X-Git-Url: http://git.cinelerra-gg.org/git/?a=blobdiff_plain;f=cinelerra-5.1%2Fplugins%2Fflip%2Fflip.h;fp=cinelerra-5.1%2Fplugins%2Fflip%2Fflip.h;h=c35e0b30797c5e5c3dfc238e753b937cf0ca877e;hb=30bdb85eb33a8ee7ba675038a86c6be59c43d7bd;hp=0000000000000000000000000000000000000000;hpb=52fcc46226f9df46f9ce9d0566dc568455a7db0b;p=goodguy%2Fhistory.git diff --git a/cinelerra-5.1/plugins/flip/flip.h b/cinelerra-5.1/plugins/flip/flip.h new file mode 100644 index 00000000..c35e0b30 --- /dev/null +++ b/cinelerra-5.1/plugins/flip/flip.h @@ -0,0 +1,68 @@ + +/* + * CINELERRA + * Copyright (C) 2008 Adam Williams + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + */ + +#ifndef FLIP_H +#define FLIP_H + + +class FlipMain; + +#include "filexml.h" +#include "flipwindow.h" +#include "guicast.h" +#include "pluginvclient.h" + +class FlipConfig +{ +public: + FlipConfig(); + void copy_from(FlipConfig &that); + int equivalent(FlipConfig &that); + void interpolate(FlipConfig &prev, + FlipConfig &next, + long prev_frame, + long next_frame, + long current_frame); + int flip_horizontal; + int flip_vertical; +}; + +class FlipMain : public PluginVClient +{ +public: + FlipMain(PluginServer *server); + ~FlipMain(); + + PLUGIN_CLASS_MEMBERS(FlipConfig); + +// required for all realtime plugins + int process_buffer(VFrame *frame, + int64_t start_position, + double frame_rate); + int is_realtime(); + void update_gui(); + void save_data(KeyFrame *keyframe); + void read_data(KeyFrame *keyframe); + int handle_opengl(); +}; + + +#endif