#include "vframe.h"
#include "vwindowgui.h"
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PluginClient* new_plugin(PluginServer *server)
{
return new HULKTHEMEMain(server);
}
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HULKTHEMEMain::HULKTHEMEMain(PluginServer *server)
: PluginTClient(server)
{
}
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HULKTHEME::HULKTHEME()
: Theme()
{
resources->popup_title_text = 0x001000;
resources->menu_item_text = 0x001000;
resources->menu_highlighted_fontcolor = WHITE;
- resources->generic_button_margin = 30;
+ resources->generic_button_margin = xS(30);
resources->pot_needle_color = resources->text_default;
resources->pot_offset = 1;
resources->progress_text = resources->text_default;
resources->menu_down = 0x4b4b4b;
resources->menu_up = 0x4b4b4b;
resources->menu_shadow = 0x202020;
- resources->popupmenu_margin = 15;
- resources->popupmenu_triangle_margin = 15;
+ resources->popupmenu_margin = xS(15);
+ resources->popupmenu_triangle_margin = xS(15);
resources->listbox_title_color = 0x001000;
- resources->listbox_title_margin = 20;
- resources->listbox_title_hotspot = 20;
+ resources->listbox_title_margin = xS(20);
+ resources->listbox_title_hotspot = xS(20);
resources->listbox_border1 = 0x1a1a1a;
resources->listbox_border2 = 0x75b697;
resources->listbox_border3 = 0x75b697;
resources->listbox_bg = 0;
resources->listbox_text = 0x001000;
- resources->filebox_margin = 130;
+ resources->filebox_margin = yS(130);
resources->file_color = 0x001000;
resources->directory_color = 0xa0a0ff;
resources->bar_data = new_image("bar", "bar.png");
resources->check = new_image("check", "check.png");
- resources->min_menu_w = 96;
+ resources->min_menu_w = xS(96);
resources->menu_popup_bg = new_image("menu_popup_bg.png");
resources->menu_item_bg = new_image_set(3,
"menuitem_up.png",
"vscroll_right_up.png",
"vscroll_right_hi.png",
"vscroll_right_dn.png");
- resources->scroll_minhandle = 20;
+ resources->scroll_minhandle = xS(20);
new_button("prevtip.png", "tipbutton_up.png", "tipbutton_hi.png", "tipbutton_dn.png", "prev_tip");
preferences_category_overlap = 0;
preferencescategory_x = 0;
- preferencescategory_y = 5;
- preferencestitle_x = 5;
- preferencestitle_y = 10;
- preferencesoptions_x = 5;
+ preferencescategory_y = yS(5);
+ preferencestitle_x = xS(5);
+ preferencestitle_y = yS(10);
+ preferencesoptions_x = xS(5);
preferencesoptions_y = 0;
// MWindow
message_normal = resources->text_default;
audio_color = GREEN;
- mtransport_margin = 10;
- toggle_margin = 10;
+ mtransport_margin = xS(10);
+ toggle_margin = xS(10);
new_button("pane.png", "pane_up.png", "pane_hi.png", "pane_dn.png", "pane");
new_image_set("xpane", 3, "xpane_up.png", "xpane_hi.png", "xpane_dn.png");
setformat_w = get_image("setformat_bg")->get_w();
setformat_h = get_image("setformat_bg")->get_h();
- setformat_x1 = 15;
- setformat_x2 = 110;
-
- setformat_x3 = 315;
- setformat_x4 = 425;
- setformat_y1 = 20;
- setformat_y2 = 85;
- setformat_y3 = 125;
- setformat_margin = 30;
- setformat_channels_x = 25;
- setformat_channels_y = 242;
- setformat_channels_w = 250;
- setformat_channels_h = 250;
-
- loadfile_pad = get_image_set("loadmode_new")[0]->get_h() + 10;
- browse_pad = 20;
-
+ setformat_x1 = xS(15);
+ setformat_x2 = xS(110);
+ setformat_x3 = xS(315);
+ setformat_x4 = xS(425);
+ setformat_y1 = yS(20);
+ setformat_y2 = yS(85);
+ setformat_y3 = yS(125);
+ setformat_margin = xS(30);
+ setformat_channels_x = xS(25);
+ setformat_channels_y = yS(242);
+ setformat_channels_w = xS(250);
+ setformat_channels_h = yS(250);
+
+ loadfile_pad = get_image_set("loadmode_new")[0]->get_h() + yS(10);
+ browse_pad = yS(20);
new_toggle("playpatch.png",
"playpatch_up.png",
recordgui_variable_color = RED;
channel_position_color = MEYELLOW;
- resources->meter_title_w = 25;
+ resources->meter_title_w = xS(25);
// (asset) edit info text color
edit_font_color = YELLOW;
channel_position_data = new VFramePng(get_image_data("channel_position.png"));
// Track bitmaps
- new_image("resource1024", "resource1024.png");
- new_image("resource512", "resource512.png");
- new_image("resource256", "resource256.png");
- new_image("resource128", "resource128.png");
- new_image("resource64", "resource64.png");
- new_image("resource32", "resource32.png");
+ new_image1("resource1024", "resource1024.png");
+ new_image1("resource512", "resource512.png");
+ new_image1("resource256", "resource256.png");
+ new_image1("resource128", "resource128.png");
+ new_image1("resource64", "resource64.png");
+ new_image1("resource32", "resource32.png");
new_image("plugin_bg_data", "plugin_bg.png");
new_image("title_bg_data", "title_bg.png");
new_image("vtimebar_bg_data", "vwindow_timebar.png");
void HULKTHEME::draw_rwindow_bg(RecordGUI *gui)
{
// int y;
-// int margin = 50;
-// int margin2 = 80;
-// gui->draw_9segment(recordgui_batch_x - margin,
-// 0,
+// int margin = xS(50);
+// int margin2 = xS(80);
+// gui->draw_9segment(recordgui_batch_x - margin, 0,
// mwindow->session->rwindow_w - recordgui_status_x + margin,
// recordgui_buttons_y,
// rgui_batch);
// gui->draw_3segmenth(recordgui_options_x - margin2,
-// recordgui_buttons_y - 5,
+// recordgui_buttons_y - yS(5),
// mwindow->session->rwindow_w - recordgui_options_x + margin2,
// rgui_controls);
-// y = recordgui_buttons_y - 5 + rgui_controls->get_h();
+// y = recordgui_buttons_y - yS(5) + rgui_controls->get_h();
// gui->draw_9segment(0,
// y,
// mwindow->session->rwindow_w,
void HULKTHEME::draw_rmonitor_bg(RecordMonitorGUI *gui)
{
-// int margin = 45;
-// int panel_w = 300;
+// int margin = xS(45);
+// int panel_w = xS(300);
// int x = rmonitor_meter_x - margin;
// int w = mwindow->session->rmonitor_w - x;
// if(w < rmonitor_meters->get_w()) w = rmonitor_meters->get_w();
-// gui->clear_box(0,
-// 0,
+// gui->clear_box(0, 0,
// mwindow->session->rmonitor_w,
// mwindow->session->rmonitor_h);
-// gui->draw_9segment(x,
-// 0,
+// gui->draw_9segment(x, 0,
// w,
// mwindow->session->rmonitor_h,
// rmonitor_meters);
}
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void HULKTHEME::draw_mwindow_bg(MWindowGUI *gui)
{
// Button bar
int x = mbuttons_x;
x += 9 * get_image("play")->get_w();
x += mtransport_margin; // the control buttons
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+ int xs2 = xS(2);
gui->draw_vframe(get_image("panel_divider"),
- x - toggle_margin / 2 - pdw / 2 + 2,
+ x - toggle_margin / 2 - pdw / 2 + xs2,
mbuttons_y - 1);
x += 2 * get_image("arrow")->get_w() + toggle_margin; // the mode buttons
gui->draw_vframe(get_image("panel_divider"),
- x - toggle_margin / 2 - pdw / 2 + 2,
+ x - toggle_margin / 2 - pdw / 2 + xs2,
mbuttons_y - 1);
x += 3 * get_image("autokeyframe")->get_w() + toggle_margin; // the state toggle buttons
gui->draw_vframe(get_image("panel_divider"),
- x - toggle_margin / 2 - pdw / 2 + 2,
+ x - toggle_margin / 2 - pdw / 2 + xs2,
mbuttons_y - 1);
// Clock
get_image("clock_bg"));
// Patchbay
- gui->draw_3segmentv(patchbay_x,
- patchbay_y,
- patchbay_h,
- get_image("patchbay_bg"));
+ gui->draw_3segmentv(patchbay_x, patchbay_y,
+ patchbay_h, get_image("patchbay_bg"));
// Track canvas
gui->set_color(BLACK);
mcanvas_h - BC_ScrollBar::get_span(SCROLL_HORIZ) - mtimebar_h);
// Timebar
- gui->draw_3segmenth(mtimebar_x,
- mtimebar_y,
- mtimebar_w,
- get_image("timebar_bg"));
+ gui->draw_3segmenth(mtimebar_x, mtimebar_y,
+ mtimebar_w, get_image("timebar_bg"));
// Zoombar
gui->set_color(0x75b697);
- gui->draw_box(mzoom_x,
- mzoom_y,
- mwindow->session->mwindow_w,
- 25);
+ gui->draw_box(mzoom_x, mzoom_y,
+ mwindow->session->mwindow_w, yS(25));
// Scrollbar filler
// gui->draw_vframe(get_image("mscroll_filler"),
// mcanvas_y + mcanvas_h - BC_ScrollBar::get_span(SCROLL_HORIZ));
// Status
- gui->draw_3segmenth(mzoom_x,
- mzoom_y,
- mzoom_w,
- get_image("statusbar"));
+ gui->draw_3segmenth(mzoom_x, mzoom_y,
+ mzoom_w, get_image("statusbar"));
}
{
gui->draw_3segmenth(cstatus_x,
ccomposite_h,
- cmeter_x - widget_border - cstatus_x + 100,
+ cmeter_x - widget_border - cstatus_x + xS(100),
get_image("cbuttons_right"));
}
}
{
gui->draw_3segmenth(vdivision_x,
vcanvas_h,
- vmeter_x - widget_border - vdivision_x + 100,
+ vmeter_x - widget_border - vdivision_x + xS(100),
get_image("cbuttons_right"));
}
// Clock border
- gui->draw_3segmenth(vtime_x - 20,
- vtime_y - 1,
- vtime_w + 40,
- get_image("vclock"));
+ gui->draw_3segmenth(vtime_x - xS(20), vtime_y - 1,
+ vtime_w + 40, get_image("vclock"));
}
void HULKTHEME::draw_preferences_bg(PreferencesWindow *gui)