this->title = title;
this->do_alpha = do_alpha;
this->do_okcancel = 0;
+ this->output = BLACK;
+ this->alpha = 255;
}
ColorThread::~ColorThread()
BC_DisplayInfo display_info;
int x = display_info.get_abs_cursor_x() + 25;
int y = display_info.get_abs_cursor_y() - 100;
- int w = 410, h = 320;
+ int w = 540, h = 290;
+ if( do_alpha )
+ h += 40 + PalletteAPH::calculate_h();
if( do_okcancel )
- h += 10 + MAX(BC_OKButton::calculate_h(),BC_CancelButton::calculate_h());
+ h += bmax(BC_OKButton::calculate_h(),BC_CancelButton::calculate_h());
int root_w = display_info.get_root_w(), root_h = display_info.get_root_h();
if( x+w > root_w ) x = root_w - w;
if( y+h > root_h ) y = root_h - h;
: BC_Window(title, x, y, w, h, w, h, 0, 0, 1)
{
this->thread = thread;
+ wheel = 0;
+ wheel_value = 0;
+ output = 0;
+
+ hue = 0; sat = 0; val = 0;
+ red = 0; grn = 0; blu = 0;
+ lum = 0; c_r = 0; c_b = 0;
+ alpha = 0;
+
+ hsv_h = 0; hsv_s = 0; hsv_v = 0;
+ rgb_r = 0; rgb_g = 0; rgb_b = 0;
+ yuv_y = 0; yuv_u = 0; yuv_v = 0;
+ aph_a = 0;
+}
+ColorWindow::~ColorWindow()
+{
+ delete hsv_h; delete hsv_s; delete hsv_v;
+ delete rgb_r; delete rgb_g; delete rgb_b;
+ delete yuv_y; delete yuv_u; delete yuv_v;
+ delete aph_a;
}
void ColorWindow::create_objects()
x = x0;
y += 180; add_tool(output = new PaletteOutput(this, x, y));
output->create_objects();
+ y += output->get_h() + 20;
x += 240;
- y = y0; add_tool(new BC_Title(x, y, _("Hue"), SMALLFONT));
- y += 15; add_tool(hue = new PaletteHue(this, x, y));
- y += 30; add_tool(new BC_Title(x, y, _("Saturation"), SMALLFONT));
- y += 15; add_tool(saturation = new PaletteSaturation(this, x, y));
- y += 30; add_tool(new BC_Title(x, y, _("Value"), SMALLFONT));
- y += 15; add_tool(value = new PaletteValue(this, x, y));
- y += 30; add_tool(new BC_Title(x, y, _("Red"), SMALLFONT));
- y += 15; add_tool(red = new PaletteRed(this, x, y));
- y += 30; add_tool(new BC_Title(x, y, _("Green"), SMALLFONT));
- y += 15; add_tool(green = new PaletteGreen(this, x, y));
- y += 30; add_tool(new BC_Title(x, y, _("Blue"), SMALLFONT));
- y += 15; add_tool(blue = new PaletteBlue(this, x, y));
-
- if(thread->do_alpha) {
- y += 30; add_tool(new BC_Title(x, y, _("Alpha"), SMALLFONT));
- y += 15; add_tool(alpha = new PaletteAlpha(this, x, y));
+ add_tool(new BC_Title(x, y =y0, _("H:"), SMALLFONT));
+ add_tool(new BC_Title(x, y+=25, _("S:"), SMALLFONT));
+ add_tool(new BC_Title(x, y+=25, _("V:"), SMALLFONT));
+ add_tool(new BC_Title(x, y+=40, _("R:"), SMALLFONT));
+ add_tool(new BC_Title(x, y+=25, _("G:"), SMALLFONT));
+ add_tool(new BC_Title(x, y+=25, _("B:"), SMALLFONT));
+ add_tool(new BC_Title(x, y+=40, _("Y:"), SMALLFONT));
+ add_tool(new BC_Title(x, y+=25, _("U:"), SMALLFONT));
+ add_tool(new BC_Title(x, y+=25, _("V:"), SMALLFONT));
+ if( thread->do_alpha )
+ add_tool(new BC_Title(x, y+=40, _("A:"), SMALLFONT));
+ x += 24;
+ add_tool(hue = new PaletteHue(this, x, y= y0));
+ add_tool(sat = new PaletteSat(this, x, y+=25));
+ add_tool(val = new PaletteVal(this, x, y+=25));
+ add_tool(red = new PaletteRed(this, x, y+=40));
+ add_tool(grn = new PaletteGrn(this, x, y+=25));
+ add_tool(blu = new PaletteBlu(this, x, y+=25));
+ add_tool(lum = new PaletteLum(this, x, y+=40));
+ add_tool(c_r = new PaletteCr (this, x, y+=25));
+ add_tool(c_b = new PaletteCb (this, x, y+=25));
+ if( thread->do_alpha )
+ add_tool(alpha = new PaletteAlpha(this, x, y+=40));
+
+ x += hue->get_w() + 10;
+ hsv_h = new PalletteHSV(this, x,y= y0, hsv.h, 0, 360); hsv_h->create_objects();
+ hsv_s = new PalletteHSV(this, x,y+=25, hsv.s, 0, 1); hsv_s->create_objects();
+ hsv_v = new PalletteHSV(this, x,y+=25, hsv.v, 0, 1); hsv_v->create_objects();
+ rgb_r = new PalletteRGB(this, x,y+=40, rgb.r, 0, 1); rgb_r->create_objects();
+ rgb_g = new PalletteRGB(this, x,y+=25, rgb.g, 0, 1); rgb_g->create_objects();
+ rgb_b = new PalletteRGB(this, x,y+=25, rgb.b, 0, 1); rgb_b->create_objects();
+ yuv_y = new PalletteYUV(this, x,y+=40, yuv.y, 0, 1); yuv_y->create_objects();
+ yuv_u = new PalletteYUV(this, x,y+=25, yuv.u, 0, 1); yuv_u->create_objects();
+ yuv_v = new PalletteYUV(this, x,y+=25, yuv.v, 0, 1); yuv_v->create_objects();
+ if( thread->do_alpha ) {
+ aph_a = new PalletteAPH(this, x,y+=40, aph, 0, 1); aph_a->create_objects();
}
if( thread->do_okcancel ) {
add_tool(new BC_OKButton(this));
add_tool(new BC_CancelButton(this));
}
+
update_display();
show_window(1);
unlock_window();
void ColorWindow::change_values()
{
- r = (float)((thread->output & 0xff0000) >> 16) / 255;
- g = (float)((thread->output & 0xff00) >> 8) / 255;
- b = (float)((thread->output & 0xff)) / 255;
- HSV::rgb_to_hsv(r, g, b, h, s, v);
- a = (float)thread->alpha / 255;
+ float r = ((thread->output & 0xff0000) >> 16) / 255.;
+ float g = ((thread->output & 0xff00) >> 8) / 255.;
+ float b = ((thread->output & 0xff)) / 255.;
+ rgb.r = r; rgb.g = g; rgb.b = b;
+ aph = (float)thread->alpha / 255;
+ update_rgb(rgb.r, rgb.g, rgb.b);
}
void ColorWindow::update_rgb()
{
- float r = red->get_value();
- float g = green->get_value();
- float b = blue->get_value();
- HSV::rgb_to_hsv(r, g, b, h, s, v);
+ update_rgb(rgb.r, rgb.g, rgb.b);
+ update_display();
+}
+void ColorWindow::update_hsv()
+{
+ update_hsv(hsv.h, hsv.s, hsv.v);
+ update_display();
+}
+void ColorWindow::update_yuv()
+{
+ update_yuv(yuv.y, yuv.u, yuv.v);
update_display();
}
void ColorWindow::update_display()
{
- float r, g, b;
- if(h < 0) h = 0;
- if(h > 360) h = 360;
- if(s < 0) s = 0;
- if(s > 1) s = 1;
- if(v < 0) v = 0;
- if(v > 1) v = 1;
- if(a < 0) a = 0;
- if(a > 1) a = 1;
-
- wheel->draw(wheel->oldhue,
- wheel->oldsaturation);
- wheel->oldhue = h;
- wheel->oldsaturation = s;
- wheel->draw(h, s);
+ wheel->draw(wheel->oldhue, wheel->oldsaturation);
+ wheel->oldhue = hsv.h;
+ wheel->oldsaturation = hsv.s;
+ wheel->draw(hsv.h, hsv.s);
wheel->flash();
- wheel_value->draw(h, s, v);
+ wheel_value->draw(hsv.h, hsv.s, hsv.v);
wheel_value->flash();
output->draw();
output->flash();
- hue->update((int)h);
- saturation->update(s);
- value->update(v);
-
- HSV::hsv_to_rgb(r, g, b, h, s, v);
- red->update(r);
- green->update(g);
- blue->update(b);
- if(thread->do_alpha)
- {
- alpha->update(a);
- }
+
+ hue->update((int)hsv.h);
+ sat->update(hsv.s);
+ val->update(hsv.v);
+
+ red->update(rgb.r);
+ grn->update(rgb.g);
+ blu->update(rgb.b);
+
+ lum->update(yuv.y);
+ c_r->update(yuv.u);
+ c_b->update(yuv.v);
+
+ hsv_h->update(hsv.h);
+ hsv_s->update(hsv.s);
+ hsv_v->update(hsv.v);
+ rgb_r->update(rgb.r);
+ rgb_g->update(rgb.g);
+ rgb_b->update(rgb.b);
+ yuv_y->update(yuv.y);
+ yuv_u->update(yuv.u);
+ yuv_v->update(yuv.v);
+ if( thread->do_alpha )
+ aph_a->update(aph);
}
int ColorWindow::handle_event()
{
- float r, g, b;
- HSV::hsv_to_rgb(r, g, b, h, s, v);
- int result = (((int)(r * 255)) << 16) | (((int)(g * 255)) << 8) | ((int)(b * 255));
- thread->handle_new_color(result, (int)(a * 255));
+ int r = 255*rgb.r + 0.5, g = 255*rgb.g + 0.5, b = 255*rgb.b + 0.5;
+ int result = (r << 16) | (g << 8) | (b << 0);
+ thread->handle_new_color(result, (int)(255*aph + 0.5));
return 1;
}
int x1, y1, distance;
if(button_down && is_event_win())
{
- window->h = get_angle(get_w() / 2,
+ window->hsv.h = get_angle(get_w() / 2,
get_h() / 2,
get_cursor_x(),
get_cursor_y());
y1 = get_h() / 2 - get_cursor_y();
distance = (int)sqrt(x1 * x1 + y1 * y1);
if(distance > get_w() / 2) distance = get_w() / 2;
- window->s = (float)distance / (get_w() / 2);
+ window->hsv.s = (float)distance / (get_w() / 2);
+ window->update_hsv();
window->update_display();
window->handle_event();
return 1;
0);
//printf("PaletteWheel::create_objects 1\n");
- oldhue = window->h;
- oldsaturation = window->s;
+ oldhue = window->hsv.h;
+ oldsaturation = window->hsv.s;
//printf("PaletteWheel::create_objects 1\n");
draw(oldhue, oldsaturation);
//printf("PaletteWheel::create_objects 1\n");
void PaletteWheelValue::create_objects()
{
frame = new VFrame(0, -1, get_w(), get_h(), BC_RGB888, -1);
- draw(window->h, window->s, window->v);
+ draw(window->hsv.h, window->hsv.s, window->hsv.v);
flash();
}
if(button_down && is_event_win())
{
//printf("PaletteWheelValue::cursor_motion 1\n");
- window->v = 1.0 - (float)(get_cursor_y() - 2) / (get_h() - 4);
+ window->hsv.v = 1.0 - (float)(get_cursor_y() - 2) / (get_h() - 4);
+ window->update_hsv();
window->update_display();
window->handle_event();
return 1;
int PaletteOutput::draw()
{
- float r_f, g_f, b_f;
-
- HSV::hsv_to_rgb(r_f, g_f, b_f, window->h, window->s, window->v);
- set_color(((int)(r_f * 255) << 16) | ((int)(g_f * 255) << 8) | ((int)(b_f * 255)));
+ int r = 255*window->rgb.r + 0.5f;
+ int g = 255*window->rgb.g + 0.5f;
+ int b = 255*window->rgb.b + 0.5f;
+ set_color((r << 16) | (g << 8) | (b << 0));
draw_box(2, 2, get_w() - 4, get_h() - 4);
draw_3d_border(0, 0, get_w(), get_h(), 1);
return 0;
}
PaletteHue::PaletteHue(ColorWindow *window, int x, int y)
- : BC_ISlider(x, y, 0, 150, 200, 0, 359, (int)(window->h), 0)
+ : BC_ISlider(x, y, 0, 150, 200, 0, 359, (int)(window->hsv.h), 0)
{
this->window = window;
}
int PaletteHue::handle_event()
{
- window->h = get_value();
- window->update_display();
+ window->hsv.h = get_value();
+ window->update_hsv();
window->handle_event();
return 1;
}
-PaletteSaturation::PaletteSaturation(ColorWindow *window, int x, int y)
- : BC_FSlider(x, y, 0, 150, 200, 0, 1.0, window->s, 0)
+PaletteSat::PaletteSat(ColorWindow *window, int x, int y)
+ : BC_FSlider(x, y, 0, 150, 200, 0, 1.0, window->hsv.s, 0)
{
this->window = window;
set_precision(0.01);
}
-PaletteSaturation::~PaletteSaturation()
+PaletteSat::~PaletteSat()
{
}
-int PaletteSaturation::handle_event()
+int PaletteSat::handle_event()
{
-//printf("PaletteSaturation::handle_event 1 %f\n", get_value());
- window->s = get_value();
- window->update_display();
-//printf("PaletteSaturation::handle_event 2 %f\n", get_value());
+ window->hsv.s = get_value();
+ window->update_hsv();
window->handle_event();
return 1;
}
-PaletteValue::PaletteValue(ColorWindow *window, int x, int y)
- : BC_FSlider(x, y, 0, 150, 200, 0, 1.0, window->v, 0)
+PaletteVal::PaletteVal(ColorWindow *window, int x, int y)
+ : BC_FSlider(x, y, 0, 150, 200, 0, 1.0, window->hsv.v, 0)
{
this->window = window;
set_precision(0.01);
}
-PaletteValue::~PaletteValue()
+PaletteVal::~PaletteVal()
{
}
-int PaletteValue::handle_event()
+int PaletteVal::handle_event()
{
- window->v = get_value();
- window->update_display();
+ window->hsv.v = get_value();
+ window->update_hsv();
window->handle_event();
return 1;
}
PaletteRed::PaletteRed(ColorWindow *window, int x, int y)
- : BC_FSlider(x, y, 0, 150, 200, 0, 1, window->r, 0)
+ : BC_FSlider(x, y, 0, 150, 200, 0, 1, window->rgb.r, 0)
{
this->window = window;
set_precision(0.01);
int PaletteRed::handle_event()
{
+ window->rgb.r = get_value();
window->update_rgb();
window->handle_event();
return 1;
}
-PaletteGreen::PaletteGreen(ColorWindow *window, int x, int y)
- : BC_FSlider(x, y, 0, 150, 200, 0, 1, window->g, 0)
+PaletteGrn::PaletteGrn(ColorWindow *window, int x, int y)
+ : BC_FSlider(x, y, 0, 150, 200, 0, 1, window->rgb.g, 0)
{
this->window = window;
set_precision(0.01);
}
-PaletteGreen::~PaletteGreen()
+PaletteGrn::~PaletteGrn()
{
}
-int PaletteGreen::handle_event()
+int PaletteGrn::handle_event()
{
+ window->rgb.g = get_value();
window->update_rgb();
window->handle_event();
return 1;
}
-PaletteBlue::PaletteBlue(ColorWindow *window, int x, int y)
- : BC_FSlider(x, y, 0, 150, 200, 0, 1, window->b, 0)
+PaletteBlu::PaletteBlu(ColorWindow *window, int x, int y)
+ : BC_FSlider(x, y, 0, 150, 200, 0, 1, window->rgb.b, 0)
{
this->window = window;
set_precision(0.01);
}
-PaletteBlue::~PaletteBlue()
+PaletteBlu::~PaletteBlu()
{
}
-int PaletteBlue::handle_event()
+int PaletteBlu::handle_event()
{
+ window->rgb.b = get_value();
window->update_rgb();
window->handle_event();
return 1;
}
PaletteAlpha::PaletteAlpha(ColorWindow *window, int x, int y)
- : BC_FSlider(x, y, 0, 150, 200, 0, 1, window->a, 0)
+ : BC_FSlider(x, y, 0, 150, 200, 0, 1, window->aph, 0)
{
this->window = window;
set_precision(0.01);
int PaletteAlpha::handle_event()
{
- window->a = get_value();
+ window->aph = get_value();
window->handle_event();
return 1;
}
+PaletteLum::PaletteLum(ColorWindow *window, int x, int y)
+ : BC_FSlider(x, y, 0, 150, 200, 0, 1, window->yuv.y, 0)
+{
+ this->window = window;
+ set_precision(0.01);
+}
+PaletteLum::~PaletteLum()
+{
+}
+
+int PaletteLum::handle_event()
+{
+ window->yuv.y = get_value();
+ window->update_yuv();
+ window->handle_event();
+ return 1;
+}
+
+PaletteCr::PaletteCr(ColorWindow *window, int x, int y)
+ : BC_FSlider(x, y, 0, 150, 200, 0, 1, window->yuv.u, 0)
+{
+ this->window = window;
+ set_precision(0.01);
+}
+PaletteCr::~PaletteCr()
+{
+}
+
+int PaletteCr::handle_event()
+{
+ window->yuv.u = get_value();
+ window->update_yuv();
+ window->handle_event();
+ return 1;
+}
+
+PaletteCb::PaletteCb(ColorWindow *window, int x, int y)
+ : BC_FSlider(x, y, 0, 150, 200, 0, 1, window->yuv.v, 0)
+{
+ this->window = window;
+ set_precision(0.01);
+}
+PaletteCb::~PaletteCb()
+{
+}
+
+int PaletteCb::handle_event()
+{
+ window->yuv.v = get_value();
+ window->update_yuv();
+ window->handle_event();
+ return 1;
+}
+
+void ColorWindow::update_rgb(float r, float g, float b)
+{
+ { float y, u, v;
+ YUV::rgb_to_yuv_f(r, g, b, y, u, v);
+ u += 0.5f; v += 0.5f;
+ bclamp(y, 0, 1); yuv.y = y;
+ bclamp(u, 0, 1); yuv.u = u;
+ bclamp(v, 0, 1); yuv.v = v; }
+ { float h, s, v;
+ HSV::rgb_to_hsv(r,g,b, h,s,v);
+ bclamp(h, 0, 360); hsv.h = h;
+ bclamp(s, 0, 1); hsv.s = s;
+ bclamp(v, 0, 1); hsv.v = v; }
+}
+
+void ColorWindow::update_yuv(float y, float u, float v)
+{
+ u -= 0.5f; v -= 0.5f;
+ { float r, g, b;
+ YUV::yuv_to_rgb_f(r, g, b, y, u, v);
+ bclamp(r, 0, 1); rgb.r = r;
+ bclamp(g, 0, 1); rgb.g = g;
+ bclamp(b, 0, 1); rgb.b = b;
+ float h, s, v;
+ HSV::rgb_to_hsv(r,g,b, h, s, v);
+ bclamp(h, 0, 360); hsv.h = h;
+ bclamp(s, 0, 1); hsv.s = s;
+ bclamp(v, 0, 1); hsv.v = v; }
+}
+
+void ColorWindow::update_hsv(float h, float s, float v)
+{
+ { float r, g, b;
+ HSV::hsv_to_rgb(r,g,b, h,s,v);
+ bclamp(r, 0, 1); rgb.r = r;
+ bclamp(g, 0, 1); rgb.g = g;
+ bclamp(b, 0, 1); rgb.b = b;
+ float y, u, v;
+ YUV::rgb_to_yuv_f(r, g, b, y, u, v);
+ u += 0.5f; v += 0.5f;
+ bclamp(y, 0, 1); yuv.y = y;
+ bclamp(u, 0, 1); yuv.u = u;
+ bclamp(v, 0, 1); yuv.v = v; }
+}
+
+PalletteNum::PalletteNum(ColorWindow *window, int x, int y,
+ float &output, float min, float max)
+ : BC_TumbleTextBox(window, output, min, max, x, y, 64)
+{
+ this->window = window;
+ this->output = &output;
+ set_increment(0.01);
+}
+
+PalletteNum::~PalletteNum()
+{
+}
+
+
+int PalletteHSV::handle_event()
+{
+ update_output();
+ window->update_hsv();
+ window->update_display();
+ window->handle_event();
+ return 1;
+}
+
+int PalletteRGB::handle_event()
+{
+ update_output();
+ window->update_rgb();
+ window->update_display();
+ window->handle_event();
+ return 1;
+}
+
+int PalletteYUV::handle_event()
+{
+ update_output();
+ window->update_yuv();
+ window->update_display();
+ window->handle_event();
+ return 1;
+}
+
+int PalletteAPH::handle_event()
+{
+ update_output();
+ window->update_display();
+ window->handle_event();
+ return 1;
+}
#define COLORPICKER_H
#include "bcdialog.h"
+#include "clip.h"
#include "condition.inc"
#include "guicast.h"
#include "mutex.inc"
class PaletteWheelValue;
class PaletteOutput;
class PaletteHue;
-class PaletteSaturation;
-class PaletteValue;
+class PaletteSat;
+class PaletteVal;
class PaletteRed;
-class PaletteGreen;
-class PaletteBlue;
+class PaletteGrn;
+class PaletteBlu;
+class PaletteLum;
+class PaletteCr;
+class PaletteCb;
class PaletteAlpha;
+class PalletteHSV;
+class PalletteRGB;
+class PalletteYUV;
+class PalletteAPH;
class ColorThread : public BC_DialogThread
{
{
public:
ColorWindow(ColorThread *thread, int x, int y, int w, int h, const char *title);
+ ~ColorWindow();
void create_objects();
void change_values();
int close_event();
void update_display();
void update_rgb();
+ void update_hsv();
+ void update_yuv();
int handle_event();
+ struct { float r, g, b; } rgb;
+ struct { float y, u, v; } yuv;
+ struct { float h, s, v; } hsv;
+ float aph;
+ void update_rgb(float r, float g, float b);
+ void update_hsv(float h, float s, float v);
+ void update_yuv(float y, float u, float v);
+
ColorThread *thread;
PaletteWheel *wheel;
PaletteWheelValue *wheel_value;
PaletteOutput *output;
PaletteHue *hue;
- PaletteSaturation *saturation;
- PaletteValue *value;
+ PaletteSat *sat;
+ PaletteVal *val;
PaletteRed *red;
- PaletteGreen *green;
- PaletteBlue *blue;
+ PaletteGrn *grn;
+ PaletteBlu *blu;
+ PaletteLum *lum;
+ PaletteCr *c_r;
+ PaletteCb *c_b;
PaletteAlpha *alpha;
+
+ PalletteHSV *hsv_h, *hsv_s, *hsv_v;
+ PalletteRGB *rgb_r, *rgb_g, *rgb_b;
+ PalletteYUV *yuv_y, *yuv_u, *yuv_v;
+ PalletteAPH *aph_a;
+
VFrame *value_bitmap;
- float h, s, v, r, g, b, a;
};
ColorWindow *window;
};
-class PaletteSaturation : public BC_FSlider
+class PaletteSat : public BC_FSlider
{
public:
- PaletteSaturation(ColorWindow *window, int x, int y);
- ~PaletteSaturation();
+ PaletteSat(ColorWindow *window, int x, int y);
+ ~PaletteSat();
int handle_event();
ColorWindow *window;
};
-class PaletteValue : public BC_FSlider
+class PaletteVal : public BC_FSlider
{
public:
- PaletteValue(ColorWindow *window, int x, int y);
- ~PaletteValue();
+ PaletteVal(ColorWindow *window, int x, int y);
+ ~PaletteVal();
int handle_event();
ColorWindow *window;
};
ColorWindow *window;
};
-class PaletteGreen : public BC_FSlider
+class PaletteGrn : public BC_FSlider
{
public:
- PaletteGreen(ColorWindow *window, int x, int y);
- ~PaletteGreen();
+ PaletteGrn(ColorWindow *window, int x, int y);
+ ~PaletteGrn();
int handle_event();
ColorWindow *window;
};
-class PaletteBlue : public BC_FSlider
+class PaletteBlu : public BC_FSlider
{
public:
- PaletteBlue(ColorWindow *window, int x, int y);
- ~PaletteBlue();
+ PaletteBlu(ColorWindow *window, int x, int y);
+ ~PaletteBlu();
int handle_event();
ColorWindow *window;
};
ColorWindow *window;
};
+class PaletteLum : public BC_FSlider
+{
+public:
+ PaletteLum(ColorWindow *window, int x, int y);
+ ~PaletteLum();
+ int handle_event();
+ ColorWindow *window;
+};
+
+class PaletteCr : public BC_FSlider
+{
+public:
+ PaletteCr(ColorWindow *window, int x, int y);
+ ~PaletteCr();
+ int handle_event();
+ ColorWindow *window;
+};
+
+class PaletteCb : public BC_FSlider
+{
+public:
+ PaletteCb(ColorWindow *window, int x, int y);
+ ~PaletteCb();
+ int handle_event();
+ ColorWindow *window;
+};
+
+class PalletteNum : public BC_TumbleTextBox
+{
+public:
+ ColorWindow *window;
+ float *output;
+
+ PalletteNum(ColorWindow *window, int x, int y,
+ float &output, float min, float max);
+ ~PalletteNum();
+ void update_output() { *output = atof(get_text()); }
+ static int calculate_h() { return BC_Tumbler::calculate_h(); }
+};
+
+class PalletteRGB : public PalletteNum
+{
+public:
+ PalletteRGB(ColorWindow *window, int x, int y,
+ float &output, float min, float max)
+ : PalletteNum(window, x, y, output, min, max) {}
+ int handle_event();
+};
+
+class PalletteYUV : public PalletteNum
+{
+public:
+ PalletteYUV(ColorWindow *window, int x, int y,
+ float &output, float min, float max)
+ : PalletteNum(window, x, y, output, min, max) {}
+ int handle_event();
+};
+
+class PalletteHSV : public PalletteNum
+{
+public:
+ PalletteHSV(ColorWindow *window, int x, int y,
+ float &output, float min, float max)
+ : PalletteNum(window, x, y, output, min, max) {}
+ int handle_event();
+};
+
+class PalletteAPH : public PalletteNum
+{
+public:
+ PalletteAPH(ColorWindow *window, int x, int y,
+ float &output, float min, float max)
+ : PalletteNum(window, x, y, output, min, max) {}
+ int handle_event();
+};
+
#endif
#define TO_RAD(x) ((x) * 2 * M_PI / 360)
#define TO_DEG(x) ((x) * 360 / 2 / M_PI)
+static inline int bmin(int a, int b) { return a < b ? a : b; }
+static inline float bmin(float a, float b) { return a < b ? a : b; }
+static inline double bmin(double a, double b) { return a < b ? a : b; }
+static inline int bmax(int a, int b) { return a > b ? a : b; }
+static inline float bmax(float a, float b) { return a > b ? a : b; }
+static inline double bmax(double a, double b) { return a > b ? a : b; }
+
static inline int bclip(int &iv, int imn, int imx) {
- return iv < imn ? imn : iv > imx ? imx : iv;
+ return iv < imn ? imn : iv > imx ? imx : iv;
}
static inline float bclip(float &fv, float fmn, float fmx) {
- return fv < fmn ? fmn : fv > fmx ? fmx : fv;
+ return fv < fmn ? fmn : fv > fmx ? fmx : fv;
}
static inline double bclip(double &dv, double dmn, double dmx) {
- return dv < dmn ? dmn : dv > dmx ? dmx : dv;
+ return dv < dmn ? dmn : dv > dmx ? dmx : dv;
}
static inline void bclamp(int &iv, int imn, int imx) {
- if( iv < imn ) iv = imn; else if( iv > imx ) iv = imx;
+ if( iv < imn ) iv = imn; else if( iv > imx ) iv = imx;
}
static inline void bclamp(float &fv, float fmn, float fmx) {
- if( fv < fmn ) fv = fmn; else if( fv > fmx ) fv = fmx;
+ if( fv < fmn ) fv = fmn; else if( fv > fmx ) fv = fmx;
}
static inline void bclamp(double &dv, double dmn, double dmx) {
- if( dv < dmn ) dv = dmn; else if( dv > dmx ) dv = dmx;
+ if( dv < dmn ) dv = dmn; else if( dv > dmx ) dv = dmx;
+}
+static inline void bc_rgb2yuv(float r, float g, float b, float &y, float &u, float &v)
+{ //bt601, jpeg, unclipped
+ y = 0.29900*r + 0.58700*g + 0.11400*b;
+ u = -0.16874*r - 0.33126*g + 0.50000*b + 0.5;
+ v = 0.50000*r - 0.41869*g - 0.08131*b + 0.5;
}
static inline void bc_rgb2yuv(int r, int g, int b, int &y, int &u, int &v, int max=255)
+{ // clipped
+ float mx = max, fr = r/mx, fg = g/mx, fb = b/mx, fy, fu, fv;
+ bc_rgb2yuv(fr,fg,fb, fy,fu,fv);
+ y = (int)(fy * mx + 0.5); bclamp(y,0,max);
+ u = (int)(fu * mx + 0.5); bclamp(u,0,max);
+ v = (int)(fv * mx + 0.5); bclamp(v,0,max);
+}
+static inline void bc_yuv2rgb(float y, float u, float v, float &r, float &g, float &b)
{ //bt601, jpeg, unclipped
- double mx = max, rr = r/mx, gg = g/mx, bb = b/mx;
- y = (int)(( 0.29900*rr + 0.58700*gg + 0.11400*bb) * mx + 0.5);
- u = (int)((-0.16874*rr - 0.33126*gg + 0.50000*bb + 0.5) * mx + 0.5);
- v = (int)(( 0.50000*rr - 0.41869*gg - 0.08131*bb + 0.5) * mx + 0.5);
+ r = y + 1.40200*v;
+ g = y - 0.34414*u - 0.71414*v;
+ b = y + 1.77200*u;
}
static inline void bc_yuv2rgb(int y, int u, int v, int &r, int &g, int &b, int max=255)
-{
+{ // clipped
int ofs = (max + 1) / 2;
- double mx = max, yy = y/mx, uu = (u-ofs)/mx, vv = (v-ofs)/mx;
- r = (int)((yy + 1.40200*vv) * mx + 0.5);
- g = (int)((yy - 0.34414*uu - 0.71414*vv) * mx + 0.5);
- b = (int)((yy + 1.77200*uu) * mx + 0.5);
+ float mx = max, fy = y/mx, fu = (u-ofs)/mx, fv = (v-ofs)/mx, fr, fg, fb;
+ bc_yuv2rgb(fy,fu,fv, fr,fg,fb);
+ r = (int)(fr * mx + 0.5); bclamp(r,0,max);
+ g = (int)(fg * mx + 0.5); bclamp(g,0,max);
+ b = (int)(fb * mx + 0.5); bclamp(b,0,max);
}
#endif