return;
case VFrame::SCREEN:
- if((get_w() % 4) || (get_h() % 4)) {
- printf("VFrame::to_texture w=%d h=%d\n", get_w(), get_h());
- return;
- }
if(pbuffer) {
enable_opengl();
screen_to_texture();
void VFrame::create_pbuffer()
{
- if( pbuffer && (pbuffer->w != get_w() || pbuffer->h != get_h() ||
- pbuffer->window_id != BC_WindowBase::get_synchronous()->current_window->get_id() ) )
- {
+ int ww = (get_w()+3) & ~3, hh = (get_h()+3) & ~3;
+ if( pbuffer && (pbuffer->w != ww || pbuffer->h != hh ||
+ pbuffer->window_id != BC_WindowBase::get_synchronous()->current_window->get_id() ) ) {
delete pbuffer;
pbuffer = 0;
}
- if((get_w() % 4) || (get_h() % 4))
- {
- printf("VFrame::create_pbuffer w=%d h=%d\n", get_w(), get_h());
- return;
- }
-
- if(!pbuffer)
- {
- pbuffer = new BC_PBuffer(get_w(), get_h());
+ if( !pbuffer ) {
+ pbuffer = new BC_PBuffer(ww, hh);
}
}
void VFrame::enable_opengl()
{
create_pbuffer();
- if(pbuffer)
- {
+ if( pbuffer ) {
pbuffer->enable_opengl();
}
}