+int PluginServer::to_ram(VFrame *vframe)
+{
+ if( vframe->get_opengl_state() == VFrame::RAM ) return 0;
+ if( !vdevice ) return -1;
+ VDeviceX11 *vdevice_x11 = (VDeviceX11*) vdevice->get_output_base();
+ int vw = vframe->get_w(), vh = vframe->get_h();
+ vdevice_x11->do_camera(vframe, vframe, 0,0,vw,vh, 0,0,vw,vh); // copy to ram
+ return 1;
+}