--- /dev/null
+
+/*
+ * CINELERRA
+ * Copyright (C) 2008 Adam Williams <broadcast at earthling dot net>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ */
+
+#include "dissolve.h"
+#include "edl.inc"
+#include "language.h"
+#include "overlayframe.h"
+#include "vframe.h"
+
+#include <string.h>
+
+PluginClient* new_plugin(PluginServer *server)
+{
+ return new DissolveMain(server);
+}
+
+
+
+
+
+DissolveMain::DissolveMain(PluginServer *server)
+ : PluginVClient(server)
+{
+ overlayer = 0;
+}
+
+DissolveMain::~DissolveMain()
+{
+ delete overlayer;
+}
+
+const char* DissolveMain::plugin_title() { return _("Dissolve"); }
+int DissolveMain::is_video() { return 1; }
+int DissolveMain::is_transition() { return 1; }
+int DissolveMain::uses_gui() { return 0; }
+
+
+
+int DissolveMain::process_realtime(VFrame *incoming, VFrame *outgoing)
+{
+ fade = (float)PluginClient::get_source_position() /
+ PluginClient::get_total_len();
+
+// Use hardware
+ if(get_use_opengl())
+ {
+ run_opengl();
+ return 0;
+ }
+
+// Use software
+ if(!overlayer) overlayer = new OverlayFrame(get_project_smp() + 1);
+
+
+// There is a problem when dissolving from a big picture to a small picture.
+// In order to make it dissolve correctly, we have to manually decrese alpha of big picture.
+ switch (outgoing->get_color_model())
+ {
+ case BC_RGBA8888:
+ case BC_YUVA8888:
+ {
+ uint8_t** data_rows = (uint8_t **)outgoing->get_rows();
+ int w = outgoing->get_w();
+ int h = outgoing->get_h();
+ for(int i = 0; i < h; i++)
+ {
+ uint8_t* alpha_chan = data_rows[i] + 3;
+ for(int j = 0; j < w; j++)
+ {
+ *alpha_chan = (uint8_t) (*alpha_chan * (1-fade));
+ alpha_chan+=4;
+ }
+ }
+ break;
+ }
+ case BC_YUVA16161616:
+ {
+ uint16_t** data_rows = (uint16_t **)outgoing->get_rows();
+ int w = outgoing->get_w();
+ int h = outgoing->get_h();
+ for(int i = 0; i < h; i++)
+ {
+ uint16_t* alpha_chan = data_rows[i] + 3; // 3 since this is uint16_t
+ for(int j = 0; j < w; j++)
+ {
+ *alpha_chan = (uint16_t)(*alpha_chan * (1-fade));
+ alpha_chan += 8;
+ }
+ }
+ break;
+ }
+ case BC_RGBA_FLOAT:
+ {
+ float** data_rows = (float **)outgoing->get_rows();
+ int w = outgoing->get_w();
+ int h = outgoing->get_h();
+ for(int i = 0; i < h; i++)
+ {
+ float* alpha_chan = data_rows[i] + 3; // 3 since this is floats
+ for(int j = 0; j < w; j++)
+ {
+ *alpha_chan = *alpha_chan * (1-fade);
+ alpha_chan += sizeof(float);
+ }
+ }
+ break;
+ }
+ default:
+ break;
+ }
+
+
+ overlayer->overlay(outgoing,
+ incoming,
+ 0,
+ 0,
+ incoming->get_w(),
+ incoming->get_h(),
+ 0,
+ 0,
+ incoming->get_w(),
+ incoming->get_h(),
+ fade,
+ TRANSFER_NORMAL,
+ NEAREST_NEIGHBOR);
+
+ return 0;
+}
+
+int DissolveMain::handle_opengl()
+{
+#ifdef HAVE_GL
+
+// Read images from RAM
+ get_input()->to_texture();
+ get_output()->to_texture();
+
+// Create output pbuffer
+ get_output()->enable_opengl();
+
+ VFrame::init_screen(get_output()->get_w(), get_output()->get_h());
+
+// Enable output texture
+ get_output()->bind_texture(0);
+// Draw output texture
+ glDisable(GL_BLEND);
+ glColor4f(1, 1, 1, 1);
+ get_output()->draw_texture();
+
+// Draw input texture
+ get_input()->bind_texture(0);
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ glColor4f(1, 1, 1, fade);
+ get_input()->draw_texture();
+
+
+ glDisable(GL_BLEND);
+ get_output()->set_opengl_state(VFrame::SCREEN);
+
+
+#endif
+ return 0;
+}
+
+
+