/*
* CINELERRA
* Copyright (C) 2008 Adam Williams <broadcast at earthling dot net>
- *
+ *
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
- *
+ *
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
- *
+ *
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- *
+ *
*/
#include "bcdisplayinfo.h"
void update_gui();
int is_realtime();
int is_synthesis();
- int process_buffer(int64_t size,
+ int process_buffer(int64_t size,
Samples *buffer,
int64_t start_position,
int sample_rate);
LoopAudioWindow::LoopAudioWindow(LoopAudio *plugin)
- : PluginClientWindow(plugin,
- 210,
- 160,
- 200,
- 160,
+ : PluginClientWindow(plugin,
+ 210,
+ 160,
+ 200,
+ 160,
0)
{
this->plugin = plugin;
add_subwindow(new BC_Title(x, y, _("Samples to loop:")));
y += 20;
- add_subwindow(samples = new LoopAudioSamples(plugin,
- x,
+ add_subwindow(samples = new LoopAudioSamples(plugin,
+ x,
y));
show_window();
flush();
-LoopAudioSamples::LoopAudioSamples(LoopAudio *plugin,
- int x,
+LoopAudioSamples::LoopAudioSamples(LoopAudio *plugin,
+ int x,
int y)
- : BC_TextBox(x,
- y,
+ : BC_TextBox(x,
+ y,
100,
1,
plugin->config.samples)
LoopAudio::LoopAudio(PluginServer *server)
: PluginAClient(server)
{
-
+
}
LoopAudio::~LoopAudio()
{
-
+
}
const char* LoopAudio::plugin_title() { return _("Loop audio"); }
-int LoopAudio::is_realtime() { return 1; }
+int LoopAudio::is_realtime() { return 1; }
int LoopAudio::is_synthesis() { return 1; }
NEW_WINDOW_MACRO(LoopAudio, LoopAudioWindow)
-int LoopAudio::process_buffer(int64_t size,
+int LoopAudio::process_buffer(int64_t size,
Samples *buffer,
int64_t start_position,
int sample_rate)
// Get start of fragment in current loop
current_loop_position = prev_position +
- ((current_position - prev_position) %
+ ((current_position - prev_position) %
config.samples);
while(current_loop_position < prev_position) current_loop_position += config.samples;
while(current_loop_position >= prev_position + config.samples) current_loop_position -= config.samples;
// Truncate fragment to end of loop
- current_loop_end = current_position -
+ current_loop_end = current_position -
current_loop_position +
- prev_position +
+ prev_position +
config.samples;
fragment_size = MIN(current_loop_end - current_position,
fragment_size);
prev_position = get_source_start() + get_total_len();
read_data(prev_keyframe);
- current_loop_position = prev_position -
+ current_loop_position = prev_position -
((prev_position - current_position) %
config.samples);
while(current_loop_position <= prev_position - config.samples) current_loop_position += config.samples;
while(current_loop_position > prev_position) current_loop_position -= config.samples;
// Truncate fragment to end of loop
- current_loop_end = current_position +
+ current_loop_end = current_position +
prev_position -
current_loop_position -
config.samples;
}
-// printf("LoopAudio::process_buffer 100 %lld %lld %lld %d\n",
+// printf("LoopAudio::process_buffer 100 %lld %lld %lld %d\n",
// current_position, current_loop_position, current_loop_end, fragment_size);
int offset = buffer->get_offset();
buffer->set_offset(offset + i);
current_position += step * fragment_size;
}
-
+
return 0;
}