VFrame(VFrame &vframe);
// Create new frame for compressed data.
VFrame();
- ~VFrame();
+ virtual ~VFrame();
// Return 1 if the colormodel and dimensions are the same
// Used by FrameCache
// This clears the stacks and the param table
void clear_stacks();
- int (VFrame::*draw_point)(int x, int y);
+ virtual int draw_pixel(int x, int y);
int pixel_rgb, pixel_yuv, stipple;
void set_pixel_color(int rgb);
void set_stiple(int mask);
- int draw_pixel(int x, int y);
void draw_line(int x1, int y1, int x2, int y2);
void draw_smooth(int x1, int y1, int x2, int y2, int x3, int y3);
void smooth_draw(int x1, int y1, int x2, int y2, int x3, int y3);