--- /dev/null
+
+/*
+ * CINELERRA
+ * Copyright (C) 1997-2012 Adam Williams <broadcast at earthling dot net>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ */
+
+
+
+// This is mainly a test for object tracking
+
+
+
+
+#ifndef FINDOBJECT_H
+#define FINDOBJECT_H
+
+//#include "config.h"
+
+#include <math.h>
+#include <stdint.h>
+#include <string.h>
+
+#include "affine.inc"
+#include "bchash.inc"
+#include "filexml.inc"
+#include "keyframe.inc"
+#include "findobjectwindow.inc"
+#include "overlayframe.inc"
+#include "pluginvclient.h"
+#include "vframe.inc"
+
+#include "opencv2/core/core_c.h"
+#include "opencv2/objdetect/objdetect.hpp"
+#include "opencv2/core/mat.hpp"
+#include "opencv2/imgproc/types_c.h"
+#include "opencv2/imgproc/imgproc.hpp"
+#include "opencv2/legacy/blobtrack.hpp"
+
+class FindObjectMain;
+class FindObjectWindow;
+
+using namespace cv;
+
+
+
+
+// Limits of global range in percent
+#define MIN_RADIUS 1
+#define MAX_RADIUS 200
+
+// Limits of block size in percent.
+#define MIN_BLOCK 1
+#define MAX_BLOCK 100
+
+#define MIN_LAYER 0
+#define MAX_LAYER 255
+
+#define MIN_BLEND 1
+#define MAX_BLEND 100
+
+// Sizes must be quantized a certain amount for OpenCV
+#define QUANTIZE 8
+
+// Storage for results
+#define FINDOBJECT_FILE "/tmp/findobject"
+
+#define MIN_CAMSHIFT 0
+#define MAX_CAMSHIFT 256
+
+
+#define NO_ALGORITHM 0
+#if HAVE_OPENCV_SURF
+#define ALGORITHM_SURF 1
+#endif
+#define ALGORITHM_CAMSHIFT 2
+#define ALGORITHM_BLOB 3
+
+class FindObjectConfig
+{
+public:
+ FindObjectConfig();
+
+ int equivalent(FindObjectConfig &that);
+ void copy_from(FindObjectConfig &that);
+ void interpolate(FindObjectConfig &prev,
+ FindObjectConfig &next,
+ int64_t prev_frame,
+ int64_t next_frame,
+ int64_t current_frame);
+ void boundaries();
+
+ int global_range_w;
+ int global_range_h;
+// Block size as percent of image size
+// Object must be a rectangle for the algorithm to work,
+// so no oblique edges unless we also do an affine transform.
+ float global_block_w;
+ float global_block_h;
+// Block position in percentage 0 - 100
+ float block_x;
+ float block_y;
+// Draw key points
+ int draw_keypoints;
+// Draw border over object in scene layer
+ int draw_border;
+// Draw transparency over object in object layer
+ int replace_object;
+// Draw border over object
+ int draw_object_border;
+
+// Which layer is the object 0 or 1
+ int object_layer;
+// Which layer replaces the object
+ int replace_layer;
+// Which layer is the object searched for in
+ int scene_layer;
+
+ int algorithm;
+// Camshift parameters
+ int vmin, vmax, smin;
+// Amount to blend new object position in
+ int blend;
+};
+
+
+
+
+class FindObjectMain : public PluginVClient
+{
+public:
+ FindObjectMain(PluginServer *server);
+ ~FindObjectMain();
+
+ int process_buffer(VFrame **frame,
+ int64_t start_position,
+ double frame_rate);
+ void draw_vectors(VFrame *frame);
+ int is_multichannel();
+ int is_realtime();
+ void save_data(KeyFrame *keyframe);
+ void read_data(KeyFrame *keyframe);
+ void update_gui();
+// Calculate frame to copy from and frame to move
+ void calculate_pointers(VFrame **frame, VFrame **src, VFrame **dst);
+ void allocate_temp(int w, int h, int color_model);
+
+ PLUGIN_CLASS_MEMBERS2(FindObjectConfig)
+
+
+ AffineEngine *affine;
+// Temporary for affine overlay
+ VFrame *temp;
+ OverlayFrame *overlayer;
+
+ static void draw_pixel(VFrame *frame, int x, int y);
+ static void draw_line(VFrame *frame, int x1, int y1, int x2, int y2);
+ static void draw_rect(VFrame *frame, int x1, int y1, int x2, int y2);
+
+ void grey_crop(unsigned char *dst,
+ VFrame *src,
+ int x1,
+ int y1,
+ int x2,
+ int y2,
+ int dst_w,
+ int dst_h);
+
+
+
+ void process_surf();
+ void process_camshift();
+ void process_blob();
+
+
+
+// clamped coordinates
+ int object_w;
+ int object_h;
+ int object_x1;
+ int object_y1;
+ int object_x2;
+ int object_y2;
+ int scene_w;
+ int scene_h;
+ int scene_x1;
+ int scene_y1;
+ int scene_x2;
+ int scene_y2;
+// input frame size
+ int w, h;
+// clamped layers
+ int object_layer;
+ int scene_layer;
+ int replace_layer;
+
+// Latest coordinates of object in scene
+ int border_x1;
+ int border_y1;
+ int border_x2;
+ int border_y2;
+ int border_x3;
+ int border_y3;
+ int border_x4;
+ int border_y4;
+// Coordinates of object in scene with blending
+ float border_x1_accum;
+ float border_y1_accum;
+ float border_x2_accum;
+ float border_y2_accum;
+ float border_x3_accum;
+ float border_y3_accum;
+ float border_x4_accum;
+ float border_y4_accum;
+ int init_border;
+
+
+ IplImage *object_image;
+ IplImage *scene_image;
+
+
+// Comparison with current object_image
+ unsigned char *prev_object;
+// Quantized sizes
+ int object_image_w;
+ int object_image_h;
+ int scene_image_w;
+ int scene_image_h;
+ CvSeq *object_keypoints;
+ CvSeq *object_descriptors;
+ CvSeq *scene_keypoints;
+ CvSeq *scene_descriptors;
+ CvMemStorage *storage;
+
+// camshift
+// object histogram
+ Mat hist;
+ Rect trackWindow;
+
+
+// Blob
+ int blob_initialized;
+ CvBlobTrackerAutoParam1 blob_param;
+ CvBlobTrackerAuto* blob_pTracker;
+
+
+};
+
+
+
+
+
+
+
+
+
+
+#endif
+
+
+
+
+
+