X-Git-Url: http://git.cinelerra-gg.org/git/?a=blobdiff_plain;f=cinelerra-5.0%2Fcinelerra%2Fvrender.h;fp=cinelerra-5.0%2Fcinelerra%2Fvrender.h;h=0000000000000000000000000000000000000000;hb=30bdb85eb33a8ee7ba675038a86c6be59c43d7bd;hp=34b81aa83ec48f0f3507b04312f22170de087cdf;hpb=52fcc46226f9df46f9ce9d0566dc568455a7db0b;p=goodguy%2Fhistory.git diff --git a/cinelerra-5.0/cinelerra/vrender.h b/cinelerra-5.0/cinelerra/vrender.h deleted file mode 100644 index 34b81aa8..00000000 --- a/cinelerra-5.0/cinelerra/vrender.h +++ /dev/null @@ -1,131 +0,0 @@ - -/* - * CINELERRA - * Copyright (C) 2008 Adam Williams - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - */ - -#ifndef VRENDER_H -#define VRENDER_H - -#include "commonrender.h" -#include "edit.inc" -#include "guicast.h" -#include "mwindow.inc" -#include "overlayframe.inc" -#include "renderengine.inc" -#include "vframe.inc" - - -class VRender : public CommonRender -{ -public: - VRender(RenderEngine *renderengine); - ~VRender(); - - VirtualConsole* new_vconsole_object(); - int get_total_tracks(); - Module* new_module(Track *track); - -// set up and start thread - int arm_playback(int64_t current_position, - int64_t input_length, - int64_t module_render_fragment, - int64_t playback_buffer, - int track_w, - int track_h, - int output_w, - int output_h); - - void run(); - int wait_for_startup(); - - int start_playback(); // start the thread - - -// process frames to put in buffer_out -// use_opengl - used by nested render engines - int process_buffer(VFrame *video_out, - int64_t input_position, - int use_opengl); -// load an array of buffers for each track to send to the thread - int process_buffer(int64_t input_position, - int use_opengl); -// Flash the output on the display - int flash_output(); -// Determine if data can be copied directly from the file to the output device. - void get_render_strategy(Edit* &playable_edit, - int &colormodel, - int &use_vconsole, - int64_t position); - - - int get_use_vconsole(VEdit* *playable_edit, - int64_t position, - int &use_brender); - int get_colormodel(VEdit *playable_edit, - int use_vconsole, - int use_brender); - - int64_t tounits(double position, int round); - double fromunits(int64_t position); - -// frames since start of playback - int64_t session_frame; - -// console dimensions - int track_w, track_h; -// video device dimensions - int output_w, output_h; -// frames to send to console fragment - int64_t vmodule_render_fragment; -// frames to send to video device (1) - int64_t playback_buffer; -// Output frame - VFrame *video_out; -// Byte offset of video_out - int64_t output_offset; - -// Temp frame for VModule loading - VFrame *input_temp; -// Temp frame for VModule transitions - VFrame *transition_temp; -// Engine for camera and projector automation - OverlayFrame *overlayer; - - - -// Total number of frames to render for transitions - int64_t source_length; - -// Flag first frame to unlock audio - int first_frame; - -private: - int init_device_buffers(); - Timer timer; - -// for getting actual framerate - int64_t framerate_counter; - Timer framerate_timer; - int render_strategy; -}; - - - - -#endif