/*
* CINELERRA
* Copyright (C) 2008 Adam Williams <broadcast at earthling dot net>
- *
+ *
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
- *
+ *
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
- *
+ *
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- *
+ *
*/
#include "dissolve.h"
int DissolveMain::process_realtime(VFrame *incoming, VFrame *outgoing)
{
- fade = (float)PluginClient::get_source_position() /
+ fade = (float)PluginClient::get_source_position() /
PluginClient::get_total_len();
// Use hardware
// Use software
if(!overlayer) overlayer = new OverlayFrame(get_project_smp() + 1);
- overlayer->overlay(outgoing, incoming,
+ overlayer->overlay(outgoing, incoming,
0, 0, incoming->get_w(), incoming->get_h(),
0, 0, incoming->get_w(), incoming->get_h(),
fade, TRANSFER_SRC, NEAREST_NEIGHBOR);