/*
* CINELERRA
- * Copyright (C) 2016 Adam Williams <broadcast at earthling dot net>
- *
+ * Copyright (C) 2008 Adam Williams <broadcast at earthling dot net>
+ *
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
#include "motionwindow.inc"
#include "overlayframe.inc"
#include "pluginvclient.h"
-#include "rotatescan.inc"
+#include "rotateframe.inc"
#include "vframe.inc"
class MotionMain;
class MotionWindow;
-
-
+class RotateScan;
// Limits of global range in percent
// Precision of rotation
#define MIN_ANGLE 0.0001
+#define TRACKING_FILE "/tmp/motion"
class MotionConfig
{
int equivalent(MotionConfig &that);
void copy_from(MotionConfig &that);
- void interpolate(MotionConfig &prev,
- MotionConfig &next,
- int64_t prev_frame,
- int64_t next_frame,
- int64_t current_frame);
+ void interpolate(MotionConfig &prev, MotionConfig &next,
+ int64_t prev_frame, int64_t next_frame, int64_t current_frame);
void boundaries();
int block_count;
// int rotation_block_w;
// int rotation_block_h;
// Number of search positions in each refinement of the log search
-// int global_positions;
-// int rotate_positions;
+ int global_positions;
+ int rotate_positions;
// Block position in percentage 0 - 100
double block_x;
double block_y;
int vertical_only;
int global;
int rotate;
+ int addtrackedframeoffset;
+ char tracking_file[BCTEXTLEN];
// Track or stabilize, single pixel, scan only, or nothing
int action_type;
// Recalculate, no calculate, save, or load coordinates from disk
// Track a single frame, previous frame, or previous frame same block
int tracking_object;
-#if 0
- enum
- {
-// action_type
- TRACK,
- STABILIZE,
- TRACK_PIXEL,
- STABILIZE_PIXEL,
- NOTHING,
-// mode2
- RECALCULATE,
- SAVE,
- LOAD,
- NO_CALCULATE,
-// tracking_object
- TRACK_SINGLE,
- TRACK_PREVIOUS,
- PREVIOUS_SAME_BLOCK
- };
-#endif
-
-
// Number of single frame to track relative to timeline start
int64_t track_frame;
// Master layer
};
-
-
class MotionMain : public PluginVClient
{
public:
MotionMain(PluginServer *server);
~MotionMain();
- int process_buffer(VFrame **frame,
- int64_t start_position,
- double frame_rate);
+ int process_buffer(VFrame **frame, int64_t start_position, double frame_rate);
void process_global();
void process_rotation();
void draw_vectors(VFrame *frame);
PLUGIN_CLASS_MEMBERS2(MotionConfig)
-
static void draw_pixel(VFrame *frame, int x, int y);
static void draw_line(VFrame *frame, int x1, int y1, int x2, int y2);
void draw_arrow(VFrame *frame, int x1, int y1, int x2, int y2);
// It is moved to compensate for motion and copied to the previous_frame.
VFrame *temp_frame;
MotionScan *engine;
-// RotateScan *motion_rotate;
+ RotateScan *motion_rotate;
OverlayFrame *overlayer;
AffineEngine *rotate_engine;
int current_dy;
float current_angle;
-
+ char cache_file[BCTEXTLEN];
+ FILE *cache_fp, *active_fp;
+ void reset_cache_file();
+ int open_cache_file();
+ void close_cache_file();
+ int load_cache_line();
+ int locate_cache_line(int64_t key);
+ int get_cache_line(int64_t key);
+ int put_cache_line(const char *line);
+ char cache_line[BCSTRLEN];
+ int64_t cache_key, active_key;
+// add constant frame offset values
+ int dx_offset, dy_offset;
+ int64_t tracking_frame;
+// save/load result values
+ int load_ok;
+ int save_dx, load_dx;
+ int save_dy, load_dy;
+ float save_dt, load_dt;
// Oversampled current frame for motion estimation
int32_t *search_area;
};
+class RotateScanPackage : public LoadPackage
+{
+public:
+ RotateScanPackage();
+ float angle;
+ int64_t difference;
+};
+class RotateScanCache
+{
+public:
+ RotateScanCache(float angle, int64_t difference);
+ float angle;
+ int64_t difference;
+};
+class RotateScanUnit : public LoadClient
+{
+public:
+ RotateScanUnit(RotateScan *server, MotionMain *plugin);
+ ~RotateScanUnit();
+ void process_package(LoadPackage *package);
+ RotateScan *server;
+ MotionMain *plugin;
+ AffineEngine *rotater;
+ VFrame *temp;
+};
-
-
-
+class RotateScan : public LoadServer
+{
+public:
+ RotateScan(MotionMain *plugin,
+ int total_clients,
+ int total_packages);
+ ~RotateScan();
+
+ friend class RotateScanUnit;
+
+ void init_packages();
+ LoadClient* new_client();
+ LoadPackage* new_package();
+
+// Invoke the motion engine for a search
+// Frame before rotation
+ float scan_frame(VFrame *previous_frame,
+// Frame after rotation
+ VFrame *current_frame,
+// Pivot
+ int block_x,
+ int block_y);
+ int64_t get_cache(float angle);
+ void put_cache(float angle, int64_t difference);
+
+
+// Angle result
+ float result;
+
+private:
+ VFrame *previous_frame;
+// Frame after motion
+ VFrame *current_frame;
+
+ MotionMain *plugin;
+ int skip;
+
+// Pivot
+ int block_x;
+ int block_y;
+// Block to rotate
+ int block_x1;
+ int block_x2;
+ int block_y1;
+ int block_y2;
+// Area to compare
+ int scan_x;
+ int scan_y;
+ int scan_w;
+ int scan_h;
+// Range of angles to compare
+ float scan_angle1, scan_angle2;
+ int total_steps;
+
+ ArrayList<RotateScanCache*> cache;
+ Mutex *cache_lock;
+};
#endif
-
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-
-