X-Git-Url: http://git.cinelerra-gg.org/git/?a=blobdiff_plain;f=cinelerra-5.1%2Fcinelerra%2Fvdevicex11.h;h=f8af6916d3dca00526b7dbf5d71e2c3fafc921b5;hb=3ec3a9cc6afc6561311686b3ec597ee3c1d80d6f;hp=6bfb8ac17bcaecad163f1354b3b4231561449786;hpb=30bdb85eb33a8ee7ba675038a86c6be59c43d7bd;p=goodguy%2Fhistory.git diff --git a/cinelerra-5.1/cinelerra/vdevicex11.h b/cinelerra-5.1/cinelerra/vdevicex11.h index 6bfb8ac1..f8af6916 100644 --- a/cinelerra-5.1/cinelerra/vdevicex11.h +++ b/cinelerra-5.1/cinelerra/vdevicex11.h @@ -82,11 +82,10 @@ public: void do_fade(VFrame *output_temp, float fade); // Hardware version of MaskEngine - void do_mask(VFrame *output_temp, - int64_t start_position_project, - MaskAutos *keyframe_set, - MaskAuto *keyframe, - MaskAuto *default_auto); + bool can_mask(int64_t start_position_project, MaskAutos *keyframe_set); + void do_mask(VFrame *output, + int64_t start_position_project, MaskAutos *keyframe_set, + MaskAuto *keyframe, MaskAuto *default_auto); void convert_cmodel(VFrame *output, int dst_cmodel); // The idea is to composite directly in the frame buffer if OpenGL.