*/
#include "bcdisplayinfo.h"
+#include "bccolors.h"
#include "clip.h"
#include "bchash.h"
#include "filexml.h"
VideoScopeUnit(VideoScopeEffect *plugin, VideoScopeEngine *server);
void process_package(LoadPackage *package);
VideoScopeEffect *plugin;
- YUV yuv;
};
class VideoScopeEngine : public LoadServer
{ \
if(sizeof(type) == 2) \
{ \
- yuv.yuv_to_rgb_16(r, \
- g, \
- b, \
- in_pixel[0], \
- in_pixel[1], \
- in_pixel[2]); \
+ YUV::yuv.yuv_to_rgb_16(r, g, b, \
+ in_pixel[0], in_pixel[1], in_pixel[2]); \
} \
else \
{ \
- yuv.yuv_to_rgb_8(r, \
- g, \
- b, \
- in_pixel[0], \
- in_pixel[1], \
- in_pixel[2]); \
+ YUV::yuv.yuv_to_rgb_8(r, g, b, \
+ in_pixel[0], in_pixel[1], in_pixel[2]); \
} \
} \
else \