X-Git-Url: http://git.cinelerra-gg.org/git/?a=blobdiff_plain;f=cinelerra-5.1%2Finfo%2Fplugins.txt;h=86e83395b0d0a83e55561dbe46af179cee3d7574;hb=a19a685a46ddc630010788707d9e5b9d2342af46;hp=8af8524d46f2e8d958ca2d23a1b49c39c0e41c80;hpb=26fe9e12d6d42ae8f7087ac7f08242769d77a84a;p=goodguy%2Fhistory.git diff --git a/cinelerra-5.1/info/plugins.txt b/cinelerra-5.1/info/plugins.txt index 8af8524d..86e83395 100644 --- a/cinelerra-5.1/info/plugins.txt +++ b/cinelerra-5.1/info/plugins.txt @@ -1,42 +1,71 @@ # plugin info -# -# Name of plugin followed by: and then description. -# Additional lines start with a blank/tab. # -1080 to 480: Extracts 2 1920x540 fields from image, - resizes, and combines to 1920x480. -1080 to 540: Extracts 2 1920x540 fields from image, - resizes, and combines to 1920x540. +# Name of plugin followed by: and then description. +# Additional lines start with 2 tabs. +# Lines should be less than 70 characters long. +#123456789012345678901234567890123456789012345678901234567890123456789 +# For usage/readability, a period (.) creates space. +1080 to 480: Extracts 2 1920x540 fields from 1920x1080 + image, resizes them separately, and + combines them to 1920x480 interlaced image. +1080 to 540: Extracts 2 1920x540 fields from 1920x1080, + image, resizes them separately, and + combines them to 1920x540 interlaced image. AgingTV: Use to achieve an "old" movie or TV show effect by adding moving lines and snow. Auto Scale: Automatically scale to a specified size. -Blue Banana: Used for color transformation or - remapping; also for chroma-key filtering. -Blur: Blurs a video track in the horizontal or +Blue Banana: Used for color transformation or remapping as + well as chroma-key filtering. Features5 37.8 usage: + . Select a specifc target color. + . Create a selection region by expanding color. + . Optionally reduce or expand the alpha plane. + . Optionally apply a color remapping to selection. + . Optionally reset the output alpha to opaque. + 1) choose your color, click Pick, check Mark Selected + 2) modify selection in the Color Selection area + 3) uncheck Mark Selected, and check Filter Active + 4) adjust your color choice as desired +Blur: Blurs a video track in horizontal and/or vertical in chosen color channels. Brightness/Contrast: Use to change the brightness or - contrast; could reduce quality. -BurningTV: Makes your video "burn" by adding small - light colored patches. -C41: Converts C-41 negative film into the positive image. + contrast, but could reduce quality. +BurningTV: Makes your video "burn" where there are + small light colored patches of video. +C41: Converts C-41 negative film to the positive image. Chroma key: Erases pixels which match chosen color; - replaces with black or transparency. -Chroma key (HSV): Removes a color with another color or + they are replaced to black if there is no alpha + channel and transparency if there is alpha. +Chroma key (HSV): Replaces a color with another color or transparency using HSV variables. Color 3 Way: Modify color of Shadows, Midtones, and Highlights as wanted. Color Balance: Modify RGB colors or white balance to compensate - compensate for errors in video. + for errors in video such as low lighting. CriKey: Regionally based chroma key with interpolation; - only a specific zone defined. + useful when you only want a specific zone defined. + . + Color button is used to specify the key by color. + Threshold slider is used to set tolerance (0-1). + Key mode choices let you pick the method by which + the chroma key will be defined. + . Search - point at a zone or spot to define + area then uses the specified tolerance to pick an + edge. A fill will be performed in that area. + . Point - the point is the Mask, not the color. + . (This method has drag capabilities). + . Search all - works same as standard Chroma key. + Draw mode options let you use + . Alpha - matching pixels replaced with see-thru. + . Edge to just outline the edges of the region. + . Mask - matching color pixels replaced by black. Decimate: Drop frames from a track which are most similar in order to reduce frame rate. -Deinterlace: Various line replication to eliminate comb - artifacts in interlaced video. -Deinterlace-CV: Variation of deinterlacing video to eliminate comb - artifacts. +Deinterlace: Several selections of line replication to eliminate + comb artifacts in interlaced video. +Deinterlace-CV: Selection of deinterlacing mode for your video to + eliminate comb artifacts. Delay Video: Delay the video by some number of seconds. -Denoise video: Clear the video of noise. +Denoise video: Clear the video of noise; specify R,G,B, or Alpha. Difference key: Creates transparency in areas which are similar between 2 frames; must be applied to 2 tracks. DotTV: Puts various size dots over the picture to simulate @@ -46,32 +75,40 @@ Downsample: Reduce the sie of an image by throwing out data, Edge: Display only the edges of the video throughout the image. Fields to frames: Reads frames at 2x the framerate, combining 2 input frames into 1 interlaced output frame. +FindObj: Locate a specific object in a scene and replace with + another object. This uses OpenCV thirdparty package. Flip: Flip a portion of a video track from left to right, up to down or vice versa. +FlowObj: Retards image motion as shown with optical flow. Uses + the OpenCV thirdparty package. Frames to Fields: Extracts 2 interlaced fields stored in alternating lines & outputs them as full frames. Freeze Frame: Lowest numbered frame in highlighted area will play in the entire region. +GaborObj: Creates an interesting fractalius-like image effect. + Uses the OpenCV thirdparty package. Gamma: Converts the logarithmic colors to linear colors using gamma and maximum value. Gradient: Overlays a smooth color gradient on top of every video frame. +HistEq: Remap colors using blended histogram weights. Histogram: Shows the number of occurrences of each color on a histogram plot. Histogram Bezier: Uses a Bezier curve (parametric) on the histogram plot. HolographgicTV: Holographic tv effect. Hue saturation: Use to change hue, saturation and value parameters. -Interpolate Pixels: Works only for float color models. +Interpolate Bayer: Uses Bayer filter algorithm to interpolate (estimate) + missing color information. Interpolate Video: Create illusion of higher frame rate video of low framesrates by averaging over time. Inverse Telecine: Effective deinterlacing tool for use on a video transfer of a film. Invert Video: Method of reversing the colors of a video track. Lens: Create the effect of looking through a lens. -Linear Blur: Blur with parameters of length, andle, number of - steps, and which channels. +Linear Blur: Blur with parameters of length, angle, # of steps, + and which channels. Does Linear, Radial, or Zoom. Live Video: Reads video directly from the capture card input and - will replace current. + replaces any video on the track. Loop video: Loop video by specifying the length of the region to loop. Motion: Tracks translation and rotation motion to stabilize shaky video. @@ -79,51 +116,88 @@ Motion 2 Point: Motion stabilization using 2 pass tracking. Motion Blur: Uses X/Y camera automation vectors to apply a linear blur trailing camera direction. Motion51: Compensates for unwanted motion and stabilizes the - image using a unique curve/spline algorithm. Has a - reset option to use default parameters. + image using a unique curve/spline algorithm. A reset + option for defaults helps as does OpenGL if available. + . + Samples - number of pixels which software uses + Draw vectors - demonstrates the search operation + Sample Radius - radius of circle denoting area of sample + Center X/Y - center position of the sample circle + Search W/H - determines width/height used for search + Horiz/Vert shake limit - uses as translation constraints + Shake fade - how fast translation cancellation fades + Twist limit - determines rotation constraints + Twist fade - how fast rotation cancellation fades away + Enable Tracking - caches search results for later use + Tracking file - name of file with calculate results MotionCV: Motion tracking/stabilization from the community version of cinelerra. MotionHV: Motion tracking/stabilization from the original author of cinelerra. +MoveObj: Move and stabilize object using OpenCV 3rd party pkg. Oil Painting: Makes video tracks appear as a painting. Overlay: Combine tracks via an overlayer that puts images on top of a bottom layer. Perspective: Allows you to change the viewpoint of an object. -Polar: Bends and warps your video in strange ways based on - a mathematical algorithm. + With left mouse button, you can drag the corner or: + . + Alt/Shift + Button1 Action: + . 0/0 Translate endpoint + . 0/1 Zoom image + . 1/0 Translate image + . 1/1 Translate view but does not change output. + . + The red colored lines in the box show the composer boundary. + Use the zoom slider which changes only the zoom view to see + if it goes off the screen. The slider goes from 1/100 to 100. +Polar: Bends and warps your video in weird ways based on conversion + from either polar coordinates to rectangular or vice-versa. RGB - 601: Used to reduce/increase contrast in your video via 601 compression or RGB expansion. RGBShift: Align 3 separate planes of R, G, B if misaligned in - in the video or just shift for interest. + the video or just shift for interest. Adjust via sliders. Radial Blur: Creates a whirlpool based on settings that simulates a swirling camera. ReframeRT: Changes number of frames in a sequence of video - directly from timeline. + directly from timeline; has Stretch and Downsample modes. Reroute: Selectively transfer the alpha channel or the RGB/YUV components from source to target track. Reverse video: Reverse media on the timeline in realtime. Rotate: Rotate the video in degree increments around a pivot point or reverse and flip the video. +Rumbler: Jiggle space and time at a given rate for dream-like video. SVG via Inkscape: Allow the manipulation of an SVG image with Inkscape without having to exit the program. Scale: Reduce or expand the image size depending on the ratio. Scale Ratio: Manipulate your video to maintain the pixel aspect - ratio (proportional geometry). + ratio (proportional geometry). Change values on the + left and see the resuluts in the compositor window. + . In R,Out R - current input and output aspect ratios + . In W/H,Out W/H - current width and height + . Scale type of None,Scaled,Cropped,Filled,Horiz/Vert + Top aspect ratio data is used to compute bottom part. + Bottom part allows for repositioning the input/output. Selective Temporal Averaging: Smooths out non-moving areas of a video clip by averaging the color across frames. Sharpen: Sharpen the video, either the luminance, horizontal, or interlace. ShiftInterlace: Shift the interlace lines using odd or even. +Sphere Cam: Converts a fisheye image into a panoramic projection. Swap Frames: Swap frames with 0-1, 2-3, 4-5... or 1-2, 3-4, 5-6... Swap channels: Swap R,G,B,Alpha with another color channel. -Threshold: Converts the image to pure luminanceand replaces +Threshold: Converts the image to pure luminance and replaces pixels with 1 of 3 colors. -Time Average: Takes a number of frames to average or - accumulate-stacking 1 frame on top of another. +Time Average: Use to create trail patterns, or reduce noise in still + images. A number of frames is accumulated and then + divided by a divisor to the the average. TimeFront: Performs spatio-temporal video warping. -Title: Add text/timestamp/background pngs to video with - many nice variations such as changing font color, - size, bold, subscripts. +Title: Add text/timestamp/background pngs to video along with + the ability to drag to a location if Drag checked on. + Current text string limitation of 3071 characters. + Flexible attributes in textbox (mouse right click): + . color, font, alpha, size, png, bold, italic, blink, + . ul, caps, sup(super/sub script), fixed, nudge. + Special characters are <, >, \, /, # (see manual). Translate: Allows displacing, cropping and/or scaling video horizontally/vertically. Unsharp: Applies a traditional darkroom technique, unsharp @@ -134,8 +208,8 @@ Wave: Generates waves in video using Amplitude, Phase, and Whirl: Creates a whirl (spiral) of the video around the center. YUV: Modify the Y, U, V settings. YUV411: Modify the 411 yuv to look like 420 color space instead. -YUVShift: Realign the 3 sets of YUV inputvideo nubers when - misaligned. +YUVShift: Realign the 3 sets of YUV input video numbers when they + are misaligned. Use slider bars to modify. Zoom Blur: Blur the video and use a zoom effect. # # Description of FFmpeg Video Plugins @@ -155,6 +229,7 @@ F_bwdif: Deinterlaces the input image. F_chromakey: Turns a certain color into transparency. Operates on YUV colors. F_ciescope: Video CIE scope. +F_color: Provide an uniformly colored input. F_colorbalance: Adjusts the color balance. F_colorchannelmixer: Adjusts colors by mixing color channels. F_colorkey: Turns a certain color into @@ -164,9 +239,12 @@ F_colormatrix: Converts color matrix. F_cover_rect: Find and cover a user specified object. F_crop: Crops the input video. F_cropdetect: Auto-detect crop size +F_curves: Adjust components curves. F_datascope: Video data analysis. +F_dctdnoiz: Denoise frames using 2D DCT. F_deband: Debands video. F_deflate: Applies deflate effect. +F_deflicker: Remove temporal frame luminance variations. F_dejudder: Removes judder produced by pullup. F_delogo: Removes logo from input video. When using this plugin a green box will appear on the @@ -176,7 +254,10 @@ F_delogo: Removes logo from input video. and the size of the box (so you can adjust it to the size of the logo). F_deshake: Stabilizes shaky video. +F_despill: Remove unwanted foreground colors, caused by reflected color + of green or blue screen. F_dilation: Applies dilation effect. +F_doubleweave: Weave input video fields into double number of frames. F_drawbox: Draws a colored box on the input video. Through the settings you are able to choose the position of the box on X and Y coordinates, @@ -192,11 +273,15 @@ F_drawgrid: Draws a colored grid on the input video. F_edgedetect: Detects and draws edge. F_elbg: Apply posterize effect, using the ELBG algorithm. F_eq: Adjusts brightness, contrast, gamma and saturation. +F_entropy: Measure video frames entropy. F_erosion: Applies erosion effect. F_fade: Fade in/out input video. F_fftfilt: Apply arbitrary expressions to pixels in frequency domain. F_field: Extract a field from the input video. F_fieldorder: Set the field order. +F_fillborders: Fill borders of the input video. +F_floodfill: Fill area of the same color with another color. +F_format: Convert the input video to one of the specified pixel formats. F_framerate: Upsamples or downsamples progressive source between specified frame rates. F_fspp: Applies Fast Simple Post-processing filter. @@ -215,27 +300,44 @@ F_inflate: Applies inflate effect. F_interlace: Convert progressive video into interlaced. F_kerndeint: Applies kernel deinterlacing to the input. F_lenscorrection: Rectifies the image by correcting for lens distortion. +F_Life: Generate a life pattern. +F_limiter: Limit pixels components to the specified range. F_loop: Loops video frames. +F_lumakey: Turns a certain luma into transparency. F_lut: Compute and apply a lookup table to the RGB/YUV input video. +F_lut3d: Apply a 3D LUT (look up table) to an input video. F_lutrgb: Compute and apply a lookup table to the RGB input video. F_lutyuv: Combine and apply a lookup table to the YUV input video. +F_mandelbrot: Render a Mandelbrot fractal. F_mcdeint: Applies motion compensating deinterlacing. F_mestimate: Generate motion vectors. F_mpdecimate: Remove near-duplicate frames. +F_mptestsrc: Generate various test pattern. F_negate: Negates input video. -F_nlmeans: Non-local means denoiser. +F_nlmeans: Non-local means denoiser. An example usage is for the + recovery of VHS tapes which look bad. F_noise: Adds noise to the video. Through the settings you can select the variables of the noise (strength, flag and seed). +F_normalize: Normalize RGB video. +F_owdenoise: Denoises using wavelets. +F_oscilloscope: 2D video oscilloscope. Useful to measure spatial impulse, + step responses, and chroma delays. F_owndenoise: Denoises using wavelets. +F_Pad: Add paddings to the input image, and place the original + input at the provided x, y coordinates. F_perms: Set permissions for the output video frame. F_perspective: Corrects the perspective of video. F_phase: Phases shift fields. +F_pixscope: Pixel data analysis for checking color and levels. It will + display sample values of color channels. F_pp: Filters video using libpostproc. F_pp7: Applies Postprocessing 7 filter. F_prewitt: Apply prewitt operator. +F_pseudocolor: Make pseudocolored video frames. +F_rgbtestsrc: Generate RGB test pattern. F_readeia608: Read EIA-608 Closed Caption codes from input video and write them to frame metadata. F_readvitc: Reads vertical interval @@ -243,10 +345,17 @@ F_readvitc: Reads vertical interval F_realtime: Slows down filtering to match realtime. F_removegrain: Removes grain. F_repeatfields: Hard repeat fields based on MPEG repeat field flag. +F_roberts: Apply roberts cross operator which performs a simple/quick 2-D + spatial gradient measurement on the video (usually a grayscale + image). It highlights regions of high spatial frequency which + most likely correspond to edges. F_rotate: Rotates the input image. F_sab: Applies shape adaptive blur. +F_scale: Scale the input video size and/or convert the image format. F_separatefields: Split input video frames into fields. +F_setrange: Force color range for the output video frame. F_showinfo: Show textual information for each video frame. +F_showpalette: Display frame palette. F_shuffleframes: Shuffles video frames. F_shuffleplanes: Shuffles video planes. F_signalstats: Separates statistics from video analysis. @@ -261,12 +370,19 @@ F_super2xsai: Scales the input by 2x using the Super2xSal pixel art algorithm. F_swaprect: Swaps 2 rectangular objects in video. F_swapuv: Swaps U and V components. +F_tblend: Blend successive frames. +F_testsrc: Generate test pattern. +F_testsrc2: Generate another test pattern. +F_tile: Tile several successive frames together. F_tinterlace: Performs temporal field interlacing. +F_tlut2: Compute and apply a lookup table from 2 successive frames. F_transpose: Transposes input video. +F_unsharp: Sharpen or blur the input video. F_uspp: Applies Ultra Simple/Slow Post-processing filter. F_vaguedenoiser: Applies a Wavelet based Denoiser. F_vectorscope: Video vectorscope. F_vflip: Flips the input video vertically. +F_vfrdet: Variable frame rate detect filter. F_vignette: Makes or reverses a vignette effect. Through the settings you can set the circle center position on a X-Y axis,choose the angle, @@ -276,19 +392,24 @@ F_waveform: Video waveform monitor. F_weave: Weaves input video fields into frames. F_xbr: Scales the input using xBR algorithm. F_yadif: Deinterlaces the input image. +F_yuvtestsrc: Generate YUV test pattern. F_zoompan: Applies Zoom & Pan effect. # # Description of FFmpeg Audio Plugins # F_abench: Benchmark part of a filtergraph. F_acompressor: Audio compressor. +F_acontrast: Simple audio dynamic range compression/expansion filter. F_acrusher: Reduces audio bit resolution. F_adelay: Delays one or more audio channels. F_aecho: Adds echoing to the audio. F_aemphasis: Audio emphasis. F_aeval: Filters audio signal according to a specific expression. F_afade: Fades in/out input audio. +F_aformat: Convert the input audio to one of the specified formats. F_agate: Audio gate. +F_aiir: Apply infinite Impulse Response filter with supplied + coefficients. F_allpass: Applies a two-pole all-pass filter. F_aloop: Loops audio samples. F_anoisesrc: Generates a noise audio signal. @@ -296,6 +417,7 @@ F_aperms: Set permissions for the output audio frame. F_aphaser: Adds a phasing effect to the audio. F_arealtime: Slows down filtering to match realtime. F_aresample: Resamples audio data. +F_asetrate: Change the sample rate without altering the data. F_astats: Shows time domain statistics about audio frames F_atempo: Adjusts audio tempo. F_atrim: Pick one continuous section from the input, drop the rest. @@ -306,8 +428,14 @@ F_biquad: Applies a biquad IIR filter with the given coefficents. F_chorus: Adds a chorus effect to the audio. F_compand: Compresses or expands audio dynamic range. F_compensationdelay: audio compensation delay line. +F_crossfeed: Apply headphone crossfeed which blends the left and right + channels of a stereo audio recording. It is mainly used + to reduce extreme stereo separation of low frequencies in + order to produce more speaker like sound. F_crystalizer: Simple Expand Audio Dynamic Range filter. F_dcshift: Applies a DC shift to the audio. +F_drmeter: Measure audio dynamic range where setting window length in + seconds is used to split audio into segments of equal length. F_dyaudnorm: Dynamic Audio Normalizer. When using this plugin, be sure to “attach effect” to all audio tracks by dragging the plugin to the 1st audio track and then right mouse @@ -327,9 +455,17 @@ F_extrastereo: Increases difference between stereo audio brings up an menu. Highlight the effect shown in the middle section and click OK. F_flanger: Applies a flanging effect to the audio. +F_haas: Apply Haas Stereo Enhancer for a more natural sounding pan effect + or more clarity in the center of the mix. With this filter + applied to mono signals it give some directionality and stretches + its stereo image F_highpass: Applies a high-pass filter with 3dB point frequency. +F_hilbert: Generate a Hilbert transform FIR coefficients. F_loudnorm: EBU R128 loudness normalization. F_lowpass: Applies a low-pass filter with 3dB point frequency. +F_mcompand: Multiband compress or expand audiodynamic range. The input audio + is divided into bands which is like the crossover of a loudspeaker, + resulting in flat frequency response when absent compander action. F_silenceremove: Removes silence. F_sine: Generate sine wave audio signal. F_stereotools: Applies various stereo tools. When using this plugin, @@ -349,142 +485,348 @@ F_volume: Change input volume. # # audio plugins # -#AM pitchshifter: -#Aliasing: -#Allpass delay line, cubic spline interpolation: +L_AM pitchshifter: runs a single write pointer and two read pointers + over a ringbuffer. The output is faded between the + two readpointers according to the sine of the distance + from the write pointer. The design is based on the + mechanism of a mechanical pitchshifter. +L_Aliasing: Effect that causes different signals to become aliases + of one another when sampled.. +#Allpass delay line, cubic spline interpolation: #Allpass delay line, linear interpolation: #Allpass delay line, noninterpolating: -#Analogue Oscillator: +L_Analogue Oscillator: Simulates the output you get from an analogue synth's + oscillators. You can get a reasonable emualtion of a 303's square. #4 x 4 pole allpass: -#Artificial latency: -#Audio Divider (Suboctave Generator): -#AudioScope: -#Auto phaser: -#Barry's Satan Maximiser: -#Bode frequency shifter: -#Bode frequency shifter (CV): -#Chebyshev distortion: -#Comb Filter: -#Comb Splitter: +L_Artificial latency: used to correct for latency between channels. +L_Audio Divider (Suboctave Generator): Reduces the period of the signal by + the factor given, and makes it a square wave in the process. + Has some amplitude tracking capability. +AudioScope: Convert input audio to video output representing the + audio power spectrum. Shows you the sound wave. +#L_Auto phaser: +L_Barry's Satan Maximiser: Compresses signals with a very short attack and + decay, infinite ratio and hard knee. Gives good harsh + (non-musical) distortion. +L_Bode frequency shifter: A popular analogue synth module, it works by + shifting all the frequencies of an input signal up or + down by a specified frequency +L_Bode frequency shifter (CV): Controls the frequency shift applied to + the input signal, in KHz. +L_Chebyshev distortion: Interesting distortion effect that is seeded + from incoming signal envelope. +L_Comb Filter: Controls the distance between the filters peaks. +L_Comb Splitter: Divides the input up into two parts with frequency + peaks at f Hz intervals, skewed by f/2 Hz between + the two outputs. #Comb delay line, cubic spline interpolation: #Comb delay line, linear interpolation: #Comb delay line, noninterpolating: -#Compressor: -#Constant Signal Generator: -#Crossfade: -#Crossfade (4 outs): -#Crossover distortion: -#DC Offset: -#DC Offset Remover: -#DJ EQ: -#DJ EQ (mono): -#DJ flanger: -#Decimator: -#Declipper: -#Delay audio: -#Delayorama: -#Denoise: -#DenoiseFFT: -#Despike: -#Diode Processor: -#Dyson compressor: -#EQ Graphic: -#EQ Parametric: -Echo: Add echoing to audio for an interesting effect. -EchoCancel: Remove echos from audio in order to - improve the quality. -#Exponential signal decay: -#FM Oscillator: -#Fast Lookahead limiter: -#Fast overdrive: -#Flanger: -#Foldover distortion: -#Fractionally Addressed Delay Line: -#Freeverb: -#Frequency tracker: -#GLAME Butterworth Highpass: -#GLAME Butterworth Lowpass: -#GSM simulator: -#GVerb: -#Gain: -#Gate: -#Giant flange: -#Glame Bandpass Analog Filter: -#Glame Bandpass Filter: -#Glame Butterworth X-over Filter: -#Glame Highpass Filter: -#Glame Lowpass Filter: -#Gong beater: -#Gong model: -#Hard Limiter: -#Harmonic generator: -#Hermes Filter: -#Higher Quality Pitch Scaler: -#Hilbert transformer: -#Impulse convolver: -#Interpolate: -#Invert Audio: -#Inverter: -#Karaoke: -#L/C/R Delay: -#LFO Phaser: -#LS Filter: -Live Audio: Reads audio directly from the soundcard input, +Compressor: Lessen the dynamic range between the loudest and quietest + parts of an audio signal by boosting the quieter signals + and attenuating the louder signals. +L_Constant Signal Generator: Add an output DC offset at the given amplitude + to the input signal. It has no real use other than for + debugging and in modular synths. +L_Crossfade: Controls the degree to which the inputs are mixed into + the output. Value of -1 means that the output is just + the A input, and a value of 1.0 means it is just the B. +L_Crossfade (4 outs): Controls the degree to which the inputs are mixed + into the output. Value of -1 means the output is just + the A input, and a value of 1.0 means it is just the B. +L_Crossover distortion: Simulation of the distortion that happens in class + B and AB power amps when the signal crosses 0. +DC Offset: Remove DC Offset, which is usually an undesirable + characteristic of a recording normally caused by + defective equipment. (Has no controls) +L_DC Offset Remover: Remove DC Offset, which is usually an undesirable + characteristic of a recording normally caused by + defective equipment. +L_DJ EQ: 3-band Equalization - Hi-Mid-Lo. +#L_DJ EQ (mono): +#L_DJ flanger: +L_Decimator: Reduces the effective sample rate, and reduces the + bit depth of the input signal. +L_Declipper: Removes clicks from input signals. +Delay audio: Delay the audio by a specified time offset. +#L_Delayorama: +Denoise: Reduce audio background noise. +DenoiseFFT: Noise removal from audio using FFT editing. +Despike: Detect and eliminate out of range impulse values. +L_Diode Processor: Mangles the signal as if it had been passed through + a diode rectifier network. +L_Dyson compressor: Compress peaks to reduce dynamic range and create + room to increase audio levels +EQ Graphic: Graphic equalizer which sets the output levels for + specified frequency bands. +EQ Parametric: Parametric equalizer to show and output levels for + frequency, quality, level, mode, and wetness. +Echo: Add echo - reflection of sound - for effect. + . Level represents the volume adjustment + . Atten is the reflected output level + . Offset is the lag in the attenuated echo signal +EchoCancel: Removes echoes from audio to improve the quality. + Detects and removes time delayed reflections. +L_Exponential signal decay: Time for the echoes to decay by 60 DCBs. +#L_FM Oscillator: +L_Fast Lookahead limiter: A limiter with an attack time of 5ms. It adds + just over 5ms of lantecy to the input signal, but + guarantees no signals over the limit, and tries to + get the minimum amount of distortion. +L_Fast overdrive: Compresses the extreme peaks to make a sound similar + to an overdriven amplifier. +L_Flanger: Digital flanger implementation. Uses excursion, + controlled bandwidth modulation function, which makes + the modulation less repetitive and noticable. +L_Foldover distortion: Uses a sine wave approximation to simulate + valve style foldover distortion. +L_Fractionally Addressed Delay Line: Fixed ring buffer delay implementation. + Has different dynamics than a normal delay +Freeverb: Adds effect of multiple decaying echoes to audio + signals based on a specific algorithm. Common use + of reverb is simulate music played in a closed room. +L_Frequency tracker: Controls the level of damping applied to the output. + High values make the frequency output jump around, + low values make it a bit slow to respond. +L_GLAME Butterworth Highpass: Cuts off frequencies below a certain point. +L_GLAME Butterworth Lowpass: Cuts off frequencies above a certain point. +L_GSM simulator: Encodes and decodes signal using the GSM voice + compression system. Has the effect of making it sound + like being sent over a European mobile phone network. +L_GVerb: A mono In, stereo Out reverb implementation. +Gain: Add gain, input level, to increase/decrease loudness. +#L_Gate: +L_Giant flange: A normal flanger with excessively long delay times. +L_Glame Bandpass Analog Filter: IIR bandpass filter modeled after a + n analog circuit. +L_Glame Bandpass Filter: Allows you to tweak the number of stages used + for filtering. Every stage adds two more poles, which + leads to a steeper dropoff. +#L_Glame Butterworth X-over Filter: +L_Glame Highpass Filter: IIR highpass filter allows you to tweak the + number of stages used for filtering. Every stage adds + 2 more poles, which leads to steeper dropoff. +#L_Glame Lowpass Filter: +L_Gong beater: Simulates the action of a beator on a gong surface, + used to trigger the gong physical model. +L_Gong model: Physical model of a metal gong. +L_Hard Limiter: Brick hard limiter with residue mixer. +L_Harmonic generator: Allows you to add harmonics and remove the + fundamental from any audio signal. +L_Hermes Filter: Simulation of a modern analogue synth called a Pro Tone, +L_Higher Quality Pitch Scaler: Pitch shifter implementation that scales + the harmonics appropriately with the base frequencies. +L_Hilbert transformer: Phase shifts the input signal by 90 degrees. It + outputs the 90 degree phase shifted signal and the + unshifted signal, both delayed by an equal amount. +L_Impulse convolver: Convolver for a set of short impulses which have to + be compiled in. +Interpolate: Generate a smooth curves based on sound - currently, + does not appear to work. (Has no controls). +Invert Audio: Reverses the numerical sign of the digital audio. + (Has no controls). +L_Inverter: Utility plugin that inverts the signal. +L_Karaoke: Attempts to strip the vocals from a stereo signal. +L_L/C/R Delay: A left/center/right delay with feedback +#L_LFO Phaser: +L_LS Filter: Filter similiar to the filter used in giga sampler. +Live Audio: Reads audio directly from the soundcard input, replacing any audio on track. -#Loop audio: -#Mag's Notch Filter: -#Matrix Spatialiser: -#Matrix; MS to Stereo: -#Matrix; Stereo to MS: -#Modulatable delay: -#Mono to Stereo splitter: -#Multiband EQ: -#Multivoice Chorus: -#Nonbandlimited single-sample impulses (Frequency; Control): -#Overlay: -#Pitch Scaler: -Pitch shift: Uses FFT to try to change the pitch without +Loop audio: Loop some number of samples of audio over and over. +L_Mag's Notch Filter: Allows you to tweak the number of stages used for + filtering. Every stage adds two more poles, which + leads to a steeper dropoff. +L_Matrix Spatialiser: Simple spatializer to control the width of a + stereo signal. +#L_Matrix; MS to Stereo: +#L_Matrix; Stereo to MS: +L_Modulatable delay: A delay whose tape is modulated at audio rate. +L_Mono to Stereo splitter: Takes mono input signal, and outputs it to + both left and right channel. +L_Multiband EQ: Multiband graphical equalizer implemented using FFT. +L_Multivoice Chorus: Implementation of a Multivoice chorus algorithm, + using a sync based noise interpolation method to + produce a modulation law making it possible to have + many voices without the metallic, artificial sound. +#L_Nonbandlimited single-sample impulses (Frequency; Control): +Overlay: Overlay Top or Bottom track in Add/Multiply mode. +L_Pitch Scaler: Pitch shifter implementation that scales the harmonics + appropriately with the base frequencies. +Pitch shift: Uses FFT to try to change the pitch without changing the duration. -#Plate reverb: -#Pointer cast distortion: -#Rate shifter: -#Remove Gaps: -#ResampleRT: -#Retro Flanger: -#Reverb: -#Reverse Delay (5s max): -Reverse audio: Play the audio backwards. -#Ringmod with LFO: -#Ringmod with two inputs: -#SC1: -#SC2: -#SC3: -#SC4: -#SC4 mono: -#SE4: -#Signal sifter: -#Simple amplifier: -#Simple delay line, cubic spline interpolation: -#Simple delay line, linear interpolation: -#Simple delay line, noninterpolating: -#Sine + cosine oscillator: -#Single band parametric: -#Sinus wavewrapper: -#Smooth Decimator: -#SoundLevel: -#Spectrogram: -#State Variable Filter: -#Step Demuxer: -#Surround matrix encoder: -#Synthesizer: -#Tape Delay Simulation: -#Time Stretch RT: -#Transient mangler: -#Triple band parametric with shelves: -#Valve rectifier: -#Valve saturation: -#Vocoder: -#Vocoder: -#VyNil (Vinyl Effect): -#Wave Terrain Oscillator: -#z-1: +L_Plate reverb: Physical model of a steel plate reverb. It uses 8 + linear waveguides to model the plate. +L_Pointer cast distortion: Distortion is created by treating the floating + point repesentation of the input signal as a 0.32 1's + complement fixed point integer. Not musical but still + recognizable. Makes interesting noises. +L_Rate shifter: Stretches or compresses the input with a ringbuffer. +Remove Gaps: Remove silent gap (below DB threshold) which persist + for more than the time limit. +ResampleRT: Allows you to convert an audio file from one + sample rate to another. +L_Retro Flanger: Model of someone flanging the input. Models the tape + saturation effects and frequency smear of a manual + flanger. Results are distorted, but more subtle + flanger sound than you get from a digial flanger. +Reverb: Reflections of sound to add depth and fullness. + Simulates creation of a large number of reflections + (lots of walls) which build up and then decay. +L_Reverse Delay (5s max): A reverse delay. +Reverse audio: Play the audio backwards. +L_Ringmod with LFO: Simple ring modulator and LFO. +L_Ringmod with two inputs: Simple 2 input ring modulator. +L_SC1: High quality RMS compressor designed for musical work. +L_SC2: Compressor with sidechain. +L_SC3: Stereo compressor with sidechain input. +L_SC4: Stereo compressor with variable envelope follower for + RMS / peak behavior. +L_SC4 mono: Mono compressor with variable envelope follower for + RMS / peak behavior. +L_SE4: Stereo expander with variable envelope follower for + RMS / peak behavior. +L_Signal sifter: Sorts and mixes blocks of the input signal to give a + bumpy ramp effect. Can produce some interesting noises. +L_Simple amplifier: Controls the gain of the input signal in dB's. +#L_Simple delay line, cubic spline interpolation: +#L_Simple delay line, linear interpolation: +#L_Simple delay line, noninterpolating: +L_Sine + cosine oscillator: Simple oscillator that outputs sinewaves + with a 90 degree phase shift between them. +L_Single band parametric: A single band of a parametric filter. +L_Sinus wavewrapper: Produces unusual distortion, for amp like tone. +#L_Smooth Decimator: +SoundLevel: Displays the Max/RMS sound level in decibels. +Spectrogram: Visual representation of the sound levels at + specified frequencies as they vary with time. +L_State Variable Filter: Oversampled state variable filter with tweaks. +L_Step Demuxer: Inputs up to 8 signals and switches between them on + output when the signal on the clock input goes high. +L_Surround matrix encoder: Allows you to encode 4 channels of sound into + a stereo compatible stream that will be decoded by a + Dolby1 Surround/Pro-Logic decoder into Left, Right, + Center and Surround signals. +Synthesizer: Generate synthesizer sounds; to set key data, turn on + Generate keyframes while tweeking. +L_Tape Delay Simulation: Models the tape motion and some smear effect, +Time Stretch RT: Change the speed of an audio signal without affecting + its pitch. +#L_Transient mangler: +#L_Triple band parametric with shelves: +#L_Valve rectifier: +L_Valve saturation: Model of valve (tube) distortion, lacking some of + the harmonics you would get in a real tube amp. +L_Vocoder: A category of voice codec that analyzes and synthesizes + the human voice signal for audio data compression, + multiplexing, voice encryption, voice transformation,+. +L_VyNil (Vinyl Effect): Sounds like it is being played from a record. +L_Wave Terrain Oscillator: x and y move the cursor around on a 2D + landscape wavetable used to generate the output. +L_Wave shaper: Reshapes the wave by an exponential function, +L_z-1: Implements the z-1 function - a single sample delay. +# +# LV2 Calf Audio Plugins +# +L2_Calf Analyzer: Has a frequency domain display and a goniometer. +L2_Calf Bass Enhancer: Harmonics for fattening the lower end. +L2_Calf Compensation Delay Line: A metric based delay to compensate for + differing positions of microphones or speakers. +L2_Calf Compressor: Smooth sounding dynamic compressor with varied + settings. +L2_Calf Crusher: Lets you crush the signal by reducing bit resolution. +L2_Calf Deesser: An optimized filter stage in the sidechain gives you + good control over dynamic highs. +L2_Calf Emphasis: Adds/subtracts different frequency response curves + to create standard compliant material for different media. +L2_Calf Envelope Filter: A filter following the envelope of a signal. +L2_Calf Equalizer 12 Band: Filter Equalizer providing specialized + tools for everyday signal processing. +L2_Calf Equalizer 30 Band: Uses different filters for manipulations + of your material. +L2_Calf Equalizer 5 Band: Filter Equalizer providing specialized + tools for everyday signal processing. +L2_Calf Equalizer 8 Band: Filter Equalizer providing specialized + tools for everyday signal processing. +L2_Calf Exciter: Filtered distortion to add brilliance to your tracks. +L2_Calf Filter: Selectable 12dB/24dB/36dB rolloff, lowpass or highpass + with inertia/smoothing for cutoff for more analog sound. +L2_Calf Filterclavier: Controllable via MIDI and follows Note-On + signals with its frequency settings. +L2_Calf Flanger: Simple stereo flanger with linear interpolation. +L2_Calf Fluidsynth: Implementation of a Fluidsynth SF2 sample player. +L2_Calf Gate: Solid based noise gate. +L2_Calf Haas Stereo Enhancer: Widens your stereo material via a simple + delay line. +L2_Calf Limiter: Uses lookahead technology to smooth the gain reduction + process while preventing signals from rising above a threshold. +L2_Calf Mono Compressor: Single banded compressor. +L2_Calf Mono Input: Useful functions to deal with split processes like + phase inversion and balance. +L2_Calf Monosynth: Simple monophonic synthesizer useful for synth + basses and leads. +L2_Calf Multi Chorus: Multi-tape stereo chorus with adjustable number + of voices. +L2_Calf Multiband Compressor: Based on Thor's compressions routine; 4 + channels with separate compression stages increases loudness. +L2_Calf Multiband Gate: Flexible 4 channels with separate gate stages. +L2_Calf Multiband Limiter: Brings presence, punch, and loudness to + your mix. +L2_Calf Organ: An organ synthesizer which produces different sounds. +L2_Calf Phaser: Basic stereo phaser with all typical settings. +L2_Calf Pulsator: In between an autopanner and a tremolo; also produces + funny stereo effects. +L2_Calf Reverb: Simple reverb with basic controls and neutral sound. +L2_Calf Reverse Delay: Reverses the input signal while feeding the + delay buffer resulting in a reversed sound effect. +L2_Calf Ring Modulator: Extends the typical ring modulation by 2 LFO. +L2_Calf Rotary Speaker: Morphs between slow/fast mode when switched + using MIDI, control ports, or automation. +L2_Calf Saturator: Universal distortion tool; can act as guitar + distortion or harmonics generator. +L2_Calf Sidechain Compressor: Based on Thor's compression routine; a + universal tool for any problem concerning sound dynamics. +L2_Calf Sidechain Gate: Precise gating, especially in drum recordings. +L2_Calf Sidechain Limiter: Acts like the multiband limiter but provides + an additional stereo channel to feed material. +L2_Calf Stereo Tools: Toolbox for handling stereo signals; can change + M/S microphone signals to L/R and vice versa. +L2_Calf Tape Simulator: Modifies signals as if they were recorded on + a tape machine. Simulates aspects of magnetical recordings. +L2_Calf Transient Designer: Used to modify the envelope of percussive + signals like drum sounds or percussion instruments. +L2_Calf Vintage Delay: Simple simulation of tape echo with a filter + in a feedback loop and BPM-based toime setting. +L2_Calf Vocoder: Modulates the frequency response of a carrier signal + by measuring response of a modulator signal in realtime. +L2_Calf Wavetable: Synthesizer based on predefined wavetables with ADSR + section. +L2_Calf X-Over 2 Band: Flexible way to split a signal in different + frequency bands for feeding dedicated speaker setups. +L2_Calf X-Over 3 Band: Flexible way to split a signal in different + frequency bands for feeding dedicated speaker setups. +L2_Calf X-Over 4 Band: Flexible way to split a signal in different + frequency bands for feeding dedicated speaker setups. +#L2_Example Fifths +#L2_Example MIDI Gate +#L2_Example Metrobome +#L2_Simple Amp +# +# Transitions - Audio and Video +# +Crossfade: Creates a smooth transition from one audio source + edit to another. The crossfade has the first + source fade out while the second fades in. +BandSlide: Bands slide across video and you see the image slide. +BandWipe: Bands wipe across the video and you see the mask slides. +Dissolve: A soft dissolve transition between two video segments, + The left segment turns more transparent while at the + same time the right segment materializes into place. +Flash: The video flashes when transitioning between segments. +IrisSquare: Video switches segments via a small rectangular view + that gradually grows to full size. +Shape Wipe: Wipe a specific shape across the video. Available + shapes are: burst, circle, clock, heart, specks, spiral, + tile2x2h, tile2x2v. +Slide: Image slides into view - can set: Left/Right/In/Out. +Wipe: Wipe the image across screen starting left or right. +Zoom: Zoom out video at X/Y magnification for some seconds.