#include "filexml.h"
#include "guicast.h"
#include "language.h"
-#include "cicolors.h"
+#include "bccolors.h"
#include "pluginvclient.h"
#include "vframe.h"
}
-const char* YUVEffect::plugin_title() { return _("YUV"); }
+const char* YUVEffect::plugin_title() { return N_("YUV"); }
int YUVEffect::is_realtime() { return 1; }
y = temp_type((float)y * y_scale + round); \
u = temp_type((float)(u - (max / 2 + 1)) * u_scale + round) + (max / 2 + 1); \
v = temp_type((float)(v - (max / 2 + 1)) * v_scale + round) + (max / 2 + 1); \
+ \
+ CLAMP(y, 0, max); \
+ CLAMP(u, 0, max); \
+ CLAMP(v, 0, max); \
} \
else \
{ \