Merge CV, ver=5.1; ops/methods from HV, and interface from CV where possible
[goodguy/history.git] / cinelerra-5.1 / plugins / loopaudio / loopaudio.C
diff --git a/cinelerra-5.1/plugins/loopaudio/loopaudio.C b/cinelerra-5.1/plugins/loopaudio/loopaudio.C
new file mode 100644 (file)
index 0000000..60c368e
--- /dev/null
@@ -0,0 +1,346 @@
+
+/*
+ * CINELERRA
+ * Copyright (C) 2008 Adam Williams <broadcast at earthling dot net>
+ * 
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ * 
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ * 
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+ * 
+ */
+
+#include "bcdisplayinfo.h"
+#include "clip.h"
+#include "bchash.h"
+#include "filexml.h"
+#include "guicast.h"
+#include "language.h"
+#include "pluginaclient.h"
+#include "samples.h"
+#include "transportque.h"
+
+#include <string.h>
+
+class LoopAudio;
+
+class LoopAudioConfig
+{
+public:
+       LoopAudioConfig();
+       int64_t samples;
+};
+
+
+class LoopAudioSamples : public BC_TextBox
+{
+public:
+       LoopAudioSamples(LoopAudio *plugin,
+               int x,
+               int y);
+       int handle_event();
+       LoopAudio *plugin;
+};
+
+class LoopAudioWindow : public PluginClientWindow
+{
+public:
+       LoopAudioWindow(LoopAudio *plugin);
+       ~LoopAudioWindow();
+       void create_objects();
+       LoopAudio *plugin;
+       LoopAudioSamples *samples;
+};
+
+
+
+class LoopAudio : public PluginAClient
+{
+public:
+       LoopAudio(PluginServer *server);
+       ~LoopAudio();
+
+       PLUGIN_CLASS_MEMBERS(LoopAudioConfig)
+
+       void save_data(KeyFrame *keyframe);
+       void read_data(KeyFrame *keyframe);
+       void update_gui();
+       int is_realtime();
+       int is_synthesis();
+       int process_buffer(int64_t size, 
+               Samples *buffer,
+               int64_t start_position,
+               int sample_rate);
+};
+
+
+
+
+
+
+
+REGISTER_PLUGIN(LoopAudio);
+
+
+
+LoopAudioConfig::LoopAudioConfig()
+{
+       samples = 48000;
+}
+
+
+
+
+
+LoopAudioWindow::LoopAudioWindow(LoopAudio *plugin)
+ : PluginClientWindow(plugin, 
+       210, 
+       160, 
+       200, 
+       160, 
+       0)
+{
+       this->plugin = plugin;
+}
+
+LoopAudioWindow::~LoopAudioWindow()
+{
+}
+
+void LoopAudioWindow::create_objects()
+{
+       int x = 10, y = 10;
+
+       add_subwindow(new BC_Title(x, y, _("Samples to loop:")));
+       y += 20;
+       add_subwindow(samples = new LoopAudioSamples(plugin, 
+               x, 
+               y));
+       show_window();
+       flush();
+}
+
+
+
+
+
+
+
+
+
+LoopAudioSamples::LoopAudioSamples(LoopAudio *plugin, 
+       int x, 
+       int y)
+ : BC_TextBox(x, 
+       y, 
+       100,
+       1,
+       plugin->config.samples)
+{
+       this->plugin = plugin;
+       set_precision(2);
+}
+
+int LoopAudioSamples::handle_event()
+{
+       plugin->config.samples = atol(get_text());
+       plugin->config.samples = MAX(1, plugin->config.samples);
+       plugin->send_configure_change();
+       return 1;
+}
+
+
+
+
+
+
+
+
+
+LoopAudio::LoopAudio(PluginServer *server)
+ : PluginAClient(server)
+{
+       
+}
+
+
+LoopAudio::~LoopAudio()
+{
+       
+}
+
+const char* LoopAudio::plugin_title() { return _("Loop audio"); }
+int LoopAudio::is_realtime() { return 1; } 
+int LoopAudio::is_synthesis() { return 1; }
+
+
+
+NEW_WINDOW_MACRO(LoopAudio, LoopAudioWindow)
+
+
+int LoopAudio::process_buffer(int64_t size, 
+       Samples *buffer,
+       int64_t start_position,
+       int sample_rate)
+{
+       int64_t current_position = start_position;
+       int step = (get_direction() == PLAY_FORWARD) ? 1 : -1;
+       int fragment_size;
+       int64_t current_loop_end;
+
+//printf("LoopAudio::process_buffer 1 %lld %d\n", start_position, size);
+
+       current_position = start_position;
+
+       for(int i = 0; i < size; i += fragment_size)
+       {
+// Truncate to end of buffer
+               fragment_size = MIN(size - i, size);
+
+               int64_t current_loop_position;
+
+// Truncate to next keyframe
+               if(get_direction() == PLAY_FORWARD)
+               {
+                       KeyFrame *next_keyframe = get_next_keyframe(current_position);
+                       int64_t next_position = edl_to_local(next_keyframe->position);
+                       if(next_position > current_position)
+                               fragment_size = MIN(fragment_size, next_position - current_position);
+
+// Get start of current loop
+                       KeyFrame *prev_keyframe = get_prev_keyframe(current_position);
+                       int64_t prev_position = edl_to_local(prev_keyframe->position);
+                       if(prev_position == 0)
+                               prev_position = get_source_start();
+                       read_data(prev_keyframe);
+
+// Get start of fragment in current loop
+                       current_loop_position = prev_position +
+                               ((current_position - prev_position) % 
+                                       config.samples);
+                       while(current_loop_position < prev_position) current_loop_position += config.samples;
+                       while(current_loop_position >= prev_position + config.samples) current_loop_position -= config.samples;
+
+// Truncate fragment to end of loop
+                       current_loop_end = current_position - 
+                               current_loop_position +
+                               prev_position + 
+                               config.samples;
+                       fragment_size = MIN(current_loop_end - current_position,
+                               fragment_size);
+               }
+               else
+               {
+                       KeyFrame *next_keyframe = get_prev_keyframe(current_position);
+                       int64_t next_position = edl_to_local(next_keyframe->position);
+                       if(next_position < current_position)
+                               fragment_size = MIN(fragment_size, current_position - next_position);
+
+                       KeyFrame *prev_keyframe = get_next_keyframe(current_position);
+                       int64_t prev_position = edl_to_local(prev_keyframe->position);
+                       if(prev_position == 0)
+                               prev_position = get_source_start() + get_total_len();
+                       read_data(prev_keyframe);
+
+                       current_loop_position = prev_position - 
+                               ((prev_position - current_position) %
+                                         config.samples);
+                       while(current_loop_position <= prev_position - config.samples) current_loop_position += config.samples;
+                       while(current_loop_position > prev_position) current_loop_position -= config.samples;
+
+// Truncate fragment to end of loop
+                       current_loop_end = current_position + 
+                               prev_position -
+                               current_loop_position -
+                               config.samples;
+                       fragment_size = MIN(current_position - current_loop_end,
+                               fragment_size);
+               }
+
+
+// printf("LoopAudio::process_buffer 100 %lld %lld %lld %d\n", 
+// current_position, current_loop_position, current_loop_end, fragment_size);
+               int offset = buffer->get_offset();
+               buffer->set_offset(offset + i);
+               read_samples(buffer,
+                       0,
+                       sample_rate,
+                       current_loop_position,
+                       fragment_size);
+               buffer->set_offset(offset);
+
+
+               current_position += step * fragment_size;
+       }
+       
+
+       return 0;
+}
+
+
+
+
+int LoopAudio::load_configuration()
+{
+       KeyFrame *prev_keyframe;
+       int64_t old_samples = config.samples;
+       prev_keyframe = get_prev_keyframe(get_source_position());
+       read_data(prev_keyframe);
+       return old_samples != config.samples;
+}
+
+
+void LoopAudio::save_data(KeyFrame *keyframe)
+{
+       FileXML output;
+
+// cause data to be stored directly in text
+       output.set_shared_output(keyframe->get_data(), MESSAGESIZE);
+       output.tag.set_title("LOOPAUDIO");
+       output.tag.set_property("SAMPLES", config.samples);
+       output.append_tag();
+       output.tag.set_title("/LOOPAUDIO");
+       output.append_tag();
+       output.append_newline();
+       output.terminate_string();
+}
+
+void LoopAudio::read_data(KeyFrame *keyframe)
+{
+       FileXML input;
+
+       input.set_shared_input(keyframe->get_data(), strlen(keyframe->get_data()));
+
+       while(!input.read_tag())
+       {
+               if(input.tag.title_is("LOOPAUDIO"))
+               {
+                       config.samples = input.tag.get_property("SAMPLES", config.samples);
+               }
+       }
+}
+
+void LoopAudio::update_gui()
+{
+       if(thread)
+       {
+               load_configuration();
+               thread->window->lock_window();
+               ((LoopAudioWindow*)thread->window)->samples->update(config.samples);
+               thread->window->unlock_window();
+       }
+}
+
+
+
+
+