From 289eb47beb9f926ca6dc50116747e509c42813f3 Mon Sep 17 00:00:00 2001 From: Good Guy Date: Sun, 12 May 2024 10:50:15 -0600 Subject: [PATCH 1/1] Credit Andrea - for easily getting started, begin the section with the 3 necessary items to check --- parts/Rendering.tex | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/parts/Rendering.tex b/parts/Rendering.tex index e221c57..abf4ef5 100644 --- a/parts/Rendering.tex +++ b/parts/Rendering.tex @@ -2,6 +2,16 @@ \label{cha:rendering} \index{rendering} +To configure the render according to your needs and to obtain the desired output, you will need to check on what your settings are for these three items: + +\begin{enumerate} + \item \textbf{Timeline:} is the main starting point because, in addition to determining the range of frames that will be rendered, it is on the timeline that plugins and other editing/compositing features are applied, which will then be included in the rendered file. While the rendering is in progress some frames from the timeline are displayed in the Compositor window, but it has no bearing on the +actual rendering process. + \item \textbf{Set Format:} is used to configure the fps, aspect ratio and frame size of the project (= output). This can be found in the pulldown: \texttt{Settings $\rightarrow$ Format... (Shift + F)}. + See: \nameref{cha:project_and_media_attributes}. + \item \textbf{Render dialog:} this is under: \texttt{File $\rightarrow$ Render... (Shift + R)}. It contains all the rendering options that are documented in this chapter. +\end{enumerate} + Rendering takes a section of the timeline, \index{active region} performs all the editing, effects and compositing, and creates a new media file. You can then delete all the source assets, play the rendered file, or bring it -- 2.26.2