/*
* CINELERRA
* Copyright (C) 2008 Adam Williams <broadcast at earthling dot net>
- *
+ *
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
- *
+ *
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
- *
+ *
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- *
+ *
*/
#ifndef SCALE_H
void copy_from(ScaleConfig &src);
int equivalent(ScaleConfig &src);
- void interpolate(ScaleConfig &prev,
- ScaleConfig &next,
- int64_t prev_frame,
- int64_t next_frame,
+ void interpolate(ScaleConfig &prev,
+ ScaleConfig &next,
+ int64_t prev_frame,
+ int64_t next_frame,
int64_t current_frame);
int type;
int64_t start_position,
double frame_rate);
void calculate_transfer(VFrame *frame,
- float &in_x1,
- float &in_x2,
- float &in_y1,
- float &in_y2,
- float &out_x1,
- float &out_x2,
- float &out_y1,
+ float &in_x1,
+ float &in_x2,
+ float &in_y1,
+ float &in_y2,
+ float &out_x1,
+ float &out_x2,
+ float &out_y1,
float &out_y2);
int handle_opengl();
int is_realtime();