+               draw_pixmap(src,
+                       x,
+                       pixel,
+                       src->get_w(),
+                       fragment_h,
+                       0,
+                       third_image,
+                       dst);
+       }
+}
+
+
+void BC_WindowBase::draw_9segment(int x,
+               int y,
+               int w,
+               int h,
+               BC_Pixmap *src,
+               BC_Pixmap *dst)
+{
+       if(w <= 0 || h <= 0) return;
+
+       int in_x_third = src->get_w() / 3;
+       int in_y_third = src->get_h() / 3;
+       int out_x_half = w / 2;
+       int out_y_half = h / 2;
+
+       int in_x1 = 0;
+       int in_y1 = 0;
+       int out_x1 = 0;
+       int out_y1 = 0;
+       int in_x2 = MIN(in_x_third, out_x_half);
+       int in_y2 = MIN(in_y_third, out_y_half);
+       int out_x2 = in_x2;
+       int out_y2 = in_y2;
+
+       int out_x3 = MAX(w - out_x_half, w - in_x_third);
+       int out_x4 = w;
+       int in_x3 = src->get_w() - (out_x4 - out_x3);
+       //int in_x4 = src->get_w();
+
+       int out_y3 = MAX(h - out_y_half, h - in_y_third);
+       int out_y4 = h;
+       int in_y3 = src->get_h() - (out_y4 - out_y3);
+       //int in_y4 = src->get_h();
+
+// Segment 1
+       draw_pixmap(src,
+               x + out_x1,
+               y + out_y1,
+               out_x2 - out_x1,
+               out_y2 - out_y1,
+               in_x1,
+               in_y1,
+               dst);
+
+
+// Segment 2 * n
+       for(int i = out_x2; i < out_x3; i += in_x3 - in_x2)
+       {
+               if(out_x3 - i > 0)
+               {
+                       int w = MIN(in_x3 - in_x2, out_x3 - i);
+                       draw_pixmap(src,
+                               x + i,
+                               y + out_y1,
+                               w,
+                               out_y2 - out_y1,
+                               in_x2,
+                               in_y1,
+                               dst);
+               }
+       }
+
+
+
+
+
+// Segment 3
+       draw_pixmap(src,
+               x + out_x3,
+               y + out_y1,
+               out_x4 - out_x3,
+               out_y2 - out_y1,
+               in_x3,
+               in_y1,
+               dst);
+
+
+
+// Segment 4 * n
+       for(int i = out_y2; i < out_y3; i += in_y3 - in_y2)
+       {
+               if(out_y3 - i > 0)
+               {
+                       int h = MIN(in_y3 - in_y2, out_y3 - i);
+                       draw_pixmap(src,
+                               x + out_x1,
+                               y + i,
+                               out_x2 - out_x1,
+                               h,
+                               in_x1,
+                               in_y2,
+                               dst);
+               }
+       }
+
+
+// Segment 5 * n * n
+       for(int i = out_y2; i < out_y3; i += in_y3 - in_y2 /* in_y_third */)
+       {
+               if(out_y3 - i > 0)
+               {
+                       int h = MIN(in_y3 - in_y2 /* in_y_third */, out_y3 - i);
+
+
+                       for(int j = out_x2; j < out_x3; j += in_x3 - in_x2 /* in_x_third */)
+                       {
+                               int w = MIN(in_x3 - in_x2 /* in_x_third */, out_x3 - j);
+                               if(out_x3 - j > 0)
+                                       draw_pixmap(src,
+                                               x + j,
+                                               y + i,
+                                               w,
+                                               h,
+                                               in_x2,
+                                               in_y2,
+                                               dst);
+                       }
+               }
+       }
+
+// Segment 6 * n
+       for(int i = out_y2; i < out_y3; i += in_y3 - in_y2)
+       {
+               if(out_y3 - i > 0)
+               {
+                       int h = MIN(in_y3 - in_y2, out_y3 - i);
+                       draw_pixmap(src,
+                               x + out_x3,
+                               y + i,
+                               out_x4 - out_x3,
+                               h,
+                               in_x3,
+                               in_y2,
+                               dst);
+               }
+       }
+
+
+
+
+// Segment 7
+       draw_pixmap(src,
+               x + out_x1,
+               y + out_y3,
+               out_x2 - out_x1,
+               out_y4 - out_y3,
+               in_x1,
+               in_y3,
+               dst);
+
+
+// Segment 8 * n
+       for(int i = out_x2; i < out_x3; i += in_x3 - in_x2)
+       {
+               if(out_x3 - i > 0)
+               {
+                       int w = MIN(in_x3 - in_y2, out_x3 - i);
+                       draw_pixmap(src,
+                               x + i,
+                               y + out_y3,
+                               w,
+                               out_y4 - out_y3,
+                               in_x2,
+                               in_y3,
+                               dst);
+               }
+       }
+
+
+
+// Segment 9
+       draw_pixmap(src,
+               x + out_x3,
+               y + out_y3,
+               out_x4 - out_x3,
+               out_y4 - out_y3,
+               in_x3,
+               in_y3,
+               dst);
+}
+
+
+void BC_WindowBase::draw_9segment(int x,
+               int y,
+               int w,
+               int h,
+               VFrame *src,
+               BC_Pixmap *dst)
+{
+       if(w <= 0 || h <= 0) return;
+
+       int in_x_third = src->get_w() / 3;
+       int in_y_third = src->get_h() / 3;
+       int out_x_half = w / 2;
+       int out_y_half = h / 2;
+
+       int in_x1 = 0;
+       int in_y1 = 0;
+       int out_x1 = 0;
+       int out_y1 = 0;
+       int in_x2 = MIN(in_x_third, out_x_half);
+       int in_y2 = MIN(in_y_third, out_y_half);
+       int out_x2 = in_x2;
+       int out_y2 = in_y2;
+
+       int out_x3 = MAX(w - out_x_half, w - in_x_third);
+       int out_x4 = w;
+       int in_x3 = src->get_w() - (out_x4 - out_x3);
+       int in_x4 = src->get_w();
+
+       int out_y3 = MAX(h - out_y_half, h - in_y_third);
+       int out_y4 = h;
+       int in_y3 = src->get_h() - (out_y4 - out_y3);
+       int in_y4 = src->get_h();
+
+//printf("PFCFrame::draw_9segment 1 %d %d %d %d\n", out_x1, out_x2, out_x3, out_x4);
+//printf("PFCFrame::draw_9segment 2 %d %d %d %d\n", in_x1, in_x2, in_x3, in_x4);
+//printf("PFCFrame::draw_9segment 2 %d %d %d %d\n", in_y1, in_y2, in_y3, in_y4);
+
+       if(!temp_bitmap) temp_bitmap = new BC_Bitmap(top_level,
+               src->get_w(),
+               src->get_h(),
+               get_color_model(),
+               0);
+       temp_bitmap->match_params(src->get_w(),
+               src->get_h(),
+               get_color_model(),
+               0);
+       temp_bitmap->read_frame(src,
+               0,
+               0,
+               src->get_w(),
+               src->get_h());
+
+// Segment 1
+       draw_bitmap(temp_bitmap,
+               0,
+               x + out_x1,
+               y + out_y1,
+               out_x2 - out_x1,
+               out_y2 - out_y1,
+               in_x1,
+               in_y1,
+               in_x2 - in_x1,
+               in_y2 - in_y1,
+               dst);
+
+
+// Segment 2 * n
+       for(int i = out_x2; i < out_x3; i += in_x3 - in_x2)
+       {
+               if(out_x3 - i > 0)
+               {
+                       int w = MIN(in_x3 - in_x2, out_x3 - i);
+                       draw_bitmap(temp_bitmap,
+                               0,
+                               x + i,
+                               y + out_y1,
+                               w,
+                               out_y2 - out_y1,
+                               in_x2,
+                               in_y1,
+                               w,
+                               in_y2 - in_y1,
+                               dst);
+               }
+       }
+
+
+
+
+
+// Segment 3
+       draw_bitmap(temp_bitmap,
+               0,
+               x + out_x3,
+               y + out_y1,
+               out_x4 - out_x3,
+               out_y2 - out_y1,
+               in_x3,
+               in_y1,
+               in_x4 - in_x3,
+               in_y2 - in_y1,
+               dst);
+
+
+
+// Segment 4 * n
+       for(int i = out_y2; i < out_y3; i += in_y3 - in_y2)
+       {
+               if(out_y3 - i > 0)
+               {
+                       int h = MIN(in_y3 - in_y2, out_y3 - i);
+                       draw_bitmap(temp_bitmap,
+                               0,
+                               x + out_x1,
+                               y + i,
+                               out_x2 - out_x1,
+                               h,
+                               in_x1,
+                               in_y2,
+                               in_x2 - in_x1,
+                               h,
+                               dst);
+               }
+       }
+
+
+// Segment 5 * n * n
+       for(int i = out_y2; i < out_y3; i += in_y3 - in_y2)
+       {
+               if(out_y3 - i > 0)
+               {
+                       int h = MIN(in_y3 - in_y2, out_y3 - i);
+
+
+                       for(int j = out_x2; j < out_x3; j += in_x3 - in_x2)
+                       {
+                               int w = MIN(in_x3 - in_x2, out_x3 - j);
+                               if(out_x3 - j > 0)
+                                       draw_bitmap(temp_bitmap,
+                                               0,
+                                               x + j,
+                                               y + i,
+                                               w,
+                                               h,
+                                               in_x2,
+                                               in_y2,
+                                               w,
+                                               h,
+                                               dst);
+                       }
+               }
+       }
+
+// Segment 6 * n
+       for(int i = out_y2; i < out_y3; i += in_y_third)
+       {
+               if(out_y3 - i > 0)
+               {
+                       int h = MIN(in_y_third, out_y3 - i);
+                       draw_bitmap(temp_bitmap,
+                               0,
+                               x + out_x3,
+                               y + i,
+                               out_x4 - out_x3,
+                               h,
+                               in_x3,
+                               in_y2,
+                               in_x4 - in_x3,
+                               h,
+                               dst);
+               }
+       }
+
+
+
+
+// Segment 7
+       draw_bitmap(temp_bitmap,
+               0,
+               x + out_x1,
+               y + out_y3,
+               out_x2 - out_x1,
+               out_y4 - out_y3,
+               in_x1,
+               in_y3,
+               in_x2 - in_x1,
+               in_y4 - in_y3,
+               dst);
+
+
+// Segment 8 * n
+       for(int i = out_x2; i < out_x3; i += in_x_third)
+       {
+               if(out_x3 - i > 0)
+               {
+                       int w = MIN(in_x_third, out_x3 - i);
+                       draw_bitmap(temp_bitmap,
+                               0,
+                               x + i,
+                               y + out_y3,
+                               w,
+                               out_y4 - out_y3,
+                               in_x2,
+                               in_y3,
+                               w,
+                               in_y4 - in_y3,
+                               dst);
+               }
+       }
+
+
+
+// Segment 9
+       draw_bitmap(temp_bitmap,
+               0,
+               x + out_x3,
+               y + out_y3,
+               out_x4 - out_x3,
+               out_y4 - out_y3,
+               in_x3,
+               in_y3,
+               in_x4 - in_x3,
+               in_y4 - in_y3,
+               dst);
+}
+
+
+
+
+
+
+
+
+