sequence_number = -1;
timestamp = -1.;
is_keyframe = 0;
- draw_point = 0;
pixel_rgb = 0x000000; // BLACK
pixel_yuv = 0x008080;
stipple = 0;
int VFrame::draw_pixel(int x, int y)
{
if( x < 0 || y < 0 || x >= get_w() || y >= get_h() ) return 1;
- if( draw_point ) return (this->*draw_point)(x, y);
#define DRAW_PIXEL(type, r, g, b) { \
type **rows = (type**)get_rows(); \