#include "color3waywindow.h"
#include "condition.h"
-#include "cicolors.h"
+#include "bccolors.h"
#include "guicast.h"
#include "loadbalance.h"
#include "pluginvclient.h"
Color3WayUnit(Color3WayMain *plugin, Color3WayEngine *server);
void process_package(LoadPackage *package);
Color3WayMain *plugin;
- YUV yuv;
};
class Color3WayEngine : public LoadServer
void update_gui();
void save_data(KeyFrame *keyframe);
void read_data(KeyFrame *keyframe);
- int handle_opengl();
void get_aggregation(int *aggregate_interpolate,
int *aggregate_gamma);