bunch-o compiler bitch'n
[goodguy/history.git] / cinelerra-5.1 / cinelerra / packagerenderer.C
1
2 /*
3  * CINELERRA
4  * Copyright (C) 2008 Adam Williams <broadcast at earthling dot net>
5  *
6  * This program is free software; you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation; either version 2 of the License, or
9  * (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program; if not, write to the Free Software
18  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
19  *
20  */
21
22 #include "arender.h"
23 #include "asset.h"
24 #include "auto.h"
25 #include "bctimer.h"
26 #include "brender.h"
27 #include "cache.h"
28 #include "clip.h"
29 #include "cwindow.h"
30 #include "cwindowgui.h"
31 #include "edit.h"
32 #include "edits.h"
33 #include "edl.h"
34 #include "edlsession.h"
35 #include "errorbox.h"
36 #include "file.h"
37 #include "filesystem.h"
38 #include "indexfile.h"
39 #include "language.h"
40 #include "mwindow.h"
41 #include "mwindowgui.h"
42 #include "packagerenderer.h"
43 #include "playabletracks.h"
44 #include "playbackconfig.h"
45 #include "pluginserver.h"
46 #include "preferences.h"
47 #include "render.h"
48 #include "renderengine.h"
49 #include "renderfarmfsserver.h"
50 #include "samples.h"
51 #include "sighandler.h"
52 #include "tracks.h"
53 #include "transportque.h"
54 #include "vedit.h"
55 #include "vframe.h"
56 #include "videodevice.h"
57 #include "vrender.h"
58
59
60
61
62
63
64
65 RenderPackage::RenderPackage()
66 {
67         audio_start = 0;
68         audio_end = 0;
69         video_start = 0;
70         video_end = 0;
71         audio_do = 0;
72         video_do = 0;
73         path[0] = 0;
74         done = 0;
75         use_brender = 0;
76 }
77
78 RenderPackage::~RenderPackage()
79 {
80 }
81
82
83
84
85
86
87
88
89 // Used by RenderFarm and in the future, Render, to do packages.
90 PackageRenderer::PackageRenderer()
91 {
92         command = 0;
93         audio_cache = 0;
94         video_cache = 0;
95         aconfig = 0;
96         vconfig = 0;
97         timer = new Timer;
98         frames_per_second = 0;
99 }
100
101 PackageRenderer::~PackageRenderer()
102 {
103         delete command;
104         delete audio_cache;
105         delete video_cache;
106         delete vconfig;
107         delete aconfig;
108 }
109
110 // PackageRenderer::initialize happens only once for every node when doing rendering session
111 // This is not called for each package!
112
113 int PackageRenderer::initialize(MWindow *mwindow,
114                 EDL *edl,
115                 Preferences *preferences,
116                 Asset *default_asset)
117 {
118         int result = 0;
119
120         this->mwindow = mwindow;
121         this->edl = edl;
122         this->preferences = preferences;
123         this->default_asset = default_asset;
124
125
126 //printf("PackageRenderer::initialize %d\n", preferences->processors);
127         command = new TransportCommand;
128         command->command = NORMAL_FWD;
129         command->get_edl()->copy_all(edl);
130         command->change_type = CHANGE_ALL;
131         command->set_playback_range(edl);
132
133         default_asset->frame_rate = command->get_edl()->session->frame_rate;
134         default_asset->sample_rate = command->get_edl()->session->sample_rate;
135         default_asset->aspect_ratio = (double)command->get_edl()->session->aspect_w /
136                 command->get_edl()->session->aspect_h;
137         result = Render::check_asset(edl, *default_asset);
138
139         audio_cache = new CICache(preferences);
140         video_cache = new CICache(preferences);
141
142         //PlaybackConfig *config = command->get_edl()->session->playback_config;
143         aconfig = new AudioOutConfig();
144         vconfig = new VideoOutConfig;
145
146         return result;
147 }
148
149 void PackageRenderer::create_output()
150 {
151         FileSystem fs;
152         asset = new Asset(*default_asset);
153
154         if(!get_master() && preferences->renderfarm_vfs && preferences->use_renderfarm)
155                 snprintf(asset->path, sizeof(asset->path),
156                         RENDERFARM_FS_PREFIX "%s", package->path);
157         else
158                 strncpy(asset->path, package->path, sizeof(asset->path));
159
160         file = new File;
161
162         file->set_processors(preferences->processors);
163
164 //printf("PackageRenderer::create_output %d\n", __LINE__);
165         result = file->open_file(preferences,
166                                         asset,
167                                         0,
168                                         1);
169 //printf("PackageRenderer::create_output %d %d\n", __LINE__, result);
170
171         if(result && mwindow)
172         {
173 // open failed
174                 char string[BCTEXTLEN];
175                 snprintf(string, sizeof(string), _("Couldn't open %s"), asset->path);
176                 ErrorBox error(_(PROGRAM_NAME ": Error"),
177                         mwindow->gui->get_abs_cursor_x(1),
178                         mwindow->gui->get_abs_cursor_y(1));
179                 error.create_objects(string);
180                 error.run_window();
181         }
182         else
183         if(mwindow)
184         {
185                 mwindow->sighandler->push_file(file);
186                 IndexFile::delete_index(preferences, asset);
187         }
188 //printf("PackageRenderer::create_output %d %d\n", __LINE__, result);
189 }
190
191 void PackageRenderer::create_engine()
192 {
193 // Fix audio buffers to 1 second
194         audio_read_length = command->get_edl()->session->sample_rate;
195         command->get_edl()->session->playback_config->aconfig->fragment_size = audio_read_length;
196
197         aconfig->fragment_size = audio_read_length;
198
199
200         render_engine = new RenderEngine(0, preferences, 0, 0);
201         render_engine->set_acache(audio_cache);
202         render_engine->set_vcache(video_cache);
203         render_engine->arm_command(command);
204
205         if(package->use_brender)
206         {
207                 audio_preroll = Units::to_int64((double)preferences->brender_preroll /
208                         default_asset->frame_rate *
209                         default_asset->sample_rate);
210                 video_preroll = preferences->brender_preroll;
211         }
212         else
213         {
214                 audio_preroll = Units::to_int64(preferences->render_preroll *
215                         default_asset->sample_rate);
216                 video_preroll = Units::to_int64(preferences->render_preroll *
217                         default_asset->frame_rate);
218         }
219         audio_position = package->audio_start - audio_preroll;
220         if( audio_position < 0 )
221         {
222                 audio_preroll += audio_position;
223                 audio_position = 0;
224         }
225         video_position = package->video_start - video_preroll;
226         if( video_position < 0 )
227         {
228                 video_preroll += video_position;
229                 video_position = 0;
230         }
231
232
233 //      PRINT_TRACE
234
235 // Create output buffers
236         if(asset->audio_data)
237         {
238                 file->start_audio_thread(audio_read_length,
239                         preferences->processors > 1 ? 2 : 1);
240         }
241
242 //      PRINT_TRACE
243
244         if(asset->video_data)
245         {
246                 compressed_output = new VFrame;
247 // The write length needs to correlate with the processor count because
248 // it is passed to the file handler which usually processes frames simultaneously.
249                 video_write_length = preferences->processors;
250                 video_write_position = 0;
251                 direct_frame_copying = 0;
252
253
254 //printf("PackageRenderer::create_engine %d\n", __LINE__);
255                 file->start_video_thread(video_write_length,
256                         command->get_edl()->session->color_model,
257                         preferences->processors > 1 ? 2 : 1,
258                         0);
259 //printf("PackageRenderer::create_engine %d\n", __LINE__);
260
261
262                 if(mwindow)
263                 {
264                         video_device = new VideoDevice;
265                         video_device->open_output(vconfig,
266                                 command->get_edl()->session->frame_rate,
267                                 command->get_edl()->session->output_w,
268                                 command->get_edl()->session->output_h,
269                                 mwindow->cwindow->gui->canvas,
270                                 0);
271 //                      video_device->start_playback();
272                 }
273         }
274
275
276         playable_tracks = new PlayableTracks(render_engine->get_edl(),
277                 video_position,
278                 PLAY_FORWARD,
279                 TRACK_VIDEO,
280                 1);
281
282 }
283
284
285
286
287 void PackageRenderer::do_audio()
288 {
289 //printf("PackageRenderer::do_audio %d\n", __LINE__);
290 // Do audio data
291         if(asset->audio_data)
292         {
293                 audio_output = file->get_audio_buffer();
294 // Zero unused channels in output vector
295                 for(int i = 0; i < MAX_CHANNELS; i++)
296                 {
297                         audio_output_ptr[i] = (i < asset->channels) ?
298                                 audio_output[i] :
299                                 0;
300                 }
301
302
303
304 // Call render engine
305
306                 result = render_engine->arender->process_buffer(audio_output_ptr,
307                         audio_read_length,
308                         audio_position);
309
310
311
312 // Fix buffers for preroll
313                 int64_t output_length = audio_read_length;
314                 if(audio_preroll > 0)
315                 {
316                         if(audio_preroll >= output_length)
317                                 output_length = 0;
318                         else
319                         {
320                                 output_length -= audio_preroll;
321                                 for(int i = 0; i < MAX_CHANNELS; i++)
322                                 {
323                                         if(audio_output_ptr[i])
324                                         {
325                                                 double *data = audio_output_ptr[i]->get_data();
326                                                 for(int j = 0; j < output_length; j++)
327                                                 {
328                                                         data[j] = data[j + audio_read_length - output_length];
329                                                 }
330                                         }
331                                 }
332                         }
333 //printf("PackageRenderer::do_audio 4\n");
334
335                         audio_preroll -= audio_read_length;
336                 }
337
338 // Must perform writes even if 0 length so get_audio_buffer doesn't block
339                 result |= file->write_audio_buffer(output_length);
340         }
341
342         audio_position += audio_read_length;
343 //printf("PackageRenderer::do_audio %d\n", __LINE__);
344 }
345
346
347 void PackageRenderer::do_video()
348 {
349         const int debug = 0;
350 // Do video data
351         if(asset->video_data)
352         {
353 // get the absolute video position from the audio position
354                 int64_t video_end = video_position + video_read_length;
355
356                 if(video_end > package->video_end)
357                         video_end = package->video_end;
358
359                 while(video_position < video_end && !result)
360                 {
361 // Try to copy the compressed frame directly from the input to output files
362 //printf("PackageRenderer::do_video 2 video_position=%ld\n", video_position);
363                         if(direct_frame_copy(command->get_edl(),
364                                 video_position,
365                                 file,
366                                 result))
367                         {
368 // Direct frame copy failed.
369 // Switch back to background compression
370                                 if(direct_frame_copying)
371                                 {
372
373                                         file->start_video_thread(video_write_length,
374                                                 command->get_edl()->session->color_model,
375                                                 preferences->processors > 1 ? 2 : 1,
376                                                 0);
377 //printf("PackageRenderer::do_video %d %d\n", __LINE__, preferences->processors);
378                                         direct_frame_copying = 0;
379                                 }
380
381 // Try to use the rendering engine to write the frame.
382 // Get a buffer for background writing.
383
384                                 if(video_write_position == 0)
385                                         video_output = file->get_video_buffer();
386
387                                 if(debug) printf("PackageRenderer::do_video %d %p\n", __LINE__, video_output);
388                                 if(debug) printf("PackageRenderer::do_video %d %p\n", __LINE__, video_output[0]);
389
390
391
392
393 // Construct layered output buffer
394                                 video_output_ptr = video_output[0][video_write_position];
395                                 if(debug)
396                                 {
397                                         printf("PackageRenderer::do_video %d %p\n", __LINE__, video_output_ptr);
398                                         printf("PackageRenderer::do_video %d %d\n", __LINE__, result);
399                                         video_output_ptr->dump();
400                                 }
401
402                                 if(!result)
403                                         result = render_engine->vrender->process_buffer(
404                                                 video_output_ptr,
405                                                 video_position,
406                                                 0);
407
408
409                                 if(debug) printf("PackageRenderer::do_video %d %d\n", __LINE__, result);
410
411                                 if(!result &&
412                                         mwindow &&
413                                         video_device->output_visible())
414                                 {
415 // Vector for video device
416                                         VFrame *preview_output;
417
418                                         video_device->new_output_buffer(&preview_output,
419                                                 command->get_edl()->session->color_model);
420
421                                         preview_output->copy_from(video_output_ptr);
422                                         video_device->write_buffer(preview_output,
423                                                 command->get_edl());
424                                 }
425
426                                 if(debug) printf("PackageRenderer::do_video %d %d\n", __LINE__, result);
427
428
429 // Don't write to file
430                                 if(video_preroll && !result)
431                                 {
432                                         video_preroll--;
433 // Keep the write position at 0 until ready to write real frames
434                                         result = file->write_video_buffer(0);
435                                         video_write_position = 0;
436                                 }
437                                 else
438                                 if(!result)
439                                 {
440 // Set background rendering parameters
441 // Allow us to skip sections of the output file by setting the frame number.
442 // Used by background render and render farm.
443 //printf("PackageRenderer::do_video %d %jd\n", __LINE__, video_position);
444                                         video_output_ptr->set_number(video_position);
445                                         video_write_position++;
446
447                                         if(video_write_position >= video_write_length)
448                                         {
449                                                 result = file->write_video_buffer(video_write_position);
450 //printf("PackageRenderer::do_video %d %jd\n", __LINE__, video_position);
451 // Update the brender map after writing the files.
452                                                 if(package->use_brender)
453                                                 {
454 //printf("PackageRenderer::do_video 10\n");
455                                                         for(int i = 0; i < video_write_position && !result; i++)
456                                                         {
457                                                                 result = set_video_map(video_position + 1 - video_write_position + i,
458                                                                         BRender::RENDERED);
459                                                         }
460 //printf("PackageRenderer::do_video 11 %d\n", result);
461                                                 }
462                                                 video_write_position = 0;
463                                         }
464                                 }
465 //printf("PackageRenderer::do_video %d %jd\n", __LINE__, video_position);
466
467
468                         }
469
470                         video_position++;
471                         if(!result && get_result()) result = 1;
472                         if(!result && progress_cancelled()) result = 1;
473                 }
474         }
475         else
476         {
477                 video_position += video_read_length;
478         }
479 }
480
481
482 void PackageRenderer::stop_engine()
483 {
484         delete render_engine;
485         delete playable_tracks;
486 }
487
488
489 void PackageRenderer::stop_output()
490 {
491         int error = 0;
492         if(asset->audio_data)
493         {
494 // stop file I/O
495                 file->stop_audio_thread();
496         }
497
498         if(asset->video_data)
499         {
500                 delete compressed_output;
501                 if(video_write_position)
502                         file->write_video_buffer(video_write_position);
503                 if(package->use_brender)
504                 {
505                         for(int i = 0; i < video_write_position && !error; i++)
506                         {
507                                 error = set_video_map(video_position - video_write_position + i,
508                                         BRender::RENDERED);
509                         }
510                 }
511                 video_write_position = 0;
512                 if(!error) file->stop_video_thread();
513                 if(mwindow)
514                 {
515 //                      video_device->stop_playback();
516                         video_device->close_all();
517                         delete video_device;
518                 }
519         }
520 }
521
522
523 void PackageRenderer::close_output()
524 {
525         if(mwindow)
526                 mwindow->sighandler->pull_file(file);
527         file->close_file();
528         delete file;
529         asset->Garbage::remove_user();
530 }
531
532 // Aborts and returns 1 if an error is encountered.
533 int PackageRenderer::render_package(RenderPackage *package)
534 {
535         int audio_done = 0;
536         int video_done = 0;
537         int samples_rendered = 0;
538         const int debug = 0;
539
540
541         result = 0;
542         this->package = package;
543
544 // printf(
545 // "PackageRenderer::render_package: audio s=%jd l=%jd video s=%jd l=%jd\n",
546 //      package->audio_start,
547 //      package->audio_end - package->audio_start,
548 //      package->video_start,
549 //      package->video_end - package->video_start);
550
551         if(debug) PRINT_TRACE
552
553         if( package->video_do ) default_asset->video_data = 1;
554         if( package->audio_do ) default_asset->audio_data = 1;
555         Render::check_asset(edl, *default_asset);
556
557 // FIXME: The design that we only get EDL once does not give us neccessary flexiblity to do things the way they should be donek
558         default_asset->video_data = package->video_do;
559         default_asset->audio_data = package->audio_do;
560         Render::check_asset(edl, *default_asset);
561
562         create_output();
563         if(debug) PRINT_TRACE
564
565         if(!asset->video_data) video_done = 1;
566         if(!asset->audio_data) audio_done = 1;
567
568 // Create render engine
569         if(!result)
570         {
571 if(debug) PRINT_TRACE
572                 create_engine();
573 if(debug) PRINT_TRACE
574
575
576 // Main loop
577                 timer->update();
578                 total_samples_rendered = 0;
579                 while((!audio_done || !video_done) && !result)
580                 {
581                         int need_audio = 0, need_video = 0;
582
583
584
585
586 // Calculate lengths to process.  Audio fragment is constant.
587                         if(!audio_done)
588                         {
589                                 if(audio_position + audio_read_length >= package->audio_end)
590                                 {
591                                         audio_done = 1;
592                                         audio_read_length = package->audio_end - audio_position;
593                                 }
594
595                                 samples_rendered = audio_read_length;
596                                 need_audio = 1;
597                         }
598
599 //printf("PackageRenderer::render_package 6 %d\n", samples_rendered);
600
601                         if(!video_done)
602                         {
603                                 if(audio_done)
604                                 {
605 //                                      video_read_length = package->video_end - video_position;
606 // // Packetize video length so progress gets updated
607 //                                      video_read_length = (int)MIN(asset->frame_rate, video_read_length);
608 //                                      video_read_length = MAX(video_read_length, 30);
609                                         video_read_length = 1;
610                                 }
611                                 else
612 // Guide video with audio
613                                 {
614                                         video_read_length = Units::to_int64(
615                                                 (double)(audio_position + audio_read_length) /
616                                                 asset->sample_rate *
617                                                 asset->frame_rate) -
618                                                 video_position;
619                                 }
620
621 // Clamp length
622                                 if(video_position + video_read_length >= package->video_end)
623                                 {
624                                         video_done = 1;
625                                         video_read_length = package->video_end - video_position;
626                                 }
627
628 // Calculate samples rendered for progress bar.
629                                 if(audio_done)
630                                         samples_rendered = Units::round((double)video_read_length /
631                                                 asset->frame_rate *
632                                                 asset->sample_rate);
633
634                                 need_video = 1;
635                         }
636                         if(debug) PRINT_TRACE
637
638                         if(debug) printf("PackageRenderer::render_package 1 %d %jd %jd\n",
639                                         result, audio_read_length, video_read_length);
640                         if(need_video && !result) do_video();
641                         if(debug) printf("PackageRenderer::render_package %d %d %d\n",
642                                         __LINE__, result, samples_rendered);
643                         if(need_audio && !result) do_audio();
644
645
646                         if(debug) PRINT_TRACE
647                         if(!result)
648                         {
649 // Calculate frames per second for the renderfarm table.
650                                 total_samples_rendered += samples_rendered;
651                                 if(!video_done && timer->get_difference() > 30000)
652                                 {
653                                         frames_per_second = (double)total_samples_rendered *
654                                                 asset->frame_rate /
655                                                 asset->sample_rate /
656                                                 ((double)timer->get_difference() / 1000);
657                                 }
658                                 set_progress(samples_rendered);
659                         }
660                         if(debug) PRINT_TRACE
661
662
663
664
665
666                         if(!result && progress_cancelled()) result = 1;
667                         if(debug) PRINT_TRACE
668
669 // printf("PackageRenderer::render_package 10 %d %d %d %d\n",
670 // audio_read_length, video_read_length, samples_rendered, result);
671                         if(result)
672                                 set_result(result);
673                         else
674                                 result = get_result();
675                 }
676
677 // Final FPS readout
678                 frames_per_second = (double)(package->video_end - package->video_start) /
679                         ((double)timer->get_difference() / 1000);
680
681
682 //PRINT_TRACE
683                 stop_engine();
684 //PRINT_TRACE
685
686                 stop_output();
687 //PRINT_TRACE
688
689
690         }
691
692
693 //PRINT_TRACE
694
695         close_output();
696
697 //PRINT_TRACE
698
699         set_result(result);
700 //PRINT_TRACE
701
702
703
704         return result;
705 }
706
707
708
709
710
711
712
713
714 // Try to copy the compressed frame directly from the input to output files
715 // Return 1 on failure and 0 on success
716 int PackageRenderer::direct_frame_copy(EDL *edl,
717         int64_t &video_position,
718         File *file,
719         int &error)
720 {
721         Track *playable_track = 0;
722         Edit *playable_edit = 0;
723
724 //printf("Render::direct_frame_copy 1\n");
725         if(direct_copy_possible(edl,
726                 video_position,
727                 playable_track,
728                 playable_edit,
729                 file))
730         {
731 // Switch to direct copying
732                 if(!direct_frame_copying)
733                 {
734                         if(video_write_position)
735                         {
736                                 error |= file->write_video_buffer(video_write_position);
737                                 video_write_position = 0;
738                         }
739                         file->stop_video_thread();
740                         direct_frame_copying = 1;
741                 }
742 //printf("Render::direct_frame_copy 2\n");
743
744                 if(!package->use_brender)
745                         error |= ((VEdit*)playable_edit)->read_frame(compressed_output,
746                                 video_position,
747                                 PLAY_FORWARD,
748                                 video_cache,
749                                 1,
750                                 0,
751                                 0);
752
753
754                 if(!error && video_preroll > 0)
755                 {
756                         video_preroll--;
757                 }
758                 else
759                 if(!error)
760                 {
761                         if(package->use_brender)
762                         {
763 //printf("PackageRenderer::direct_frame_copy 1\n");
764                                 error = set_video_map(video_position, BRender::SCANNED);
765 //printf("PackageRenderer::direct_frame_copy 10 %d\n", error);
766                         }
767                         else
768                         {
769                                 VFrame ***temp_output = new VFrame**[1];
770                                 temp_output[0] = new VFrame*[1];
771                                 temp_output[0][0] = compressed_output;
772                                 error = file->write_frames(temp_output, 1);
773                                 delete [] temp_output[0];
774                                 delete [] temp_output;
775                         }
776                 }
777                 return 0;
778         }
779         else
780                 return 1;
781 }
782
783 int PackageRenderer::direct_copy_possible(EDL *edl,
784                                 int64_t current_position,
785                                 Track* &playable_track,  // The one track which is playable
786                                 Edit* &playable_edit, // The edit which is playing
787                                 File *file)   // Output file
788 {
789         int result = 1;
790         int total_playable_tracks = 0;
791         Track* current_track;
792
793 // Number of playable tracks must equal 1
794         for(current_track = edl->tracks->first;
795                 current_track && result;
796                 current_track = current_track->next)
797         {
798                 if(current_track->data_type == TRACK_VIDEO)
799                 {
800                         if(playable_tracks->is_playable(current_track,
801                                 current_position,
802                                 PLAY_FORWARD,
803                                 1))
804                         {
805                                 playable_track = current_track;
806                                 total_playable_tracks++;
807                         }
808                 }
809         }
810
811 //printf("Render::direct_copy_possible 1 %d\n", result);
812         if(total_playable_tracks != 1) result = 0;
813 //printf("Render::direct_copy_possible 2 %d\n", result);
814
815 // Edit must have a source file
816 // TODO: descend into nested EDL's
817         if(result)
818         {
819 //printf("Render::direct_copy_possible 3 %d\n", result);
820                 playable_edit = playable_track->edits->get_playable_edit(current_position, 1);
821 //printf("Render::direct_copy_possible 4 %d %p\n", result, playable_edit);
822                 if(!playable_edit)
823                         result = 0;
824         }
825
826 // Source file must be able to copy to destination file.
827 // Source file must be same size as project output.
828         if(result)
829         {
830                 if(!file->can_copy_from(playable_edit->asset,
831                         current_position + playable_track->nudge,
832                         edl->session->output_w,
833                         edl->session->output_h))
834                         result = 0;
835         }
836 //printf("Render::direct_copy_possible 6 %d\n", result);
837
838 // Test conditions mutual between vrender.C and this.
839         if(result &&
840                 !playable_track->direct_copy_possible(current_position, PLAY_FORWARD, 1))
841                 result = 0;
842 //printf("Render::direct_copy_possible 7 %d\n", result);
843
844         return result;
845 }
846
847
848
849
850
851
852
853
854
855 int PackageRenderer::get_master()
856 {
857         return 0;
858 }
859
860 // Get result status from server
861 int PackageRenderer::get_result()
862 {
863         return 0;
864 }
865
866 void PackageRenderer::set_result(int value)
867 {
868 }
869
870 void PackageRenderer::set_progress(int64_t value)
871 {
872 }
873
874 int PackageRenderer::set_video_map(int64_t position, int value)
875 {
876         return 0;
877 }
878
879 int PackageRenderer::progress_cancelled()
880 {
881         return 0;
882 }
883
884
885
886
887
888
889
890
891
892