X-Git-Url: http://git.cinelerra-gg.org/git/?a=blobdiff_plain;f=cinelerra-5.1%2Fcinelerra%2Findexable.h;h=fa9db6aea21d570d62416df0de83f3a2c445de2f;hb=efc8fa7dc7ddcdeaa9398e09d81975a6ccf526fc;hp=766af10f219b4e48b3298e88bf69fcb30e6cf2ae;hpb=30bdb85eb33a8ee7ba675038a86c6be59c43d7bd;p=goodguy%2Fhistory.git diff --git a/cinelerra-5.1/cinelerra/indexable.h b/cinelerra-5.1/cinelerra/indexable.h index 766af10f..fa9db6ae 100644 --- a/cinelerra-5.1/cinelerra/indexable.h +++ b/cinelerra-5.1/cinelerra/indexable.h @@ -2,21 +2,21 @@ /* * CINELERRA * Copyright (C) 2009 Adam Williams - * + * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. - * + * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. - * + * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * + * */ @@ -49,21 +49,21 @@ public: virtual int64_t get_video_frames(); void copy_indexable(Indexable *src); - void update_path(char *new_path); + void update_path(const char *new_path); void update_index(Indexable *src); IndexState *index_state; // In an Asset, the path to the file. -// In the top EDL, this is the path it was loaded from. Restores +// In the top EDL, this is the path it was loaded from. Restores // project titles from backups. This is only used for loading backups & nested EDLs. // All other loads keep the path in mainsession->filename. // This can't use the output_path argument to save_xml because that points // to the backup file, not the project file. char path[BCTEXTLEN]; // Folder in resource manager - char folder[BCTEXTLEN]; + int awindow_folder; int is_asset; // unique ID of this object for comparison