--- /dev/null
+
+/*
+ * CINELERRA
+ * Copyright (C) 2008 Adam Williams <broadcast at earthling dot net>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ */
+
+#include <math.h>
+#include <stdint.h>
+#include <string.h>
+
+#include "bcdisplayinfo.h"
+#include "clip.h"
+#include "bchash.h"
+#include "filexml.h"
+#include "keyframe.h"
+#include "language.h"
+#include "loadbalance.h"
+#include "pluginvclient.h"
+#include "vframe.h"
+
+
+class MotionBlurMain;
+class MotionBlurEngine;
+
+
+
+
+
+class MotionBlurConfig
+{
+public:
+ MotionBlurConfig();
+
+ int equivalent(MotionBlurConfig &that);
+ void copy_from(MotionBlurConfig &that);
+ void interpolate(MotionBlurConfig &prev,
+ MotionBlurConfig &next,
+ long prev_frame,
+ long next_frame,
+ long current_frame);
+
+ int radius;
+ int steps;
+ int r;
+ int g;
+ int b;
+ int a;
+};
+
+
+
+class MotionBlurSize : public BC_ISlider
+{
+public:
+ MotionBlurSize(MotionBlurMain *plugin,
+ int x,
+ int y,
+ int *output,
+ int min,
+ int max);
+ int handle_event();
+ MotionBlurMain *plugin;
+ int *output;
+};
+
+
+class MotionBlurWindow : public PluginClientWindow
+{
+public:
+ MotionBlurWindow(MotionBlurMain *plugin);
+ ~MotionBlurWindow();
+
+ void create_objects();
+
+
+ MotionBlurSize *steps, *radius;
+ MotionBlurMain *plugin;
+};
+
+
+
+
+
+
+class MotionBlurMain : public PluginVClient
+{
+public:
+ MotionBlurMain(PluginServer *server);
+ ~MotionBlurMain();
+
+ int process_realtime(VFrame *input_ptr, VFrame *output_ptr);
+ int is_realtime();
+ void save_data(KeyFrame *keyframe);
+ void read_data(KeyFrame *keyframe);
+ void update_gui();
+
+ PLUGIN_CLASS_MEMBERS(MotionBlurConfig)
+
+ void delete_tables();
+ VFrame *input, *output, *temp;
+ MotionBlurEngine *engine;
+ int **scale_y_table;
+ int **scale_x_table;
+ int table_entries;
+ unsigned char *accum;
+};
+
+class MotionBlurPackage : public LoadPackage
+{
+public:
+ MotionBlurPackage();
+ int y1, y2;
+};
+
+class MotionBlurUnit : public LoadClient
+{
+public:
+ MotionBlurUnit(MotionBlurEngine *server, MotionBlurMain *plugin);
+ void process_package(LoadPackage *package);
+ MotionBlurEngine *server;
+ MotionBlurMain *plugin;
+};
+
+class MotionBlurEngine : public LoadServer
+{
+public:
+ MotionBlurEngine(MotionBlurMain *plugin,
+ int total_clients,
+ int total_packages);
+ void init_packages();
+ LoadClient* new_client();
+ LoadPackage* new_package();
+ MotionBlurMain *plugin;
+};
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+REGISTER_PLUGIN(MotionBlurMain)
+
+
+
+MotionBlurConfig::MotionBlurConfig()
+{
+ radius = 10;
+ steps = 10;
+ r = 1;
+ g = 1;
+ b = 1;
+ a = 1;
+}
+
+int MotionBlurConfig::equivalent(MotionBlurConfig &that)
+{
+ return
+ radius == that.radius &&
+ steps == that.steps &&
+ r == that.r &&
+ g == that.g &&
+ b == that.b &&
+ a == that.a;
+}
+
+void MotionBlurConfig::copy_from(MotionBlurConfig &that)
+{
+ radius = that.radius;
+ steps = that.steps;
+ r = that.r;
+ g = that.g;
+ b = that.b;
+ a = that.a;
+}
+
+void MotionBlurConfig::interpolate(MotionBlurConfig &prev,
+ MotionBlurConfig &next,
+ long prev_frame,
+ long next_frame,
+ long current_frame)
+{
+ double next_scale = (double)(current_frame - prev_frame) / (next_frame - prev_frame);
+ double prev_scale = (double)(next_frame - current_frame) / (next_frame - prev_frame);
+ this->radius = (int)(prev.radius * prev_scale + next.radius * next_scale + 0.5);
+ this->steps = (int)(prev.steps * prev_scale + next.steps * next_scale + 0.5);
+ r = prev.r;
+ g = prev.g;
+ b = prev.b;
+ a = prev.a;
+}
+
+
+
+
+
+
+
+
+
+
+
+
+
+MotionBlurWindow::MotionBlurWindow(MotionBlurMain *plugin)
+ : PluginClientWindow(plugin,
+ 260,
+ 120,
+ 260,
+ 120,
+ 0)
+{
+ this->plugin = plugin;
+}
+
+MotionBlurWindow::~MotionBlurWindow()
+{
+}
+
+void MotionBlurWindow::create_objects()
+{
+ int x = 10, y = 10;
+
+ add_subwindow(new BC_Title(x, y, _("Length:")));
+ y += 20;
+ add_subwindow(radius = new MotionBlurSize(plugin, x, y, &plugin->config.radius, 0, 100));
+ y += 30;
+ add_subwindow(new BC_Title(x, y, _("Steps:")));
+ y += 20;
+ add_subwindow(steps = new MotionBlurSize(plugin, x, y, &plugin->config.steps, 1, 100));
+
+ show_window();
+ flush();
+}
+
+
+
+
+
+MotionBlurSize::MotionBlurSize(MotionBlurMain *plugin,
+ int x,
+ int y,
+ int *output,
+ int min,
+ int max)
+ : BC_ISlider(x, y, 0, 240, 240, min, max, *output)
+{
+ this->plugin = plugin;
+ this->output = output;
+}
+int MotionBlurSize::handle_event()
+{
+ *output = get_value();
+ plugin->send_configure_change();
+ return 1;
+}
+
+
+
+
+
+
+
+
+
+
+MotionBlurMain::MotionBlurMain(PluginServer *server)
+ : PluginVClient(server)
+{
+
+ engine = 0;
+ scale_x_table = 0;
+ scale_y_table = 0;
+ table_entries = 0;
+ accum = 0;
+ temp = 0;
+}
+
+MotionBlurMain::~MotionBlurMain()
+{
+
+ if(engine) delete engine;
+ delete_tables();
+ if(accum) delete [] accum;
+ if(temp) delete temp;
+}
+
+const char* MotionBlurMain::plugin_title() { return _("Motion Blur"); }
+int MotionBlurMain::is_realtime() { return 1; }
+
+
+NEW_WINDOW_MACRO(MotionBlurMain, MotionBlurWindow)
+
+LOAD_CONFIGURATION_MACRO(MotionBlurMain, MotionBlurConfig)
+
+void MotionBlurMain::delete_tables()
+{
+ if(scale_x_table)
+ {
+ for(int i = 0; i < table_entries; i++)
+ delete [] scale_x_table[i];
+ delete [] scale_x_table;
+ }
+
+ if(scale_y_table)
+ {
+ for(int i = 0; i < table_entries; i++)
+ delete [] scale_y_table[i];
+ delete [] scale_y_table;
+ }
+ scale_x_table = 0;
+ scale_y_table = 0;
+ table_entries = 0;
+}
+
+int MotionBlurMain::process_realtime(VFrame *input_ptr, VFrame *output_ptr)
+{
+ float xa,ya,za,xb,yb,zb,xd,yd,zd;
+ if (get_source_position() == 0)
+ get_camera(&xa, &ya, &za, get_source_position());
+ else
+ get_camera(&xa, &ya, &za, get_source_position()-1);
+ get_camera(&xb, &yb, &zb, get_source_position());
+
+ xd = xb - xa;
+ yd = yb - ya;
+ zd = zb - za;
+
+ //printf("Camera automation deltas: %.2f %.2f %.2f\n", xd, yd, zd);
+ load_configuration();
+
+//printf("MotionBlurMain::process_realtime 1 %d\n", config.radius);
+ if(!engine) engine = new MotionBlurEngine(this,
+ get_project_smp() + 1,
+ get_project_smp() + 1);
+ if(!accum) accum = new unsigned char[input_ptr->get_w() *
+ input_ptr->get_h() *
+ BC_CModels::components(input_ptr->get_color_model()) *
+ MAX(sizeof(int), sizeof(float))];
+
+ this->input = input_ptr;
+ this->output = output_ptr;
+
+
+ if(input_ptr->get_rows()[0] == output_ptr->get_rows()[0])
+ {
+ if(!temp) temp = new VFrame(0,
+ -1,
+ input_ptr->get_w(),
+ input_ptr->get_h(),
+ input_ptr->get_color_model(),
+ -1);
+ temp->copy_from(input_ptr);
+ this->input = temp;
+ }
+
+// Generate tables here. The same table is used by many packages to render
+// each horizontal stripe. Need to cover the entire output range in each
+// table to avoid green borders
+ float w = input->get_w();
+ float h = input->get_h();
+ int x_offset;
+ int y_offset;
+
+ float fradius = config.radius * 0.5;
+ float zradius = (float)(zd * fradius / 4 + 1);
+ float center_x = w/2;
+ float center_y = h/2;
+
+ float min_w, min_h;
+ //float max_w, max_h;
+ float min_x1, min_y1, min_x2, min_y2;
+ float max_x1, max_y1, max_x2, max_y2;
+
+ //int steps = config.steps ? config.steps : 1;
+
+ x_offset = (int)(xd * fradius);
+ y_offset = (int)(yd * fradius);
+
+ min_w = w * zradius;
+ min_h = h * zradius;
+ //max_w = w;
+ //max_h = h;
+ min_x1 = center_x - min_w / 2;
+ min_y1 = center_y - min_h / 2;
+ min_x2 = center_x + min_w / 2;
+ min_y2 = center_y + min_h / 2;
+ max_x1 = 0;
+ max_y1 = 0;
+ max_x2 = w;
+ max_y2 = h;
+
+ delete_tables();
+ scale_x_table = new int*[config.steps];
+ scale_y_table = new int*[config.steps];
+ table_entries = config.steps;
+
+ for(int i = 0; i < config.steps; i++)
+ {
+ float fraction = (float)(i - config.steps / 2) / config.steps;
+ float inv_fraction = 1.0 - fraction;
+
+ int x = (int)(fraction * x_offset);
+ int y = (int)(fraction * y_offset);
+ float out_x1 = min_x1 * fraction + max_x1 * inv_fraction;
+ float out_x2 = min_x2 * fraction + max_x2 * inv_fraction;
+ float out_y1 = min_y1 * fraction + max_y1 * inv_fraction;
+ float out_y2 = min_y2 * fraction + max_y2 * inv_fraction;
+ float out_w = out_x2 - out_x1;
+ float out_h = out_y2 - out_y1;
+ if(out_w < 0) out_w = 0;
+ if(out_h < 0) out_h = 0;
+ float scale_x = (float)w / out_w;
+ float scale_y = (float)h / out_h;
+
+ int *x_table;
+ int *y_table;
+ scale_y_table[i] = y_table = new int[(int)(h + 1)];
+ scale_x_table[i] = x_table = new int[(int)(w + 1)];
+
+ for(int j = 0; j < h; j++)
+ {
+ y_table[j] = (int)((j - out_y1) * scale_y) + y;
+ }
+ for(int j = 0; j < w; j++)
+ {
+ x_table[j] = (int)((j - out_x1) * scale_x) + x;
+ }
+ }
+
+ bzero(accum,
+ input_ptr->get_w() *
+ input_ptr->get_h() *
+ BC_CModels::components(input_ptr->get_color_model()) *
+ MAX(sizeof(int), sizeof(float)));
+ engine->process_packages();
+ return 0;
+}
+
+
+void MotionBlurMain::update_gui()
+{
+ if(thread)
+ {
+ load_configuration();
+ thread->window->lock_window();
+ ((MotionBlurWindow*)thread->window)->radius->update(config.radius);
+ ((MotionBlurWindow*)thread->window)->steps->update(config.steps);
+ thread->window->unlock_window();
+ }
+}
+
+
+
+
+
+void MotionBlurMain::save_data(KeyFrame *keyframe)
+{
+ FileXML output;
+
+// cause data to be stored directly in text
+ output.set_shared_output(keyframe->get_data(), MESSAGESIZE);
+ output.tag.set_title("MOTIONBLUR");
+
+ output.tag.set_property("RADIUS", config.radius);
+ output.tag.set_property("STEPS", config.steps);
+ output.append_tag();
+ output.tag.set_title("/MOTIONBLUR");
+ output.append_tag();
+ output.append_newline();
+ output.terminate_string();
+}
+
+void MotionBlurMain::read_data(KeyFrame *keyframe)
+{
+ FileXML input;
+
+ input.set_shared_input(keyframe->get_data(), strlen(keyframe->get_data()));
+
+ int result = 0;
+
+ while(!result)
+ {
+ result = input.read_tag();
+
+ if(!result)
+ {
+ if(input.tag.title_is("MOTIONBLUR"))
+ {
+ config.radius = input.tag.get_property("RADIUS", config.radius);
+ config.steps = input.tag.get_property("STEPS", config.steps);
+ }
+ }
+ }
+}
+
+
+
+
+
+
+MotionBlurPackage::MotionBlurPackage()
+ : LoadPackage()
+{
+}
+
+
+
+
+MotionBlurUnit::MotionBlurUnit(MotionBlurEngine *server,
+ MotionBlurMain *plugin)
+ : LoadClient(server)
+{
+ this->plugin = plugin;
+ this->server = server;
+}
+
+
+#define BLEND_LAYER(COMPONENTS, TYPE, TEMP, MAX, DO_YUV) \
+{ \
+ const int chroma_offset = (DO_YUV ? ((MAX + 1) / 2) : 0); \
+ for(int j = pkg->y1; j < pkg->y2; j++) \
+ { \
+ TEMP *out_row = (TEMP*)plugin->accum + COMPONENTS * w * j; \
+ int in_y = y_table[j]; \
+ \
+/* Blend image */ \
+ if(in_y >= 0 && in_y < h) \
+ { \
+ TYPE *in_row = (TYPE*)plugin->input->get_rows()[in_y]; \
+ for(int k = 0; k < w; k++) \
+ { \
+ int in_x = x_table[k]; \
+/* Blend pixel */ \
+ if(in_x >= 0 && in_x < w) \
+ { \
+ int in_offset = in_x * COMPONENTS; \
+ *out_row++ += in_row[in_offset]; \
+ if(DO_YUV) \
+ { \
+ *out_row++ += in_row[in_offset + 1]; \
+ *out_row++ += in_row[in_offset + 2]; \
+ } \
+ else \
+ { \
+ *out_row++ += in_row[in_offset + 1]; \
+ *out_row++ += in_row[in_offset + 2]; \
+ } \
+ if(COMPONENTS == 4) \
+ *out_row++ += in_row[in_offset + 3]; \
+ } \
+/* Blend nothing */ \
+ else \
+ { \
+ out_row++; \
+ if(DO_YUV) \
+ { \
+ *out_row++ += chroma_offset; \
+ *out_row++ += chroma_offset; \
+ } \
+ else \
+ { \
+ out_row += 2; \
+ } \
+ if(COMPONENTS == 4) out_row++; \
+ } \
+ } \
+ } \
+ else \
+ if(DO_YUV) \
+ { \
+ for(int k = 0; k < w; k++) \
+ { \
+ out_row++; \
+ *out_row++ += chroma_offset; \
+ *out_row++ += chroma_offset; \
+ if(COMPONENTS == 4) out_row++; \
+ } \
+ } \
+ } \
+ \
+/* Copy to output */ \
+ if(i == plugin->config.steps - 1) \
+ { \
+ for(int j = pkg->y1; j < pkg->y2; j++) \
+ { \
+ TEMP *in_row = (TEMP*)plugin->accum + COMPONENTS * w * j; \
+ TYPE *in_backup = (TYPE*)plugin->input->get_rows()[j]; \
+ TYPE *out_row = (TYPE*)plugin->output->get_rows()[j]; \
+ for(int k = 0; k < w; k++) \
+ { \
+ *out_row++ = (*in_row++ * fraction) / 0x10000; \
+ in_backup++; \
+ \
+ if(DO_YUV) \
+ { \
+ *out_row++ = (*in_row++ * fraction) / 0x10000; \
+ in_backup++; \
+ \
+ *out_row++ = (*in_row++ * fraction) / 0x10000; \
+ in_backup++; \
+ } \
+ else \
+ { \
+ *out_row++ = (*in_row++ * fraction) / 0x10000; \
+ in_backup++; \
+ *out_row++ = (*in_row++ * fraction) / 0x10000; \
+ in_backup++; \
+ } \
+ \
+ if(COMPONENTS == 4) \
+ { \
+ *out_row++ = (*in_row++ * fraction) / 0x10000; \
+ in_backup++; \
+ } \
+ } \
+ } \
+ } \
+}
+
+void MotionBlurUnit::process_package(LoadPackage *package)
+{
+ MotionBlurPackage *pkg = (MotionBlurPackage*)package;
+ int h = plugin->output->get_h();
+ int w = plugin->output->get_w();
+
+ int fraction = 0x10000 / plugin->config.steps;
+ for(int i = 0; i < plugin->config.steps; i++)
+ {
+ int *x_table = plugin->scale_x_table[i];
+ int *y_table = plugin->scale_y_table[i];
+
+ switch(plugin->input->get_color_model())
+ {
+ case BC_RGB_FLOAT:
+ BLEND_LAYER(3, float, float, 1, 0)
+ break;
+ case BC_RGB888:
+ BLEND_LAYER(3, uint8_t, int, 0xff, 0)
+ break;
+ case BC_RGBA_FLOAT:
+ BLEND_LAYER(4, float, float, 1, 0)
+ break;
+ case BC_RGBA8888:
+ BLEND_LAYER(4, uint8_t, int, 0xff, 0)
+ break;
+ case BC_RGB161616:
+ BLEND_LAYER(3, uint16_t, int, 0xffff, 0)
+ break;
+ case BC_RGBA16161616:
+ BLEND_LAYER(4, uint16_t, int, 0xffff, 0)
+ break;
+ case BC_YUV888:
+ BLEND_LAYER(3, uint8_t, int, 0xff, 1)
+ break;
+ case BC_YUVA8888:
+ BLEND_LAYER(4, uint8_t, int, 0xff, 1)
+ break;
+ case BC_YUV161616:
+ BLEND_LAYER(3, uint16_t, int, 0xffff, 1)
+ break;
+ case BC_YUVA16161616:
+ BLEND_LAYER(4, uint16_t, int, 0xffff, 1)
+ break;
+ }
+ }
+}
+
+
+
+
+
+
+MotionBlurEngine::MotionBlurEngine(MotionBlurMain *plugin,
+ int total_clients,
+ int total_packages)
+ : LoadServer(total_clients, total_packages)
+{
+ this->plugin = plugin;
+}
+
+void MotionBlurEngine::init_packages()
+{
+ for(int i = 0; i < get_total_packages(); i++)
+ {
+ MotionBlurPackage *package = (MotionBlurPackage*)get_package(i);
+ package->y1 = plugin->output->get_h() * i / get_total_packages();
+ package->y2 = plugin->output->get_h() * (i + 1) / get_total_packages();
+ }
+}
+
+LoadClient* MotionBlurEngine::new_client()
+{
+ return new MotionBlurUnit(this, plugin);
+}
+
+LoadPackage* MotionBlurEngine::new_package()
+{
+ return new MotionBlurPackage;
+}
+
+
+
+
+