X-Git-Url: http://git.cinelerra-gg.org/git/?a=blobdiff_plain;f=cinelerra-5.1%2Fplugins%2Fswapchannels%2Fswapchannels.C;h=cf169d26c99049b48f1dce1fa3b3a67fb6a53ae2;hb=7eded24eb31529ad7652dea64e34b0a6210e5be1;hp=99e36b744f04fc555c52f1eb5e635934653581f4;hpb=21c2e6b36d6a96c2f662a89459d607b5a387f4eb;p=goodguy%2Fhistory.git diff --git a/cinelerra-5.1/plugins/swapchannels/swapchannels.C b/cinelerra-5.1/plugins/swapchannels/swapchannels.C index 99e36b74..cf169d26 100644 --- a/cinelerra-5.1/plugins/swapchannels/swapchannels.C +++ b/cinelerra-5.1/plugins/swapchannels/swapchannels.C @@ -208,7 +208,7 @@ void SwapMain::reset() } -const char* SwapMain::plugin_title() { return _("Swap channels"); } +const char* SwapMain::plugin_title() { return N_("Swap channels"); } int SwapMain::is_synthesis() { return 1; } int SwapMain::is_realtime() { return 1; } @@ -220,7 +220,7 @@ void SwapMain::save_data(KeyFrame *keyframe) FileXML output; // cause data to be stored directly in text - output.set_shared_output(keyframe->get_data(), MESSAGESIZE); + output.set_shared_output(keyframe->xbuf); output.tag.set_title("SWAPCHANNELS"); output.tag.set_property("RED", config.red); output.tag.set_property("GREEN", config.green); @@ -238,7 +238,7 @@ void SwapMain::read_data(KeyFrame *keyframe) { FileXML input; - input.set_shared_input(keyframe->get_data(), strlen(keyframe->get_data())); + input.set_shared_input(keyframe->xbuf); int result = 0; @@ -497,13 +497,13 @@ int SwapMain::handle_opengl() get_output()->clear_pbuffer(); get_output()->bind_texture(0); - unsigned int shader_id = VFrame::make_shader(0, - output_frag, - 0); - glUseProgram(shader_id); - glUniform1i(glGetUniformLocation(shader_id, "tex"), 0); - glUniform1f(glGetUniformLocation(shader_id, "chroma_offset"), - BC_CModels::is_yuv(get_output()->get_color_model()) ? 0.5 : 0.0); + unsigned int shader = VFrame::make_shader(0, output_frag, 0); + if( shader > 0 ) { + glUseProgram(shader); + glUniform1i(glGetUniformLocation(shader, "tex"), 0); + glUniform1f(glGetUniformLocation(shader, "chroma_offset"), + BC_CModels::is_yuv(get_output()->get_color_model()) ? 0.5 : 0.0); + } get_output()->draw_texture(); glUseProgram(0);